Azaran | Valpurgis | Intrascend

Wales 🏴󠁧󠁢󠁷󠁬󠁳󠁿
Joined January 2024
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Replying to @imcrimsonstrife
For sure, I'm not proposing any kind of policy. I'm just helping people to understand that if they build a game using an engine was made with AI, then their game will contain AI generated code
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Replying to @Noga_Navon
Replying to @JancziBanczi
Her name is Ada, she's a nearly 2-year-old English Setter
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Replying to @JancziBanczi
Her name is Ada, she's a nearly 2-year-old English Setter
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Benji retweeted
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I'd recommend you read it again. It's a bit difficult to parse, I guess because of the translation from Japanese
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Replying to @TimSweeneyEpic
Thank you for confirming!
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heh I'm only joking, but thank you! 🫶
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what point do you think I'm making?
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Replying to @FallenUmbra_
Nah I think @RobinPoedev got a gf which is a serious productivity drain
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Replying to @tim_trollgasm
One hour of sleep and 7 hours of youtube shorts
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I'm actually considering releasing this dungeon - The House of Brass - as a standalone prequel to Islands of the Jinn. It would be cheap, and I'd be able to release it in the next few months instead of another 1-year-ish of fairly hard crunch to complete the entire game A genuine concern is the state of indie games on Steam and the deluge of AI content to which this most recent nextfest was a canary in the coalmine. By the end of 2027 I think the landscape is going to be insane, and I'd rather not enter Azaran into that world without a solid footing / established audience
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Replying to @Tristafeyr
❤️ Thank you! Luckily gamedev is what I do to relax from all the actual work 😆
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don't worry guys, for every 15 minutes I spend talking nonsense on twitter I'm putting in 6+ hours on the game. I also have a full-time job, an off-grid house I'm renovating, and a dog
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Replying to @TerminatusX
Yes, he's worried about the pre-AI world where the *process* produces satisfaction, and that people mistake that satisfaction of "I made something" with the satisfaction of "I made something good". He's saying that AI is a solution to that worry
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Replying to @TerminatusX
Ah thank you! This actually reads more pro-AI to me than the other snippets. Specifically: "people can become so satisfied with the work itself that they start mistaking that satisfaction for having created something good... the more AI takes care of (the work), the more opportunities we have to think seriously about what it really means to create something" To me this reads as an argument against the creative process and more in favour of the creative vision. And that a frictionless way of fulfilling your vision - like AI - might actually provide more clarity on whether the vision was good or not. It's a pretty radical stance to be honest!
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Some more progress on my little #gameboy metroidvania. Random gameplay showcasing the Axe and some of the Castle Garden area. #gamedev #indiedev #homebrew
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Replying to @flownepp
Correct, Steam changed their AI disclosure rules to exclude code sometime after my original post. But the question about whether UE includes AI code is still relevant. There are consumers out there who want to be fully informed regardless of Steam's rules
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Do people still say unc, I thought that was spring 2026 slang
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