Ariel (@AriNeonShark) header
Ariel (@AriNeonShark) profile picture

Games, Procedural Animation, Simulations, Entertainment, Music, IoT MAILVILLE: https://teapawt.org/t.co/FgDbur6ljX https://teapawt.org/t.co/SrqXUMmsFt

Joined January 2021
Photo by Ariel (@AriNeonShark)Photo by Ariel (@AriNeonShark)Photo by Ariel (@AriNeonShark)Photo by Ariel (@AriNeonShark)Photo by Ariel (@AriNeonShark)Photo by Ariel (@AriNeonShark)Photo by Ariel (@AriNeonShark)Photo by Ariel (@AriNeonShark)Photo by Ariel (@AriNeonShark)Photo by Ariel (@AriNeonShark)
That strange videogame cartridge I got in the mail... it seems... alive.
🤖 Made with AI
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Bringing some gameplay to life. No idea what this is called yet. Inspired originally by my #js13k submission, but now moving to #unity3d and trying to expand! #indiedev #gamedev
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Kinda Chess But Zombies is now live on @wavedash ! wavedash.com/games/kinda-che… A bunch of new features were added. Upgrades for units, hero units with levelling. New maps, difficulty levels, veterancy, choice of abilities. #wavedash #html5 #pixijs #webgames
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You're a missile that can't slow down and the gaps keep getting smaller - Steer it to the target as fast as you can - Fly closer to the walls for more points - Grapple hook to swing round corners Game is Dumbfire
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oh yaaaa, i definitely like where this is going :D #gamedev #indiedev #unity3d
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Really enjoying experimenting with this fusion style. Lots more to explore in this art style space, but I like it! #gamedev #indiedev #unity3d
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Experimental WIP of using @FreyaHolmer 's Shapes to render these same critters in Unity. I definitely like where this is going, but much left to experiment with! #unity3D #indiedev #gamedev
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#js13k #html5 #gamedev Ok it's live 🎉Tiny (13kb) dungeon crawler where you're a pegacorn pinballing your way around to smash enemies. Enjoy! js13kgames.com/2026/games/pe…
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#js13k #html5 #gamedev woohoo! Made it! PEGACORN BLOOD lives. Procedural dungeon generation, 3 enemies, and 5 player upgrades. I'll share a link to the game once it's approved on the js13k platform, but here's a teaser video for now :)
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#js13k Still not totally sure I'll get this thing done, but I've got a main menu and some playable mechanics and music and audio... let's see how far it goes...
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What if I made a #js13k game in the last 4 days? probably wont happen. but at least we've got main character energy happening.
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🦀 ⇄ 🦎 metamorphosis
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TOP TANK: GRIDFIRE is finally live! arineonshark.itch.io/top-tan… This was originally meant to be a "weekend project" but grew into more. Ultimately about 5 weeks of bashing my head against WEGO style game design to make this online tank battler. #indiedev #gamedev
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Trying to get this lil' game out in the next 48 hours. It's an WEGO style tank battler. More coming sooooon. #indiedev #gamedev
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Ariel retweeted
this is what it feels like to make a game
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Ariel retweeted
Little test with Pixzels software, the 3D version is generated via the 3 textures, It's possible to edit it manually, but I limited myself to the generated result.
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The classic "Let me just start another game this weekend because surely this one will be a banger". #indiedev #gamedev
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yesterday we announced our debut game Bad Magpie and we are so grateful for all the support - hit 26k+ wishlists in 24hrs!! - made lots of people laugh and cry (sorry) - joined the "horrible bird game" genre HUGE THANK YOU from our little team our reveal trailer once again:
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Ariel retweeted
Introducing CozyBlanket Pro A next-generation mesh optimization and cleanup toolkit, built from the ground up with AI-assisted retopology, cutting-edge UV tools, and powerful tool system to transform complex geometry into clean, efficient, production-ready assets.
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