I yam what I yam - Wannabe writer - Game developer - General gadabout - Chaotic neutral - Book: https://xitter.cf/t.co/kichkWbzvp - Game: https://xitter.cf/t.co/hsPPrcLGKQ

Lost Angles, CA
Joined October 2008
Me and Greg Holmes 40 years apart.
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Lovely jubbly!
--=#> AVAILABLE TO BUY <#=-- FREEZE64 issue 89 featuring the great Shaun Southern is now available to buy from freeze64.com/freeze64-issue-… Also includes CCRAP games, SID-tunes, hidden messages, POKES, dev diary, Front Line map, John Rowland, Julian Rignall + MORE! #Commodore64 #C64
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\o/ WOLF is reviewed in the latest RetroGamer \o/ 🐺🍻 #GameBoy #indieDev #GBStudio #retrogaming #GBDK2020 @RetroGamer_Mag
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Some testing on real hardware today 👀 ZERO is a mode 7 racer for the Game Boy Color. #screenshotsaturaday #indieDev #gameBoy #fzero #pixelArt #gbstudio
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You guys are so SCREWED! Testing Spy skill level 15 combat dodge. This C64 version has about 8 spy combat metrics that grow with each building passed and with how long each spy is alive.
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My first ever published game was a text adventure called Pub Quest, way back in 1983. Somehow, randomly, I started writing a sequel a few days ago.. Sooo, yeah.. Pub Quest 2 for the #C64. Human sacrifice, dogs and cats living together.. mass hysteria.. Who would have thought it?
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Spyagent full playthrough. All elements, features, sounds, music in this C64 Elevator Action port. Probably the last full meat brain port.
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Dusty old computer books…
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Here’s a photo of me, circa 1986, working on Footballer of The Year for the #C64 at the Gremlin offices in Sheffield. Bonus Ben Daglish in the background with half of Simon Hulbert (Psy the Hero of Mat and Psy fame). Good times indeed!
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We're delighted to reveal the official artwork for the forthcoming Cave Dave physical edition, lovingly crafted by the talented Wil Overton. More updates soon... #CaveDave #GameBoy #gamedev #indiegames #indiedev #retrogame #NoAI #ArtByHumans @EGVroom
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Progress on Doom for the Commodore 64: it's done! Full shareware episode included. Available here: kweepa.itch.io/doom64 Source code here: github.com/Kweepa/SquareDoom
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My new #C64 game got some official love from Commodore! How cool is that!?
Our Alien Breed collection isn't the only game to take notice of this week! If single-screen platforming is more your style, be sure to check out Binky: Frozen in Time -the latest #Commodore64 game from @thalamusdigital --> thalamusdigital.itch.io/bink… #retrogames
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A quick play of Binky: Frozen In Time on the #Commodore64 #C64 #Commodore64Ultimate Go and grab it from: thalamusdigital.itch.io/bink…
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Chatted about #GameBoy dev on the Retro Titans podcast. Spotify -> open.spotify.com/episode/35x… Apple -> podcasts.apple.com/ca/podcas…
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My latest #c64 game is out now! Introducing, Binky: Frozen In Time, available on Itch with a 20% launch discount. This is our homage to the classic platformers we played back in the day. I think it turned out pretty good, and I'm proud of it! Go grab a copy! #commodore64
Surprise! Binky: Frozen in Time is now available for the Commodore 64! Grab a copy a.s.a.p and take advantage of the 20% launch discount! thalamusdigital.itch.io/bink… #retrogaming #c64 #indiedev #binky #coldfeet #snowballeffectgames
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I had a great time, once again, chatting with Phil about #GameBoy dev and other retro goodness on the @RetroTitans podcast. Spotify -> open.spotify.com/episode/35x… Apple -> podcasts.apple.com/ca/podcas… #indieDev #GBStudio #GBDK2020
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Working on making sure I have quite enough colour clash in the ZX Speccy Cave Dave stage 👀 #gameBoy #pixelArt #indieDev #gbstudio #gbdk2020
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Veteran game developer and programmer Paul Norman chatted with me about the making of the brilliant FORBIDDEN FOREST for the #Commodore64 #C64 #Commodore64Ultimate Read the full interview in: freeze64.com/freeze64-issue-…
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Checking out my Famous Sprites Show, which I coded back in the nineties. I loved creating them 😀👍🕹📺 Download from: c64endings.freeolamail.com/h… #commodore64 #c64 #c64mini #Ultimate64
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