Lovely jubbly!
--=#> AVAILABLE TO BUY <#=--
FREEZE64 issue 89 featuring the great Shaun Southern is now available to buy from
freeze64.com/freeze64-issue-…
Also includes CCRAP games, SID-tunes, hidden messages, POKES, dev diary, Front Line map, John Rowland, Julian Rignall + MORE!
#Commodore64 #C64
Chris retweeted
\o/ WOLF is reviewed in the latest RetroGamer \o/
🐺🍻
#GameBoy #indieDev #GBStudio #retrogaming #GBDK2020 @RetroGamer_Mag
Chris retweeted
You guys are so SCREWED! Testing Spy skill level 15 combat dodge. This C64 version has about 8 spy combat metrics that grow with each building passed and with how long each spy is alive.
Chris retweeted
If you’re an indie developer with a game in development (or have already self published) and would like help bringing it to a wider audience, drop us a line. We don’t bite!
Hello @ thalamusdigital.co.uk
My first ever published game was a text adventure called Pub Quest, way back in 1983. Somehow, randomly, I started writing a sequel a few days ago.. Sooo, yeah.. Pub Quest 2 for the #C64. Human sacrifice, dogs and cats living together.. mass hysteria.. Who would have thought it?
Chris retweeted
Spyagent full playthrough. All elements, features, sounds, music in this C64 Elevator Action port. Probably the last full meat brain port.
Chris retweeted
We're delighted to reveal the official artwork for the forthcoming Cave Dave physical edition, lovingly crafted by the talented Wil Overton.
More updates soon...
#CaveDave #GameBoy #gamedev #indiegames #indiedev #retrogame #NoAI #ArtByHumans @EGVroom
Chris retweeted
Progress on Doom for the Commodore 64: it's done! Full shareware episode included. Available here: kweepa.itch.io/doom64
Source code here: github.com/Kweepa/SquareDoom
My new #C64 game got some official love from Commodore! How cool is that!?
Our Alien Breed collection isn't the only game to take notice of this week! If single-screen platforming is more your style, be sure to check out Binky: Frozen in Time -the latest #Commodore64 game from @thalamusdigital --> thalamusdigital.itch.io/bink… #retrogames
A quick play of Binky: Frozen In Time on the #Commodore64 #C64 #Commodore64Ultimate
Go and grab it from: thalamusdigital.itch.io/bink…
Chris retweeted
Chatted about #GameBoy dev on the Retro Titans podcast.
Spotify -> open.spotify.com/episode/35x…
Apple -> podcasts.apple.com/ca/podcas…
My latest #c64 game is out now! Introducing, Binky: Frozen In Time, available on Itch with a 20% launch discount. This is our homage to the classic platformers we played back in the day. I think it turned out pretty good, and I'm proud of it! Go grab a copy! #commodore64
Surprise! Binky: Frozen in Time is now available for the Commodore 64!
Grab a copy a.s.a.p and take advantage of the 20% launch discount!
thalamusdigital.itch.io/bink…
#retrogaming #c64 #indiedev #binky #coldfeet #snowballeffectgames
Chris retweeted
I had a great time, once again, chatting with Phil about #GameBoy dev and other retro goodness on the @RetroTitans podcast.
Spotify -> open.spotify.com/episode/35x…
Apple -> podcasts.apple.com/ca/podcas…
#indieDev #GBStudio #GBDK2020
Chris retweeted
Veteran game developer and programmer Paul Norman chatted with me about the making of the brilliant FORBIDDEN FOREST for the #Commodore64 #C64 #Commodore64Ultimate
Read the full interview in:
freeze64.com/freeze64-issue-…
Checking out my Famous Sprites Show, which I coded back in the nineties. I loved creating them 😀👍🕹📺
Download from: c64endings.freeolamail.com/h…
#commodore64 #c64 #c64mini #Ultimate64
























