Voxels retweeted
Sci-Fi Author: In my book I invented the Torment Nexus as a cautionary tale
Tech Company: At long last, we have created the Torment Nexus from classic sci-fi novel Don't Create The Torment Nexus
My WebGPU path tracer is open source! 🎉
Physically based rendering, running right in your browser. MIT licensed.
- WebGPU compute shader path tracing, with WebGL 2 fallback
- Two-level BVH built using parallel Web Workers, based on TinyBVH. A 4.6M-triangle scene's BVH builds in just 0.5s on my M4 Max
- Clean results from just a few samples with OIDN denoising
- OpenPBR 1.1 materials
- Physical camera with f-stop depth of field, AgX tone mapping, and bloom
- Drop-in Three.js scene synchronization
github.com/pissang/mutracer
Voxels retweeted
I remember my trip into @SubstrataVr and seeing the @akidcalledbeast working at the @McDonalds I thought that was so cool. Then I saw the statue liberty.
Good read. I need to get onto Substrata @cryptovoxels again. It’s been awhile.
Read if you wanna know how I feel about @SubstrataVr or @cryptovoxels
Both amazing no rug, 3d, user assets, modeling games! Many fun and crazy people, artists, builders, thinkers, code tinkerers, educators, crypto whales, bar owners, music makers...
elatedpixel.substack.com/p/t…
Holy moly this is awesome.
Replying to @em0tionull
We also have a tool to convert your sculpts in Clayground to be useable in @cryptovoxels
A massive labour weekend thanks to the 2,479 artists, creators and builders that support voxels by owning parcels.
Braaaaap. I got a bunch of bugs to fix on monday. Gonna try fix this @UncleBitcoin bug right now tho.
Voxels retweeted
Making a character is fun; making it playable can feel like a second project.
In Clayground, browser-studio sculpts become Snack Run runners or Smoosh fighters. There’s also a standalone Quest studio; move sculpts between Quest and browser via GLB.
clayvr.com






















