Cottonhammer Studios (@CottonhammerDev) header
Cottonhammer Studios (@CottonhammerDev) profile picture

Indie game studio fueled by passion, built by pros. Currently crafting RINGFALL, launching when it's ready on Steam. https://teapawt.org/t.co/hUfZsW4ZuF

Joined September 2024
Photo by Cottonhammer Studios (@CottonhammerDev)Photo by Cottonhammer Studios (@CottonhammerDev)Photo by Cottonhammer Studios (@CottonhammerDev)Photo by Cottonhammer Studios (@CottonhammerDev)Photo by Cottonhammer Studios (@CottonhammerDev)Photo by Cottonhammer Studios (@CottonhammerDev)Photo by Cottonhammer Studios (@CottonhammerDev)Photo by Cottonhammer Studios (@CottonhammerDev)Photo by Cottonhammer Studios (@CottonhammerDev)Photo by Cottonhammer Studios (@CottonhammerDev)
During RINGFALL's Foundations test, a lot of you told us you didn't like how our melee felt. We agreed, 100%. Our new melee is more reliable, gives better feedback, and will send enemies in the direction that you're facing.
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Cottonhammer Studios retweeted
Ringfall's melee has gotten a rework! Details coming to @CottonhammerDev tomorrow AM.
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Cottonhammer Studios retweeted
Captain McSpacebiff Playtest sign-ups are now officially open If you're a fan of shooters/brawlers from the 2000's be sure to opt in! store.steampowered.com/app/2… #gamedev #indiedev #indiegame #pvp #playtest #openbeta
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It's impossible to overstate just how much we love seeing videos like this. Thanks for kicking our asses and putting wind in our sails, @RednekGamurz. Also... the only change the shotgun is getting anytime soon is a reserve ammo change!
Finally finished my video on Ringfall's Pre-Alpha Test. Had a lot of fun editing this one, so check it out, and thanks to @CottonhammerDev for letting us try the game early! youtube.com/watch?v=dCNNLZcO…
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Early WIP for RINGFALL's lobby text chat!
During RINGFALL's Foundations Test, we all felt the pain of not being able to chat in the pre-game lobby. We've added voice chat to lobbies, and we're working on text chat, as well!
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During RINGFALL's Foundations Test, we all felt the pain of not being able to chat in the pre-game lobby. We've added voice chat to lobbies, and we're working on text chat, as well!
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We've been a little quiet lately, and for good reason. We're upgrading our version of Unreal Engine 5! While audio and performance will be improved because of this upgrade, the primary reason we're upgrading is for networked physics props. Please note: We will not be using any of the AI features added to Unreal Engine 5.8.3. Thank you all for being so patient. We have attached a random logo for an in-game business that you might see in a map or two.
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Cottonhammer Studios retweeted
We shouted out a few people in the beginning of our first look video. These projects and the people behind them have supported us for many years in the background, and we wanted to give back a bit. @Rythayze @enapro_circle @CottonhammerDev @neoteaika_gloo Thank you.
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Cottonhammer Studios retweeted
Thank you to everyone who showed up for our premiere. If you missed it, you can watch it on your YT channel NOW! (Link in reply)
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Since you recently played RINGFALL Pre-Alpha Foundations Test
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Concept art for RINGFALL.
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Our friends over at @DigitalLandmine have a very exciting project in the works, please take a look!
To go beyond is to #believethedream. FIRST LOOK: AERIAL VANGUARD HUMMINGBIRD OCTOBER 10TH 10 AM PST youtube.com/@DigitalLandmine Please look forward to it!
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More RINGFALL movement adjustments. We didn't want to stop working on movement, so here we are.
RINGFALL movement adjustments, based on player feedback during the Foundations pre-Alpha test. + A quick jump tech find on a WIP map.
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RINGFALL movement adjustments, based on player feedback during the Foundations pre-Alpha test. + A quick jump tech find on a WIP map.
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Our final winner for a tub of @GFuelEnergy is @AntonLFG! Check your DMs, please! Wholesome centered viewmodels...
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The RINGFALL Pre-Alpha Foundations Test has concluded. Thank you to everyone that played, gave feedback and, most importantly, made memories with us. We have a lot to talk about regarding the feedback we've received. Work has already begun implementing changes, and we're excited to share our updated Remedy AR design in the attached image. We'll be sharing more changes and responses to feedback soon. In the meantime, please enjoy the quoted video by @ThreeSixXero. We absolutely love it.
As the Pre-alpha test wraps up, here's something to remember it by. Thanks to everyone that played, and thanks especially to the team that made it happen. Until next time. @Ag0at @CottonhammerDev youtu.be/7X7OEanBdTA
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The second @GFuelEnergy tub goes to @vengeful_vadam! This video absolutely rules. We're also not nerfing the shotgun.
PLAY RINGFALL! Music: "Viper" from @neoteaika's Decamillennium Soundtrack #RINGFALL #GFUEL
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Cottonhammer Studios retweeted
Wanted to do something flashier (and I will for sure after I get even more clips lmao) but this game deserves to be shouted out ASAP. PLAY RINGFALL! #RINGFALL #GFUEL
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Cottonhammer Studios retweeted
This new Halo game is pretty cool 👀 Full video + thoughts/feedback: youtu.be/_gsViPKmwHY
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The first tub of @GFuelEnergy is going to @MxndoPro! Thank you so much for playing and sharing our game! If you'd like to enter to win a tub of your own, be sure to post a clip with both #RINGFALL and #GFUEL!
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