
An easy way to see a list of the freshest ai games and creations. This site was created and run by @ronmillar inspired by @levelsio and @marclou
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Joined September 2026
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The best games built with AI this week 🎮
• Cargo Load Planner @konstantinsaifo
• Ocean Simulation @techartist_
• VESTIGIA @soumyadesign
• Saltwind @buildwithsid
• OG Clash @0xRishi
790 playable AI games, new every 2h 👇
aicookd.com
Follow for daily picks.
fresh from @nihdao: Redshift Survivor: Into the Red — made with Claude Opus 5.5
find more at aicookd.com
It's live: the remastered version of my three.js game, born during the ThreeJS Journey Spaceship Challenge, is out!
Redshift Survivor: Into the Red
Play it on @Wavedash: wavedash.com/games/redshift-…
Dev notes:
Between February and now, LLMs have made a leap that leaves me speechless. I was able to take the game all the way, even putting together this trailer with Claude Code!
The process was a real joy: I'd play 1 or 2 rounds, then ask Opus 5.5 to tweak a mechanic or add a component, like a kid changing the rules after every game.
fresh from @Tetriss112: Token Rider — made with Claude Opus 5.5
find more at aicookd.com
WARNING: brain melt incoming. Opus 5.5 turned one HTML file into a 5-boss game you play in a browser tab.
I built it in 2 hours. No game engine, no art files, everything drawn in code:
→ 5 worlds: meadow, sakura, canyon, neon night, storm
→ walls to jump, tokens, meteors, moving gates
→ 5 bosses, from the Rate Limit Golem (429) to the Context Limit Titan (200K)
→ each boss drops a top Claude skill from GitHub (115k to 306k stars)
If you want to build something like this or use it as a base, I locked the full prompt of the game behind the last boss.
Don’t just watch the trailer. Beat the bosses yourself!
Free, no sign-up, plays in your browser. Link below ↓
Which AI game should we feature next?
0%OG Clash (zombie waves)
0%Hypernova
0%Retro del Sol (online)
100%DotWorld: Find Bob
1 votes • 5 hoursPlay them first:
OG Clash by @0xRishi xitter.cf/0xRishi/status/2113051…
Hypernova by @0xdiid xitter.cf/0xdiid/status/21133662…
Retro del Sol by @chongdashu xitter.cf/chongdashu/status/2113…
DotWorld by @My_Ai_Bi xitter.cf/My_Ai_Bi/status/211334…
5 things people built with AI today
• In transit by @konstantinsaifo (Opus 5.5)
• AFTERBURN by @amrstech (GPT Sol)
• System Design Simulator by @roy_ani81 (Claude + Gemini)
• ChessJab by @staskulesh (Opus 5.5 + Codex)
• Wheels Down by @comster (Opus 5.5)
fresh from @techartist_: Worldline Dancer — made with Claude Opus 5.5
find more at aicookd.com
fresh from @__rockbiter: Random-eyes — made with Claude Opus 5.5
find more at aicookd.com
Everyone's using Claude Opus 5.5 to build entire worlds in #threejs.
I spent 7 days on a single human eye.
No textures. No 3D models. No photos. Just math, light and ~400 parameters.
Sound on 🔊 Link below 👇
fresh from @scottstts: Liminal Dreams — made with Claude Opus 5.5
find more at aicookd.com
All 6 dreamcore liminal spaces i made with opus 5.5 are now live in one spot @threejs
If life is hard for you right now, i hope this gives you a place to temporarily escape to
liminal.scottsun.io
4 things people built with AI today
• Press · Burn · Harvest · Boost by @techartist_ (Opus 5.5)
• The Butterfly Dream by @justkarangupta (Opus 5.5)
• Emberworks by @SandroMaglione (Fable + Opus 5.5)
• Robot Joint by @konstantinsaifo (Opus 5.5)
fresh from @alexsssaint: Dead Wake — made with Claude Opus 5.5
find more at aicookd.com
5 things people built with AI today
• Submarine Yard by @konstantinsaifo (Opus 5.5)
• DotWorld: Find Bob by @My_Ai_Bi (Claude + Astra)
• Small Hours by @slimer48484 (Opus 5.5)
• Earth / Deep Time by @misat0x (Gemini 4 Argon)
• Drift Lane by @froessell (Claude Code)
fresh from @scottstts: Pond Line — made with Claude Opus 5.5
find more at aicookd.com
夏祭り Pond Line in @threejs, made with opus 5.5
I really like this one so i made it live, try here:
pondline.scottsun.io
fresh from @ChrisGPT: ORBITAL — Earthwalk — made with GPT-6 Astra
find more at aicookd.com
International Space Station - GPT 6 Astra
Everything you’re seeing is rendered in Three.js/WebGL.
For the Earth and orbital lighting Astra made custom GLSL shaders with Rayleigh/Mie atmospheric scattering, ozone absorption, moving cloud layers, cloud shadows, and ocean sun glints through the day-to-night transition. The goal was to make the earth look as realistic as possible.
The Astronaut animation took the longest Astra made a custom 13-bone rig applied to a Smithsonian spacesuit scan, with GPU skinning, procedural floating arm and hand movements, and dynamic HDR visor reflections.
This 40-second cinematic was rendered frame by frame at native 4K—1,200 frames at 30 fps.
You can play around in the link below (1/2) !
5 things people built with AI today
• Wind-Up Parade by @techartist_ (Opus 5.5)
• AETHER — Planetary Operations by @Tanjim38 (Opus 5.5)
• Wax & Die by @thebuggeddev (Opus 5.5)
• HELIOS AX/07 by @eze_is_1 (GPT-6.1 Sol)
• Rig a fella by @em0tionull (Claude Code)
fresh from @techartist_: Two Hearts — made with Claude Opus 5.5
find more at aicookd.com








