SFF Author | SHADECALLER (PRH 2027) ⚜️💀 YA: City of Shattered Light + series (Flux, out now!) 🌌 LARPer/Cosplayer/Sassassin | Rep: @redpenkaitlyn

she/her
Joined May 2016
hey, we did it! 💍🦋 (best wedding EVER, ft. accidental romantasy prince husband, rapier duel first dance, and a sharp greatsword nobody should've given me)
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HELLO, I've been keeping this secret for over a year, but-- My dark fantasy debut will be published by Penguin Random House next summer! 🎊 It's a Belle Epoque-flavored setting rife with creepy, thetrical magic & fallen gods. Very very excited for this next chapter!
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The acquiring office with PRH is in Toronto—but they have world English rights, and it'll be distributed throughout the U.S. too! HUGE thanks to my editorial dream-team @amandatferreira and Stephanie Alleyne, my agent @RedPenKaitlyn, and the whole team at Random House CA! 💖
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A close-up of the incredible artwork by @smorodinator, who captured both main characters so well! I'm obsessed and can't wait for you to meet them 😍
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Claire Winn ⚜️ updates, mostly retweeted
people are always telling me that there is no money in being an author like i’m not in this to acquire a small cult following of queers
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ANNOUCEMENT SOON ~ so ready to finally scream about the book i've been obsessing over for far too long (and keeping secret for over a year). i adore these characters, and i hope you're ready to enter their bizarre, monster-haunted world in ten months. 💀🖤 (1/2)
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(2/2) news soon. 💀⚜️
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i'm a little less active here these days, BUT-- if you're ready for a belle epoque-flavored dystopian fantasy book, a world haunted by dead eldritch gods... ...with a strong magic system and a searing, semi-spicy, banter-y romance at its heart... ...stay tuned. 👀
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I didn't make one of these last year. But 2025 was pretty great, despite uncertainties. I visited Tokyo, Kyoto, Toronto, & Chicago with friends, played 3 different LARPs, got some great book news I can't talk about yet, & am working on new things. Here's to a good one, 2026. 🖤
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happy #BiVisibilityDay from your neighborhood disaster bi and her disaster bi books (and her upcoming, still-secret disaster bi books 👀) 💗💜💙
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Claire Winn ⚜️ updates, mostly retweeted
🌀 Release day!! 🏹 I’m over the moon to share that my second book, THE PHANTOM KEEPER—about a woman who trades ghosts for limitless power in a deadly bargain with a fallen god—is out in the world today 💙 It’s free to read in KU or available in ebook/paperback! Links in bio 🥰
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Got up to some nonsense at DragonCon as Magik, my favorite mutant (her Marvel Rivals version!). I'm a sucker for a feral queer blonde with a giant sword, royal status in hell, and a massive demonic form. ⚔️💛
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DragonCon was a riot, as always ⚡ didn't realize how much i needed a weekend of dancing, gaming, and cosplaying with friends!
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bday weekend 🎉 saturday was a semi-costumed bar outing after a session of our sci-fi TTRPG game. love this group ❤️
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Claire Winn ⚜️ updates, mostly retweeted
✨COVER REVEAL✨ My debut science fantasy, THE DEMON STAR, will be out next July from @dawbooks artist is Kieran Yanner, who could not have done a better job of capturing the vibe and setting of this book!
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Claire Winn ⚜️ updates, mostly retweeted
To their credit, the Founding Fathers always knew a king-like tyrant would one day try to rule as personal dictator and use the powers of the presidency to live above the law. But they never foresaw an entire branch of government abdicating oath in favor of partisan complicity and grift, and they certainly never foresaw algorithmic media producing a citizenry so manipulated by obvious deceit.
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one year since our romantasy wedding. ~10 years of adventures together. ❤️‍🔥⚔️
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If you're feeling sick and helpless in the face of current news, here's a few good places to give a bit of aid: pcrf.net/ gofundme.com/f/Hot-meals-in-…
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date night ~ finally got pics of my FairyLoot editions of Divine Rivals & Ruthless Vows! I loved these books, partially bc they remind me of how my now-husband and I fell for each other: late-night messages, traded manuscripts, & guiding each other through big uncertainties.🎀🖤
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Happy book bday to another incredible queer book I had the pleasure of blurbing, by @JulesArbeaux! 😍🌈 I adored these characters, and this is one of my faves of the year. Pick it up if you're a fan of yearning, hurt/comfort (Sena, my poor soft-boy punching-bag!), and lush prose.
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Claire Winn ⚜️ updates, mostly retweeted
The devs deserved better. Even with all of this pressure, all of the control tactics, they still managed to create something i enjoyed immensely — four playthroughs and i know more in the future. With this talent, imagine if they had the space, the trust, and the resources to REALLY cook. They’d be unstoppable. EA leadership: do better.
Jason Schreier has released a scathing article regarding what went wrong during Dragon Age The Veilguard’s development: Here are the highlights: - BioWare was under immense pressure to succeed after the failure of Anthem and Andromeda with The Veilguard to stay afloat. - Original concept (codename: Joplin) was a smaller, single-player experience. - EA forced a pivot to a multiplayer live-service format (codename: Morrison) in 2017. - Creative director Mike Laidlaw resigned over the shift. - Matt Goldman replaced him and aimed for a lighter, “pulpy” tone fitting for online gameplay. - Anthem’s failure in 2019 raised internal doubts about repeating mistakes. - Pandemic disruptions and leadership resignations further complicated development. - In 2020, the project was abruptly pivoted back to a single-player game, without proper pre-production. - Team was given just 18 months to overhaul structure and rewrite the story. - Tight timelines led to rushed decisions and a lack of meaningful choice in gameplay. - Multiple delays didn’t allow redesigns “just extensions of flawed structures.” - Feedback from alpha testing in 2022 pointed to a lack of impactful narrative decisions. - Last-minute attempts to reintroduce meaningful choices were shallow and constrained. - BioWare brought in a second team (from the Mass Effect project) in 2023 to help finish the game. - Cultural clashes arose: Dragon Age team was laid-back; Mass Effect team was top-down and structured. - Mass Effect leaders rewrote and added new scenes, including the game’s emotional finale. - Dragon Age leads were frustrated, denied similar resources, and excluded from key meetings. - Long-standing resentment emerged over EA favoring Mass Effect internally. - Original multiplayer version’s snarky tone felt outdated. - Concerns it would resemble Forspoken led to last-minute dialogue rewrites. - Voice actor strike and overtime demands hindered these changes. - Initial trailer looked like Fortnite, alienating the RPG fanbase. - Marketing failed to properly convey the game’s actual tone and genre. BioWare’s Future. - BioWare contributes around 5% of EA’s annual revenue. - EA primarily profits from sports and shooter games. - Analysts say EA may continue supporting BioWare due to the potential payoff of hit RPGs. - However, its long decline raises real questions about whether EA will ultimately shut it down. - Analyst Doug Creutz: “If they shuttered the doors tomorrow I wouldn’t be totally surprised.” Yeah seems like this game’s development was a disaster in every way and the blame lies at EA forcing the live service structure and then reverting it, wasting so much time and talent then not even letting them fully start over, what a mess.
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