Kris Dürrschmidt (@VOLGARR) header
Kris Dürrschmidt (@VOLGARR) profile picture

Indie dev (Volgarr the Viking 1M+ sold) | Volgarr II • Musician • Global food chef • Italian sports car fanatic • Scandinavian soul • Army Vet • Dad

Bothell, WA
Joined February 2012
Photo by Kris Dürrschmidt (@VOLGARR)Photo by Kris Dürrschmidt (@VOLGARR)Photo by Kris Dürrschmidt (@VOLGARR)Photo by Kris Dürrschmidt (@VOLGARR)Photo by Kris Dürrschmidt (@VOLGARR)Photo by Kris Dürrschmidt (@VOLGARR)Photo by Kris Dürrschmidt (@VOLGARR)Photo by Kris Dürrschmidt (@VOLGARR)Photo by Kris Dürrschmidt (@VOLGARR)
Die as Heroes will ship with a MASSIVE manual. Mostly so you can have an offline reference to look at in case anything at all is confusing with the content creation tools. One of the reasons this is cool is that you can reference it while you are still in the game making things + its going to look VERY cool and probably fun all on its own to dig through. :) In case you somehow haven't heard of this project before - you can wishlist it here! My hope is there will be a physical edition at some point that unlocks the steam game that harkens back to the big box PC game days. (Time will tell) store.steampowered.com/app/4…
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I don't know who made this, if anyone knows so I can credit them, please let me know - It made me smile so I am sharing it.
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I this exercise there was no right or wrong answer. (Well, maybe the one dude that would bet it all on black in Vegas) Everyone has a different life needs. It is pretty awesome to see how wise many of your answers were. The idea is to point out, not so much chasing a pipe dream, but to be not caught off guard. You would need to make quick and very important decisions. Hard decisions come when good things happen too, not just the bad ones.
I have been through this before, but I want to see how many of you aspiring developers get this critical decision right. For sake of simplicity, I will keep math simple. LUCKY YOU! Your game nets you $1 million USD after taxes in the first 6 months of release, what are your 3 immediate next moves? We will assume this was a solo endeavor and you owe no one else money.
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I have been through this before, but I want to see how many of you aspiring developers get this critical decision right. For sake of simplicity, I will keep math simple. LUCKY YOU! Your game nets you $1 million USD after taxes in the first 6 months of release, what are your 3 immediate next moves? We will assume this was a solo endeavor and you owe no one else money.
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Back when I was in Highschool, you didn't get to graduate if you couldn't read or write at a "certain" level. Now people think you are using ChatGPT if you formulate complete sentences - let alone execute a copius vernacular. The world has become weird.
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I am tremendously flattered a lot of you reached out for advice in the previous thread and in private. It was quite a bit more than expected so I want you to know I will absolutely get to everyone. Please be patient, you won't be ignored. I love video games with all my heart and dedicated my best years to it. I genuinely DO want to make sure you love it too. No matter with AI or not, trying to make games for hobby or job, it doesn't matter I can help get you on that path. Remember, you might not always like the answers to the questions you get in life, but sometimes you need to know those things so you can get to where you want to be! It is heartwarming how many of you are really excited about making games. It completely made my entire weekend. Skål! 🍻
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CONGRATS @QueensDomain_ May you have great success! Volgarr approves of Queen's Domain, you guys need to play it.
Queen’s Domain is launching in 1 hour (!?) 🤯 Check out this article for some non-spoiler tips on how to succeed on the very challenging quest that lies ahead...
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If you dream of making your own video game or in the process of it and are scared, stuck, confused - need advice or help, I would love to help you. Here anytime to help you meet your goals and get on the road to accomplishing your dreams. For free. As long as you don't act like an asshole.
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#637:Switch 北米版 海外タイトル:Volgarr the Viking II 国内タイトル:Volgarr the Viking II メーカー:Crazy Viking Studios / Digital Eclipse / Rock It Games コード:860012929115 型番:HAC-P-BBYBA 日本版パッケージ:未発売
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1st Level Combat footage showcasing the in progress elven models, this time mostly males with female cleric. Adding elves ended up not being a small task, but I hope its one you all find is worth it! Wishlist on Steam if this is your cup of tea! SKAL! 🍻#Steam #indie #videogames
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Imagine how hard I have been laughing seeing people call me woke & retard over a simple game finance discussion - while I spent over 9.5 hrs today just fixing Elven BOOB and skin materials on miniatures in my game in blender. In this fantasy world who needs armor that actually protects VITALS?!?! To the enthusiastic fan that requested elves as PCs, wish granted. As for the lore in Die as Heroes, the land is primarily human. There are very few elves left (but you can play as them). The dwarves haven't been seen in thousands of years and some believe they are myth... Originally, I wasnt going to have elves as a PC option, but I got so many requests (one from a pretty loud voice), so I decided the development time was worth it. I hope the elf fans are happy. (There are males too, because I'm woke.)
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BTW, not really sure what constitutes being "Woke" because people make that word a moving goal post all the time - but if wanting my wife and daughter to have the same rights I have is woke, I'm woke AF. Still gonna make scantily glad babes and dudes and hot characters in my video games though.
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"Glad"?!?! Hahahah I meant "Clad"
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Yah, I checked out of that other thread. People can be dingdongs by themselves over there. On another note good morning Wednesday! 😅 See if i can get some new game footage of Die as Heroes up today.
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LOOOOL
Can you make the same game for less money? If so, why hasn't anyone done it?
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This is me for now on. Im gonna say what I am gonna say and all of you can just "be right". 😂 How some of you guys manage to put your pants on without dying in the morning is beyond me.
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It's actually batshit crazy to me how many people project whatever it is on their mind into one of my posts. That last post of mine about financial responsibility in gaming everyone got some super whack takes and made some CRAZY allegations. Wasn't talking about Bioware. I was talking about everyone. You all are out of your minds making everything about red/blue tits/dicks woke/notwoke I simply said, 1 million is a huge number - if that is considered a flop, maybe consider you are spending too much or mismanaged your expectations. THATS IT. That applies to selling tacos too you bunch of whackadoos. Stop being ridiculous.
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Only in the video game industry can some doofus tell you that selling a million copies of a game is a flop or didn't meet expectations so the IP is killed. A million people bought that IP - it seems the "not meeting expectations" is an executive fuck up of not living in reality. If you spent SO much money on something you NEED to sell more than a million to break even, you are already fucking up before you started. Somehow this core piece of information got lost along the way. Somehow - being when people who don't make or play video games make the biggest decisions about how they get made, funded and distributed.
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A scary number of you in this thread right now.
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