Blade Engine retweeted
Bladecoder Adventure Engine v4.3.1 released fixing a bug showing very small fonts in some cases.
github.com/bladecoder/bladec…
Blade Engine retweeted
Bladecoder Adventure Engine v4.3.0 released with support to group several fonts like one. This is pretty useful for supporting Chinesse and many other logographic languages in the same build.
github.com/bladecoder/bladec…
Blade Engine retweeted
Dos personajes de mi próximo juego tienen una conversación sobre las próximas #elecciones23J
Blade Engine retweeted
Bladecoder Adventure Engine v4.2.0 released with support for JDK 17 and ARM architectures and many more.
github.com/bladecoder/bladec…
Blade Engine retweeted
#Gameengine spotlight: #Bladecoder #Adventuregame #engine - bladecoder.github.io/bladeco…
Runs in #java, compiles for #windows #mac #linux #android and #ios. Completely #free to use. Follow @BladeEngine.
Please also follow me. #indie #indiedev #games #gaming #development #programming
Blade Engine retweeted
Bladecoder Adventure Engine (vol. 4) | Tips & Tricks | Software Libre twitch.tv/abentogil
Blade Engine retweeted
Vamos con el segundo día de desarrollo de una aventura gráfica
Creando una aventura gráfica con Bladecoder Adventure Engine (vol. 2) | Software Libre twitch.tv/abentogil/
Blade Engine retweeted
Vamos con el stream del jueves, a continuar con la aventura gráfica
Creando una aventura gráfica con Bladecoder Adventure Engine (vol. 3) | Software Libre twitch.tv/abentogil
Blade Engine retweeted
Aquí el video de lo que hice ayer. No me dió tiempo a hacer mucho porque no tengo soltura con el editor, pero en próximas sesiones irá más rápida la cosa: youtube.com/watch?v=nWWYDjUp…
Blade Engine retweeted
Creando una aventura gráfica con Bladecoder Adventure Engine twitch.tv/abentogil/
Blade Engine retweeted
Creando un diálogo para la mini aventura demo con el @BladeEngine. Espero tenerla completada entre hoy y mañana. Deseando que lo podáis disfrutar.
Blade Engine retweeted
Bueno, pues ya he dado por finalizada mi aventura demostración. En breve lo tendréis en descarga. Lo empaqueto, lo subo al servidor, escribo unas palabras de presentación y lo hago público. ¡Ah, por cierto! El título final es "En busca de Chuckie".
Blade Engine retweeted
Bladecoder Adventure Engine v4.1.0 released today. Support for the latest #Ink features included!!
More info and download here -> github.com/bladecoder/bladec…
Blade Engine retweeted
Gracias @DavidSuarez_V por poner tu sexy voz a uno de nuestros personajes.
The Third Day Ya Disponible en Steam: store.steampowered.com/app/1…
Blade Engine retweeted
I have a title for the new adventure!
**Robert Robie and the idols of jade.**
--
¡Ya tengo título para la nueva aventura!
**Robert Robie y los ídolos de jade.**
#hilarious #indiegame
Blade Engine retweeted
Two days ago, @inkleStudios released the v1.0 of Ink. The language to write interactive fiction. Today I released the v1.0 of Blade Ink, my port to Java.
It is integrated in the @BladeEngine and is used in all my Johnny Bonasera games.
Look at the new multi flow feature!
Blade Engine retweeted
After five years of hard thought, iteration and community development, we're proud to announce that ink has now reached version 1.0!
Read all about the new release, and a quick "story so far" on our blog 👉 inklestudios.com/2021/02/22/…
Blade Engine retweeted
ALREADY available on #NintendoSwitch
NINTENDO ESHOP: nintendo.com/games/detail/jo…
#hilarious #adventuregame
Blade Engine retweeted
** The 4 episodes in one game. **
Only 9 days left for the release!!
WISHLIST now in Nintendo Store!!!
#NintendoSwitch #hilarious #adventuregame











