Khronos Group retweeted
Congratulations, @thekhronosgroup and @neilt3d!! Looking back, the list of open standards you've delivered—from OpenGL to Vulkan and beyond—has shaped real-time graphics in ways that are truly immeasurable. Your impact on our entire industry is profound and ongoing.
What a legacy! 🚀 Bravo! 👏
Khronos is celebrating 25 years of shaping visual computing with open standards!
Reminisce with us: khronos.org/blog/the-khronos…
#khronos #anniversary
Khronos Group retweeted
Today is the last day of @thekhronosgroup 's #vulkanised , get your T-Shirt and see our engineers demo #Nabla driving @appsincadd 's #n4ce !
Our table is staying till the end of the week for the #ShadingLanguagesSymposium
Khronos Group retweeted
HDRify, the JavaScript library for reading/writing EXR, HDR, and UltraHDR, gets a website:
hdrify.benhouston3d.com
Load, convert, and preview your high dynamic range images in the browser in real-time.
Khronos Group retweeted
My locale for the next few days. @thekhronosgroup @VulkanAPI
Khronos is celebrating 25 years of shaping visual computing with open standards!
Reminisce with us: khronos.org/blog/the-khronos…
#khronos #anniversary
The Khronos Group is aiming to standardize Gaussian splatting by proposing a release candidate for an integration into the widely adopted glTF 3D format:
uploadvr.com/khronos-moves-t…
We are seeking short talks, demos, and presentations that showcase real world use of #WebGL, #WebGPU, #glTF, and #Gaussian Splatting for the 3D on the Web special event during GDC.
To submit a 10 minute talk or demo, please email your description to [email protected]
Did you know that Khronos is quite active on Discord? Whether you have a question about any Khronos APIs, our communities can help answer.
Slang Discord: khr.io/slangdiscord
Vulkan Discord: discord.gg/vulkan
Khronos Discord : khr.io/khrdiscord
#slang #vulkan
Khronos Group retweeted
glTF is receiving an important new extension for gaussian splatting. @thekhronosgroup announced a release candidate for KHR_gaussian_splatting baseline extension, enabling storing gaussian splats in glTF 2.0.
Khronos Group retweeted
📢 The 2026 LunarG Vulkan Ecosystem Survey is LIVE! Your feedback shapes Vulkan's future: SDK tools, validation layers, extensions, platform support & more. Quick, anonymous, and it helps every dev in the ecosystem. Take it now! 👉
surveymonkey.com/r/LRFD7V6
To see the results from last year's survey, check out our just-released 2025 Ecosystem Survey progress report:
lunarg.com/2025-ecosystem-su…
#Vulkan #GraphicsAPI @KhronosGroup
@VulkanAPI
The Khronos Group and UHD World Association (UWA) enter liaison to advance open standards for emerging media
Learn more: khr.io/1ml
#interoperability #GaussianSplatting
MaterialX adds support for Slang Shader generation!
Learn more: aswf.io/blog/materialx-adds-…
@AcademySwf #materialx #slang #shaders #ASWF #machinelearning #openusd @openusd
Khronos Group Welcomes XGRIDS as Contributor Member
XGRIDS is leading the world in 3D Intelligent Spatial Computing by capturing, reconstructing, and streaming real-world scenes into vivid, measurable 3D experiences.
xgrids.com/intl/aboutus
Khronos Group retweeted
Just released: the 2025 Vulkan Ecosystem Progress report 👉khr.io/1mi: 6 SDK releases, KosmicKrisp powering Vulkan on Metal, revamped validation messages, vkconfig3 upgrades, modernized tutorials + new samples!
Community feedback drove it all—thank you! 🤩
Khronos Group retweeted
Register now for Vulkanised 2026, the largest event dedicated to developers using the Vulkan API, and bring your questions to be answered by our world-leading panel of experts!
Explore the agenda and register today: vulkan.org/events/vulkanised…
#vulkan #api #Vulkanised2026 #graphics
There are four days left to submit your proposal to present at IWOCL 2026!
Call for Submissions for IWOCL 2026 has been extended until January 25th!
Get your submission in now and join us in for another inspiring workshop!
iwocl.org
#OpenCL #SYCL #IWOCL2026
On the run up to next month's Shading Languages Symposium, keynote speaker Randi Rost has published this blog previewing his talk.
Blog: rost.org/2026/01/05/upcoming…
Event site: khronos.org/events/shading-l…
#glsl #shading #shaders #programming #developers
Early Bird pricing for the Shading Language Symposium ends on January 18th. Register now to attend this inaugural, ground-breaking event!
khronos.org/events/shading-l…
#shaders #shading #language #programming #developer #GLSL #HLSL #OSL #Slang #SPIRV #WGSL




























