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To this growing community of industry leaders,
The last few days reminded us what this industry is truly about. So many of you shared that this event felt different — more intimate, more authentic, more real.
Thank you for being part of it.
— GamesBeat
GamesBeat has announced its advisors for GamesBeat events and is bringing together a distinguished group of leaders from across the games, technology, and interactive entertainment industry to serve on its Events Advisory Board.
Read Dean Takahashi’s announcement on the GamesBeat Events Advisory Board:
gamesbeat.com/introducing-ou…
GamesBeat NEXT is next week. Few tickets remain.
Meet the advisors, join the conversation and register for GamesBeat NEXT:
events.gamesbeat.com/next26/
GamesBeat retweeted
New session announced — Exclusively at GamesBeat NEXT 2026
Speaker Lineup
Daniel Usedom @ThinkingAI_io
Glenn Fiedler, Network Next
Andy Tsen, @RamenVROfficial
Moderator: Yoshio Osaki, IDG Intelligence
Where the biggest deals close for 2027.
Sign up for GB MAX → go.gamesbeat.com/gb-max/
Be in the room → events.gamesbeat.com/next26/…
GamesBeat retweeted
EXCLUSIVE: Gaming veteran Bing Gordon has spent more than four decades exploring what makes games compelling. His new book, Everybody Wins, distills those lessons into a framework for building products that keep people engaged, from video games to everyday apps and businesses.
Co-written with his daughter Chloe Gordon, the book draws on Gordon’s career at @EA and as a venture capitalist at Kleiner Perkins, connecting lessons from franchises such as The Sims and Need for Speed with products including @amazon, @duolingo, and @Spotify.
Its central argument is that lasting engagement comes from meaningful rewards, self-expression, social connection and a sense of progress, offering lessons for game developers and businesses well beyond gaming.
@deantak spoke with Bing and Chloe Gordon about the book, the evolution of the games industry and how game design principles can help shape other products and technologies.
“We’re very missionary about the social good and positive outcomes of gaming, how amazing it is that you can construct virtual worlds,” Chloe Gordon said.
Read the full interview at @GamesBeat:
gamesbeat.com/looking-back-f…
#Gaming #GameDesign #Gamification #GameIndustry
GamesBeat retweeted
New session announced — Exclusively at GamesBeat NEXT 2026
Speaker Lineup
@PhilipHolt @undeadlabs @xbox
Moderator: Tim Morten @Frost_Giant @PlayStormgate
Sign up for GB MAX → go.gamesbeat.com/gb-max/
11 days remain with less than 50 tickets left → events.gamesbeat.com/next26/…
GamesBeat retweeted
Women building the future of AI, gaming & tech — let’s get in the room.
For years, GamesBeat has brought women leaders together twice a year for its Women in Gaming Breakfast. Now, we’re gearing up for the 18th edition as BOSS Mode returns to GamesBeat NEXT 2026 — and we’re just getting started in GamesBeat’s bold new era.
Join more than 100 women executives for a morning of networking, fresh perspectives, and conversations about the ideas and strategies shaping what comes next across the $200 billion interactive economy.
AI. Mobile. Gaming. Tech. From emerging technologies to business strategy for 2027, the future is being shaped now — and we want you in the conversation.
Let’s kick off GamesBeat NEXT together with the women driving innovation, business impact, and the next wave of change across our industries.
18 breakfasts in, and we're just getting started. Let's go.
GB MAX members get access to all GamesBeat NEXT session insights and exclusive business intelligence. Sign up for GB MAX → go.gamesbeat.com/gb-max/
11 days remain with less than 50 tickets left for GB NEXT 2026. Be in the room → events.gamesbeat.com/next26/…
Read the full announcement here: gamesbeat.com/gamesbeats-bos…
GamesBeat retweeted
Call of Duty is back. In his full review of @CallofDuty: Modern Warfare 4, GamesBeat’s @deantak says the franchise has returned to what made it great, delivering a stronger campaign, a revamped DMZ extraction mode and more grounded multiplayer combat.
The campaign takes players into a North Korean invasion of South Korea, balancing frontline combat with covert operations and political intrigue. The new DMZ mode adds a dynamic extraction experience built around rival squads, shifting threats and high-stakes decisions, while multiplayer returns to more precise gunplay and accessible movement.
For @Activision and @XBOX, the release is an opportunity to restore momentum after last year’s disappointing Black Ops 7.
Read the full review at @GamesBeat:
gamesbeat.com/call-of-duty-m…
#CallOfDuty #Gaming #Xbox #GameReviews
GamesBeat retweeted
EXCLUSIVE: Warhound has raised $200 million to strengthen America’s supply of military working dogs, combining advanced genetics and defense technology to improve their health, training and performance.
Founded by @colossal CEO Ben Lamm and @anduriltech founder Palmer Luckey, the startup aims to reduce U.S. reliance on European breeders, where more than 80% of American military working dogs currently originate.
@deantak spoke with Lamm about Warhound’s plans and the role of biotechnology in military working dogs.
“If you just think of Captain America dogs, that sounds kind of scary, but if you understand the issues, this is an animal welfare play as much as it is a supply chain play,” Lamm said.
