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New Video incoming! Knuckles is in the build and he's spinning on the records this time around. This playlist is dedicated to any and all Knuckles themes created by the fans for the fans. Tap in!
youtu.be/1zfZmeTx5K8
The overall point of this post is inputs and engagement verses “boost to win” with minor to no inputs from the player.
There are only 2 skips and there is only one that is broken in comparison to Forces which just a jump and fall down.
“But you can do this in the adventure games. “But you do this in Final Rush”
But….stfu🤣
xitter.cf/choomzone/status/20474…
chumba 🇯🇲 retweeted
A small preview of a new WIP experimental feature for the new PC port of Sonic 3D Blast - swapping between Saturn and Genesis mode during gameplay:
- If the user supplies their own (legally-obtained) copy of the Genesis / MD version, this unlocks the ability to switch back and forth between the Saturn and Genesis/MD graphics and audio.
- The player can instantly swap back and forth between the two modes by pressing the L+R triggers.
This is probably the trickiest feature to implement, and I'll be testing this one extensively to iron out its quirks.
Some progress on porting over the Director's Cut features to the PC port of (Saturn) Sonic 3D Blast:
- Sonic's improved movement is here, along with the improved camera.
- New flicky mechanics (bouncing HUD icon, flashing icon on screen edges, flickies act as a shield, etc.)
- The score and time are now on the HUD.
- Super Sonic is here as well, with his behaviors ported over (Power Sneakers, Homing Attack, Invincibility)! Just like Director's Cut, this doesn't use a new sprite and is a palette swap, but the great Jon Burton (@JonTt) just mentioned that (while he was building Director's Cut) someone had sent him a new sprite for Super Sonic. There wasn't enough memory to add in the new sprite, but he has offered to dig it up, which is very exciting!
- Many other features from Director's Cut.
Not all new features (like the Crab Badnik in Rusty Ruin) have been ported over yet.
Please forgive the bad gameplay, I recorded it playing on a keyboard over a remote session on airport wifi.
I swear people forget who Samurai Jack was voiced by…..
chumba 🇯🇲 retweeted
Officially licensed Sonic the Hedgehog lightweight jackets are now available from @NERDSClothing !
bit.ly/4yMfco0
Featuring Sonic, Amy, Shadow, and Silver!
The Sonic the Hedgehog x @NERDSClothing collaboration is now LIVE!
bit.ly/3QWqwhi
Large-graphic shirts featuring 11 characters, including Silver, Metal Sonic, and ESPIO 🦎💜
chumba 🇯🇲 retweeted
💿 Denshattack! is going PHYSICAL!
🎮Standard and Deluxe Editions for Switch 2 & PS5 with @Fangamer.
🎶OST on Vinyl AND CD with @Kidkatana
👕New merch!
Links coming soon!
store.steampowered.com/news/…
chumba 🇯🇲 retweeted
CHECK BACK IN ON FRIDAY FOR FURTHER INSTRUCTIONS 💿
@TeeLopes @AndrewOneAware @SeanBialo @tonileys @Richard_Jacques @ironmouse @AlicePeralta_JP @Take_SegaCorp @Kohta09 @kingmiyachi @lotusjuice @s_megarock @milkyPRiSM @SumikaInAWay @soundfujita @DaanDemmers @HiroHarding
Extremely disagree the whole point of score is to interact throughout the course of the level design, not blazing through the level and passing every single interaction, you might as well fly through the stage at that point. One of the main reasons I dislike Sonic Gens rank.
chumba 🇯🇲 retweeted
Listen up, brawlers: this is NOT the official return of KO City.
But word on the street is the community's been cookin' up something special. A few modders got custom events working on the Private Server Edition, and they're kicking off with Holo-Ween 2026!
🧵1/2

ALT A square graphic with a Halloween-themed brawler from Knockout City on the left-hand side. At the top, a color strip with the words COMMUNITY HOSTED CUSTOM EVENT. Below that on the graphic, the Knockout City logo on the left, HOLO-WEEN 2026 on the right. At the bottom-right, "PLAY NOW! OCT. 19 - NOV. 2".





























