a quick way to get this in person is to visit this page modal.jobs
Very much enjoying this “GPU glossary” mini-book by Modal I got from @can when stopping by at their NYC office
the key to success with astra is being extremely specific
can retweeted
Finding it very educational and interesting to learn about the hardware layer of GPUs: how they are structured, the obvious advantages and disadvantages bs CPUs.
This is from Modal’s excellent “GPU Glossary” print book @can gave me (the PDF is free here: modal.com/gpu-glossary)
a lot of the @modal playbook is pretty simple: make hard things with infra easy so that people use more ai infra.
Tinker changed how people do post-training. We're big fans, and so are many of the teams we work with. But as those teams scale up, they keep raising the same two problems: per-token pricing gets expensive quickly, and you’re limited to the models and features the provider decides to support.
We think a good API deserves more than one implementation.
Today we're releasing Spindle, an open-source, Tinker-compatible training server that runs in your Modal workspace. Your existing Tinker scripts run unchanged, and because you own the server, you pay for GPU time instead of tokens.
a lot of the @modal playbook is pretty simple: make hard things with infra easy so that people use more ai infra.
Tinker changed how people do post-training. We're big fans, and so are many of the teams we work with. But as those teams scale up, they keep raising the same two problems: per-token pricing gets expensive quickly, and you’re limited to the models and features the provider decides to support.
We think a good API deserves more than one implementation.
Today we're releasing Spindle, an open-source, Tinker-compatible training server that runs in your Modal workspace. Your existing Tinker scripts run unchanged, and because you own the server, you pay for GPU time instead of tokens.
can retweeted
Some projects are only done for shareholder value. This one was done for the love of the game, literally! My favorite online game, Curvytron, is now backed by the Sticky Sessions primitive my team recently shipped :)
curvytron.modal.dev/#/
Shoutout to @siwonpark_, @ksinpoint1, and @kathirmeyyappan for embodying the @modal spirit and shipping this with speed.
i lost to dshaar on my first day @modal playing curvytron and i blamed it on lag so now i have to go back and play him again




















