Joined July 2010
Peter Cowling retweeted
⚠️4 YRS FULLY-FUNDED PHD PROGRAMME⚠️ CALLING all HOME-FEE CANDIDATES: APPLY NOW!!! Thinking about doing a PhD in Games? Come join us @iggiphd ! 📍 based at @QMEECS or @UoY_CS 🗓️ Sep ’23 start 🎽 application deadline 15 May '23 @ noon BST 🔎 more info👉 iggi-phd.org/apply
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Peter Cowling retweeted
⚠️!!! APPLICATION WINDOW NOW OPEN !!!⚠️ Thinking about doing a PhD in Games? Come join us @iggiphd! ▶️ 4-year fully funded PhD Programme >> based at @QMEECS or @UoY_CS, Sep ’23 start >> *strict* application deadline 26 Jan '23 @ noon GMT 🔎more info👉 iggi-phd.org/apply
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I'm in Brighton next week, so come and chat with me! I'll have some of my research showcased during @AIProf 's talk on Wed at 12 in Room 2. Here's a sneak peek:
▶️Student Spotlight◀️ Come chat to Cristina (@shesCristina) about NPC’s nonverbal behavior and how they shape social interaction in immersive VR environments. Check our her website for more info: cristinadobre.github.io/ #DevConf #VR #ML
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Peter Cowling retweeted
🔴Peter is Speaking🔴 Join Peter Cowling (@AIprof) as he presents IGGI CDT and how working with IGGI as a partner can bring innovation to games companies and wider industry #DevConf #GamesResearch
Peter Cowling retweeted
Announcing our first Keynote Speaker! @DrKowert is the Research Director @TakeThisOrg Join us 6th September for her talk: "Moving beyond the MMORPG years: A retrospective look at research innovation in game studies" 📎 Abstract: iggi2022.org/speakers
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Replying to @iggiphd
@iggiphd is the world’s largest centre for games research. Join Peter Cowling (@AIProf) as he presents the IGGI programme and how placing researchers within games companies is key to injecting innovation developconference.com/whats-… #DevelopConf
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Peter Cowling retweeted
APPLY to iGGi! @iggiphd is exceedingly excited to announce that we, *in collaboration with Creative Assembly @CAGames* are advertising for two fully-funded PhD studentships with iGGi (UK home fees only or equiv.) Sept 2022 start 4-year programme based @QMEECS+@GameAI_QMUL 🧵1/5
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🏆#eSports for the win! Literature review and a test of real-time win-prediction algorithm, based on standard #ML & feature engineering methods reached 85% accuracy after 5 min when tested at #DotA2 tournament #ESL One Hamburg. @VJHodge @LeGrandPoisson 🔎ieeexplore.ieee.org/document…
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Peter Cowling retweeted
The @iggiphd applications close tomorrow! Have you thought about your PhD project yet? Check out our four PhD proposals to use machine learning (ML) and other forms of artificial intelligence in-game. Find out more here: iggi.org.uk/apply (1/5)
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Peter Cowling retweeted
Reminder that our submission deadline is in 7 days precisely!! Come join iGGi!
iGGi APPLICATIONS NOW OPEN !!! Thinking of doing a PhD in digital games? We offer around 12 studentships for Sep '22 entry @UoY_CS or @GameAI_QMUL. We welcome submissions until noon 27 Jan '22 (strict deadline) #PhD #RESEARCH #Games Find details at iggi.org.uk/apply
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Peter Cowling retweeted
We're collaborating with @iggiphd on four PhD proposals to use machine learning (ML) and other forms of artificial intelligence in game. These opportunities may include placement at CA UK & mentorship from industry professionals. Find out more here: iggi.org.uk/apply
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Peter Cowling retweeted
You don't give enough credit to your brain for creating the entire universe you live in.
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Peter Cowling retweeted
iGGi recruitment '22: if you're thinking of doing a #PhD in #DigitalGames come to our iGGi TASTER DAY - MONDAY 22 Nov '21 online. It's not too late to register here: forms.gle/oDUXpXTJUp27G4ZW9
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Had loads of fun doing this panel a few weeks ago, even if I hadn't gotten much sleep. Check it out if you're interested in procedural audio, procedural music and game narrative!
Replying to @iggiphd
OUT NOW! - iGGi Seminar no4 “Procedural Audio in Narrative Game Design”, 20 Oct ’21. We loved the vibes of this panel – thanks @coroneddu, @earcom, @zen_barista, @kjw_audio youtu.be/AllYuKKxks8
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Peter Cowling retweeted
iGGi APPLICATIONS NOW OPEN !!! Thinking of doing a PhD in digital games? We offer around 12 studentships for Sep '22 entry @UoY_CS or @GameAI_QMUL. We welcome submissions until noon 27 Jan '22 (strict deadline) #PhD #RESEARCH #Games Find details at iggi.org.uk/apply
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Peter Cowling retweeted
I had a chance to talk about AI in Games with some wonderful people @AmandineFlachs, Daniel Hernandez, @Pacheco_CrisP. What do you think? Can making the AI worse make them better? @iggiphd
Replying to @iggiphd
OUT NOW! - iGGi Seminar no2 “Can The AI Be Worse?”, 23 July ‘21. Thanks to all the amazing participants: @AmandineFlachs, Daniel Hernandez, @Pacheco_CrisP, @Lightsider23 youtu.be/vFSu6NbJgcg
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Normalise saying 'wow, it seems like you really need to work on your time management skills' to people who brag about how long they work
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AI in research could be a rocket-booster or a treadmill: How the technology will impact academic life is poorly understood, say Jennifer Chubb and colleagues. @AIProf @iggiphd @labsofdc @QMEECS @JennChubb @UniOfYork @XR_Stories researchprofessionalnews.com…
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Peter Cowling retweeted
@iggiphd @developconf Brighton THIS WEEK Catch 7 of us there if you can 👻@zen_barista 👻@Pacheco_CrisP 👻@elepetrovs 👻@ChronoJoe 👻@ChaFoch 👻@sus4nn3b1nd3r + you DEF don't wanna miss fabulous 👻Joe Hesketh "How to Support Learning in Multi-player Games" iggi.org.uk/news/iggi-develo…
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You get a lot of mileage out of *not* consuming information that is not (or no longer) actionable for you. Information isn't free: you pay for it with pieces of your focus ability.
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