
Acquisition Entrepreneur. Dad and Husband! Owner of Steadfast Media, a KickHouse, and more. Former: CEO @GameWisp and CTO Blueprint Title
Nashville, TN
Joined May 2008
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theverge.com/games/1015647/e…
A tragedy. Game Development needs to change
Kicking off cloud ai work before this @FlyFrontier flight. Starlink can’t come soon enough! But at least work can keep rolling. Let’s see what it’s done when I land 😊
Michael retweeted
the highest status move isn’t to merely be AI-pilled, it’s to reclaim massive amounts of time and mental burden and then go have a rich IRL life with relationships, hobbies, complexity and growth
Got some good screens of the mountains coming together from far away. Working on trees at that distance.
Lately I’ve been trying to figure out how to keep my agents from going down locally maximizing rabbit holes. Anyone have any tips? Especially now that they work hard on a goal or loop for hours if they get stuck it can be a big waste of time and tokens.
The fundamental economics of game development have to be disrupted for games to be weird and interesting and successful again.
I built a messaging system for Grok @bot so bots can talk across accounts. Your @bot can talk to my @bot and get things done. Anyone want to test it?
Also works with @cursor_ai and @ClaudeDevs
This is so frustrating
We’re ending our partnership with Cursor following its acquisition by SpaceX. Under our proposal, Cursor’s direct access to our models would end on November 12.
We know that the people most affected by this decision are the developers who rely on OpenAI models in Cursor. We care about their experience in this transition and we’re ready to go above and beyond to support them.
openai.com/index/our-decisio…
I have built an AI-Agent-First Game Engine that works on Mac, Linux, and Windows. I'd love to have some folks try it.
bigironstudios.com
It's very much a work in progress but there's some cool stuff coming out of it.
Not quite Skyrim or Black Flag yet :) but all of this has been done with Claude Code and Cursor agents coding the games conversationally via MCP and data file content, as well as updating the Engine on the fly as I want to enable more features in the engine.
The platform ships with a full featured asset depot where you can upload and download assets for your games both on the web and via MCP and API. Conversion pipelines are in place to get files into the right formats.
Try it out! I'd love feedback good and bad :)
I made xp and achievements in cursor and claude code via an extension. Going to release this weekend. lmk if you want to test
Give me back my Fable, US government!
The US government, citing national security authorities, has issued an export control directive to suspend all access to Fable 5 and Mythos 5 by any foreign national, whether inside or outside the United States, including foreign national Anthropic employees.
The net effect of this order is that we must abruptly disable Fable 5 and Mythos 5 for all our customers to ensure compliance.
Access to all other Claude models is not affected.
We apologize for this disruption to our customers. We believe this is a misunderstanding and are working to restore access as soon as possible.
Read our full statement: anthropic.com/news/fable-myt…
Laravel Cloud is down @laravelphp - can you please look into this asap. Our app is down













