Pinned Tweet
Hey friends, I finished my study of Sonic Battle's 3D renderer (GBA)!
The GBA doesn't support traditional 3D so the devs were very creative in overcoming the limitations :) It gives the game a unique and charming art style💎
Demo & read: fouramgames.com/blog/sonic-b…
#gamedev #GBA
FLAG GAMES. OUT NOW ON META QUEST
meta.com/experiences/flag-ga…
Ohmnivore retweeted
Announcing Normcore 3.
We've hosted over one billion multiplayer games. Today we're releasing our biggest update since the launch of Normcore.
Host rooms with 100+ players, sync scenes without code, automatically match users together, and a lot more.
normcore.io/announcements/no…
Ohmnivore retweeted
You will like my other game Lost Tides if you enjoy:
- The Lighthouse (2019, Robert Eggers)
- Games by @ChineseRoom
- Nautical vibes
- Silent Hill's foggy aesthetics
Ohmnivore retweeted
very happy to brag that some of my code is in this game! its so rad. check it out!
Into the Necrovale is live! Thanks to everyone who has given feedback, encouragement, and love. You are amazing. There is a free demo if you'd like to check it out before buying.
store.steampowered.com/app/1…
Ohmnivore retweeted
Into the Necrovale is live! Thanks to everyone who has given feedback, encouragement, and love. You are amazing. There is a free demo if you'd like to check it out before buying.
store.steampowered.com/app/1…
Presenting: An extension of Unity's MeshSync that streams Unity rendered frames back to Blender, to see edits and in-game results directly in the same screen
#unity3d #madewithunity #blender #blender3d #gamedev
github.com/Ohmnivore/Blender…
Ohmnivore retweeted
ZERO Sievert is finally on Steam!
Wishlist: store.steampowered.com/app/1…
Alpha: discord.gg/YxsVGAhcyf
#indiegame #gamedev #indiegamedev #indiedev #indiegames #gaming #indiegamer #indiegamedeveloper #pixelart #stalker
Ohmnivore retweeted
Almost Xmas! I updated all my older Flash games to make them downloadable and playable from desktop (Windows). More recent games such as FortLoop or SubDragon were also improved and optimized. Source code is available for all of them deepnight.net #gamedev
Ohmnivore retweeted
A brand new video dev update for Shadows of Doubt! youtu.be/beGH92yvpEc Been meaning to talk about developing the citizens for ages. #gamedev #indiedev #screenshotsaturday
Ohmnivore retweeted
👋 Say hello to Unreal Engine 5—take your first look now! #UE5
unrealengine.com/blog/a-firs…
Ohmnivore retweeted
Thank you very much for the enthusiasm for our next project. At this time, our channel will showcase the studio: Who we are and why we love making games! So stay tuned!🎮
Ohmnivore retweeted
An accurate WWII typewriter font in pixelart.
Commissioned by an enthusiast who wants to remain unnamed.
#pixelart #typography
Ohmnivore retweeted
"Developing Multitile Creatures in Roguelikes" - Describing technical and design issues associated with having creatures that occupy multiple cells in the grid-based world of a roguelike, with solutions.
gridsagegames.com/blog/2020/…
#gamedev


























