NHL Prediction Model 11/04 Picks
A couple of underdog picks Red Wings ( 54.8% confidence score ) Edge: 4.8% Under 6
Ducks ( 56.3% confidence score ) Edge 6.3% Over 6
Model Statistics: Winner overall confidence 60.25% O/U 69.43% Trained on 14,142 unique games 39 features Top 2 features ( home H2H goals average, away H2H goals average ) account for 23.4% of feature set
reddit.com/r/NHLbetting/s/tb…
Check out my picks based on my custom machine learning prediction model on Betr l.betr.app/e/F3UM3czN
SwiftUI Holographic Sticker Effect:
github.com/cbunge3/SwiftuiSt…
“Drag to Post” - a quick way for users to post their thoughts
Completely interactive and all in SwiftUI
Flick Navigation Update 3:
Added a resizable camera view triggered by the main button with its own navigation built in.
Main menu view is defaulted when any view drags down past a threshold.
Added .bouncy SwiftUI animation effect in between views to make the vie transitions come to live.
Next:
Added sheet control inside camera
Draggable cards in the main view
Ability to add new cards to the grid.
Complete view model that remembers last screen.
All in SwiftUI
UPDATE: Flick Navigation now with more custom routing paths. Everything in this view is driven off the drag. Added a bounce effect to the switching of views and icons so they feel like they are actually coming into screen.
UPDATE: Flick Navigation now with more custom routing paths. Everything in this view is driven off the drag. Added a bounce effect to the switching of views and icons so they feel like they are actually coming into screen.
Created my own style of navigation using an always showing draggable sheet in SwiftUI. I’m using this for a social beer experiment app and wanted an easy to use, non cluttered way ( almost like the Shop App ) of getting around the app that felt intuitive and easy to use. There is only ever 3 tabs on the bottom and having the sheet that can create new screens and views either by drag or click I think makes for a cool experience. This can be used with many more app ideas and themes and wanted to share it with you all.
Most of this is using the new API onscrollPhaseChange, onscrollGeomtryChange
Everything is controlled by the drag:
- scaling of images
- hiding of text and icons
- offsetting of content in scroll views
- the animation and transition of content behind the scroll view
- changing of color on text
Plus it’s light , logic is held in a viewmodel, presented in a wrapper that can consume any view.
Beercap is now Sippd 🍻
Our biggest update yet is live.
New name. New look. Same beer-collecting magic.
• Apple Sign-In
• Activity Feed
• Beer Stats
• Trophies
• New Beers (Spotted Cow, Guinness, and more)
Try it on TestFlight:
testflight.apple.com/join/Ed…
🚨 New Beercap build live on TestFlight! 🍺
Capture beers in real-time using AI
Collect them, earn XP, level up 🔓
Compete on the leaderboard 🏆
Rate beers, check in at venues 📍
Win real $$ — $50 prize ends in 5 days! 💰
🎮 Test it now → testflight.apple.com/join/Ed…
🍺 Huge update to the only app that uses AI to recognize beer in real-time 📱✨
Now featuring Heineken & Kona Big Wave in the prediction model!
Track your beers.
Earn real money.
Get rewarded at your favorite restaurants.
🚀 Join the beta now:
testflight.apple.com/join/Ed…
🍺 Think you know your beers?
📸 Snap a can or bottle — our A.I. identifies it instantly.
🎯 Collect, rank up, and unlock badges.
Test the future of beer recognition now:
👉 testflight.apple.com/join/Ed…
#BeerCapApp #AITech #BeerLovers
My app is now live for beta testing! 2.5 years in the making and 1.2 million photos later BeerCap ( pokemon Go for beer ) is available for beta testing!
testflight.apple.com/join/Ed…
I would love peoples feedback and to see what everyone captures!



