A permanent exhibit of electronic art in an endlessly evolving digital world.

The Metaverse
Joined April 2018
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gzip weights.onnx
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Ah yup that bug still. Still haven't worked out whats going wrong with the retargetting.
VRM Test 2 in @cryptovoxels looks like it's loading vrms backwards possibly
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Voxels retweeted
Testing out VRM integration in @cryptovoxels vs @SubstrataVr
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Sci-Fi Author: In my book I invented the Torment Nexus as a cautionary tale Tech Company: At long last, we have created the Torment Nexus from classic sci-fi novel Don't Create The Torment Nexus
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Replying to @cryptovoxels
Huge if true
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Is anybody open to french #slopcore ? ClaudiaGI — C'est de l'IA
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Voxels retweeted
My WebGPU path tracer is open source! 🎉 Physically based rendering, running right in your browser. MIT licensed. - WebGPU compute shader path tracing, with WebGL 2 fallback - Two-level BVH built using parallel Web Workers, based on TinyBVH. A 4.6M-triangle scene's BVH builds in just 0.5s on my M4 Max - Clean results from just a few samples with OIDN denoising - OpenPBR 1.1 materials - Physical camera with f-stop depth of field, AgX tone mapping, and bloom - Drop-in Three.js scene synchronization github.com/pissang/mutracer
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Voxels retweeted
Procedural sky lighting coming to MuTracer in the next release!
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Replying to @cryptovoxels
This is the way, onchain info or nothing
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Replying to @cryptovoxels
huge upgrade for nft usability
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Adding support for all these as proper NFT info instead of external links.
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I remember my trip into @SubstrataVr and seeing the @akidcalledbeast working at the @McDonalds I thought that was so cool. Then I saw the statue liberty. Good read. I need to get onto Substrata @cryptovoxels again. It’s been awhile.
Read if you wanna know how I feel about @SubstrataVr or @cryptovoxels Both amazing no rug, 3d, user assets, modeling games! Many fun and crazy people, artists, builders, thinkers, code tinkerers, educators, crypto whales, bar owners, music makers... elatedpixel.substack.com/p/t…
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Replying to @cryptovoxels
i see a Death Punk! @bitttygordon
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Holy moly this is awesome.
Replying to @em0tionull
We also have a tool to convert your sculpts in Clayground to be useable in @cryptovoxels
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A massive labour weekend thanks to the 2,479 artists, creators and builders that support voxels by owning parcels.
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Braaaaap. I got a bunch of bugs to fix on monday. Gonna try fix this @UncleBitcoin bug right now tho.
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Making a character is fun; making it playable can feel like a second project. In Clayground, browser-studio sculpts become Snack Run runners or Smoosh fighters. There’s also a standalone Quest studio; move sculpts between Quest and browser via GLB. clayvr.com
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30 day volume and parcel sale activity on opensea. ayyyyy. :) <3
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