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A very nostalgic dad running an AI company making a turn-based browser-based CRPG with OSRIC rules, homebrew and AD&D 2e inspiration for his autistic son

Denmark
Joined December 2022
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In light of the latest security vulnerabilities in PHP, I am taking immediate action to secure all user data and updating the server right now as we speak. Expect some downtime during the service window. php.net/index.php#2026-10-21…
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They succeeded The woke Marxist left declared a culture war. They identified computer games as the most effective way to manipulate younger generations. They took over the industry as concept artists, HR, marketing advisors, and graphic designers. Destroyed from the inside
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I wish it were different. A month ago, I was diagnosed with a quite severe heart condition. I will need open-heart surgery within the next 5-10 years. I need to slow down at work and should not lift more than 20 kgs. The problem is caused by high blood pressure and stress.
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I can't think of why the game would not be worth supporting to anyone who likes the old-school RPG games, and that is why I see the main problem as reach. Nearly nobody even knows of the existence of the game.
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Maybe it is not flashy and catchy enough to really catch on? Maybe the audience for the game, even worldwide, is tiny? Something needs to change, and I need help. Now I am reaching out to the RPG community.
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I should get around to making a build that is good enough to publish ... I will get there. Don't worry! But ther is a ton of features that need polishing and more testing. Even with AI it is a huge workload!
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New tilt-shift effect. IMO, it really enhances the miniature model feel. What do you think?
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What in the 👹 does balance in an RPG even mean? Do you expect to be able to win every encounter? Do you expect monsters to neatly group themselves into bite-sized chunks?
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This is 95% of the reason I downgraded to just a hobby project for myself. The struggle and drama are real!
Average Indie Dev experience! NOT HERE! Share your #IndieGame in a comment and we will instantly added it to wishlist! #PitchYaGame #WeLoveIndie #IndieDev
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I want to continue making a few improvements tonight. The campaign map is almost good enough to start playtesting.
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First encounter in the campaign map testing! 200 orcs! This dialogue option has to pass, or we are DEAD!
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Fast progress. Now I only need to verify 37800 data entries. LOL
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The campaign map is a HUGE undertaking. Even mapping the possible 37800 squares to the correct terrain type is a month-long full-time job. Now, enter local multimodal AI models, and we can make it intelligently procedural. Let's see if we can make this work. And then we can work on the UI and the graphics.
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I HATE READING TEXT in RPGs. It feels like immersion breaks, I'm suddenly in a book, rather than a game, and the year is somehow 1994. I know Google Cloud Text To Speech is not perfect, but it is tolerable to my ears and in my opinion, 1000 times better than reading.
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I game SO little these days. And when I do, I feel it would be more rewarding to work on my own game. And then I think of how fun it would be to play if it were totally completed and not just a beta early access. And then I get back to thinking, what would I then do for fun and entertainment?
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