Read the full interview at @GamesBeat:
gamesbeat.com/warhound-launc…
#DefenseTech #Biotechnology #Technology
GamesBeat retweeted
New session announced — Exclusively at GamesBeat NEXT 2026
Speaker Lineup
Lachlan “Lachyz” McCurdy @YapMapsFNC
Noah “ZyroMC” Woodfine, @chartisgames
Anne “TheMyzta” Shoemaker, @FullflowerGames
Moderated by @alexleewastaken
Sign up for GB MAX → go.gamesbeat.com/gb-max/
10 days remain with less than 50 tickets left → events.gamesbeat.com/next26/…
GamesBeat retweeted
New session announced — Exclusively at GamesBeat NEXT 2026
Patrick Sweeney, @IELawGroup
@mihaipohontu, @Amber_Studio
@starveup, Streamline Media Group
@ryan_wiancko, @ironbellystudio
Moderator: Tammy McDonald, Games Industry Executive
Sign up for GB MAX → go.gamesbeat.com/gb-max/
10 days remain with less than 50 tickets left → events.gamesbeat.com/next26/…
GamesBeat retweeted
John Smedley doesn’t hold back as he talks about AI
John Smedley is back with a fantasy collectible card game. It's made with AI, and in this case, that's part of the attempt to save jobs and the studio. Valesong launches October 29. We had a deep discussion on the AI question. gamesbeat.com/distinct-possi…
GamesBeat retweeted
You have just 66 days to save Wulin🫀
Phantom Blade Zero brings its Wuxia action to PS5 October 28. Watch the launch trailer: play.st/4zR2sgz
GamesBeat retweeted
France news report on Eiji Aonuma receiving the Knight of the Order of Arts and Letters honor from the French Ministry of Culture
GamesBeat retweeted
Some of the most dedicated players I've worked with over the years have been in Germany. It means a lot to see that community playing the Shadowstone demo together this Next Fest. Vielen Dank to the creators who brought it to their audiences.
@trueOGC @AMDGaming @TaKeTV @secretdoor_dh
GamesBeat retweeted
At our very first TGA, Bioware took home Game of the Year for Dragon Age: Inquisition. Mark Darrah and Aaryn Flynn accepted the award LIVE on-stage in Las Vegas.
GamesBeat retweeted
🕰️ Clock in
🚍 Drive the bus
🚏Get passengers to their stops
👋🏼 SLAP anyone breaking the rules
⏏️ CHUCK 'EM OUT if they don't behave
THANK YOU BUS DRIVER is now available on PC!
Buy Now:
doublefine.com/tybd
任天堂・宮本茂氏「AIが作業を肩代わりするほど、“本当に作る”とは何かを真剣に考える機会になる」
文化勲章受章記者会見のほぼノーカット・フルテロップ版をYouTubeにアップしました。その中から、生成AIについて話す部分を2分に切り出しています。それ以外の話題も必見!
任天堂・宮本茂氏の文化勲章受章が決定。『マリオ』、『ゼルダ』、『ピクミン』シリーズの生みの親。ゲームクリエイター初の受章
famitsu.com/article/202610/9…
任天堂入社から50年目(!)の節目。故郷の思い出からゲーム作りの哲学まで語られた記者会見を詳細リポート。ほぼ全文。約2万字です。
GamesBeat retweeted
STREET FIGHTER bombed harder than expected on its 2nd weekend, dropping an insane -72% for a $46M domestic total.
Holding a budget of $82M, it’s expected to lose Paramount over $50M.
GamesBeat retweeted
Vince Zampella was a rival, working on Battlefield at the close of his career before he passed away in a car crash last year. Yet it is good to see him honored in memoriam at the start of the credits in this year's Call of Duty: Modern Warfare 4. His Activision rivals recognized his contributions as the co-creator of Call of Duty and the originator of the Modern Warfare series.
GamesBeat retweeted
Replying to @ryancohen
@ryancohen we're building a "Steam for the web D2C online marketplace for games, powered by our agentic devtools for game developers. Will email you.
xitter.cf/GamesBeat/status/21133…
Wonder Interactive is using AI to make it easier to bring Unreal Engine games to the browser, potentially opening a new distribution channel for studios without requiring players to download a game client.
Its new tool, Strata, lets developers use AI coding assistants to package, test and deploy Unreal Engine projects as playable browser links using WebAssembly and WebGPU. The platform can automate builds and GPU-based verification, while Wonder’s SimplyStream technology runs games using players’ local graphics hardware. The company has also demonstrated Epic’s City Sample running in a browser, with support for Unreal Engine 5 features Lumen and Nanite.
For studios, this could make it easier to share playable demos, conduct external playtests and reach new audiences. Wonder is also laying the groundwork for AI-assisted debugging and performance optimization, with a longer-term ambition to build a direct-to-consumer marketplace for browser games.
@deantak spoke with Alex St. Louis, cofounder and COO of Wonder Interactive, about Strata and the company’s vision for browser-based game distribution.
“Tim Sweeney is right. AI is the future of game development, and every studio should be adopting it for every part of the workflow, because it’s an accelerant and a force multiplier. But agents need the right infrastructure to actually build, test and ship games. We’re giving them that, and making the browser a first-class platform for Unreal Engine,” St. Louis said.
Read the full story at @GamesBeat:
gamesbeat.com/wonder-interac…
#GameDevelopment #AI #UnrealEngine #Gaming




























