
(He/Him) Lead Cinematic Designer for @FirespriteGames. Formerly @SuperMGames. @NFTS_Games grad. Rubbish at beatsaber but tries. Views&Opinions mine.
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ALT A room with tables and chairs in Firesprite's new studio. A bright multi-screen space displays Horizon Call of The Mountain key art. Firesprite written in Katakana stretches across the roof in red neon lighting. A wooden floor with black and white tables and furnishing is bathed in warm light from above.

ALT A long corridor with wooden floor stretches ahead surrounded by white walls. On the left, a rail and distant window, and on the right, two pictures hang on the wall decorated with neon lighting. The closest picture displays key art from The Persistence game and is framed with red abstract neons. A second distant picture has blue mountain peak-shaped lighting in front of Horizon Call of the Mountain game key art.

ALT A bright, warm open office studio space surrounded by white walls on the left and windows on the right. Behind greenery in the left-hand side of the frame is a series of spacious seating and table arrangements. Hanging delicately above are numerous strings of small bulb lights. In the backdrop, a large television screen hangs on the wall and a corridor lined with a number of artworks is on the left.

ALT A gaming and arcade room has black walls and dark floors, with a red pool table in the centre and retro gaming arcades lining the back left wall. Above the scene is red neon squared lighting, and a bespoke art piece on the back wall displays the Firesprite FS icon in red, surrounded by comic-strip style small gaming illustrations in white.
















