Character artist specializing in cute, stylized characters for games, animation & VRChat. Love hand-painted textures✏️

Joined June 2019
🎨 ArtStation: artstation.com/catarackta 🎬 Demo Reels: vimeo.com/user202949814?fl=p… 📄 My CV: goo.su/EUG7M ☕️ Support my work / Get assets:• catarackta.gumroad.com/• boosty.to/catarackta ✉️ Let's work together: DMs open | t.me/catarackta | [email protected]
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I have two pieces of news, good news and bad news. Let's start with the bad news: There won't be a process video this week The new version of the app won't support old projects
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Now for the good news! Here's a quick look at the new auto-topology algorithms in action Rebuilt everything from the ground up with a cleaner strand creation workflow. Out of the box, it gives great results with zero manual cleanup Means I'll need to re-record that video though
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4 hours of progress so far. I'll try to drop a process video next week and continue working on the tails next weekend Also, a new version focused on mesh cleanup improvements will be released this week, after which I’ll be taking a short break #3Dmodeling #anime #StylizedHair
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Stylized HairMesh Creator 1.0.2 — update – FBX import+textures – flat locks with extrude brushes – fixing topology construction algorithms – X forks, auto fill, split ends -and more Download on Boosty 👇 boosty.to/catarackta/posts/3… #3Dmodeling #anime #StylizedHair
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My deepest apologies. I created the post at 5 a.m. and didn’t notice that a price had been automatically applied upon publication. Everything has now been corrected; the program is available for free.
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Stylized HairMesh Creator 1.0.1 — update – 3-part profile modifier with Y forks – Twist brush – cut NURBS walls with scissors – Curls convert cleanly – no more CPU load while idle boosty.to/catarackta/posts/7… #3Dmodeling #anime #StylizedHair
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Spotted a minor issue with the curl modifier that was messup up the topology. I'll drop an update in the next couple of days! If you have any suggestions, feel free to share—I'll try to include them in this update if possible
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Quick demo + a goof on my part that I'll patch shortly
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The software guide is currently under development. As soon as I prepare all the material, I'll make a full post explaining the tools. Meanwhile, don't forget to give the cute harpy some pets.
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Stylized HairMesh Creator 1.0 is out — free! 🎉 Draw curves on a head → get NURBS locks → convert to a clean quad mesh → export OBJ. Made for stylized / anime hair. Windows, example project included. boosty.to/catarackta/posts/7… #3Dmodeling #anime
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What's inside: – live NURBS walls & volume locks – crown tool with a clean whorl – loop guides, curls, noise, density brush – reference board + reference planes – mesh to curves – C4D-style controls, pie menus, autosave What you make with it is yours, commercial use included.
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The example hairstyle is based on a concept by @TKY_6a — thank you for the wonderful design!
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Giving you a new toy to play with in a few hours ✂️
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CataRackta retweeted
Wanted to share these animations I did under @aferreirasimoes guidance! They're intended for a 3D side-scroller game. 😊🎮 Thank you Allan Lee for providing very helpful feedback, especially for the jump animation! 🙏 Kaggen model by @CataRackta 🦋 #3danimation #gameanimation
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To expand the possibilities of using avatars, I started developing a plugin that converts MetaHuman data into ARKit curves. This allows using any camera for facial capture. For testing, I used the Sunny head by @23Minks 23mink.gumroad.com/l/SunnyHe…
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I know I haven't been posting much lately, but there won't be any content for a while. Currently relocating, so I won't have access to my PC for a bit.
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CataRackta retweeted
Keep improving my skills #3DCG #Blender #3Danimated HellKnight rig by @ShrimPort Chimera model by @CataRackta Chimera blender rig by @GacefTheRipper
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painting fur
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Erotic content alarm. Also, a little bit of hand-painting
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