
Code/Art Wizard @ Everglow Interactive | I made @PartyPanicGame | Looking for 3D generalist to work with, DM me if you wanna work together (see pinned tweet!)
Canada
Joined July 2009
- Tweets10.3K
- Following826
- Followers8.3K
- Likes20.7K
Dylan Meville retweeted
ARE YOU A 3D MODELER WHO LIKES MODELING SIMPLE ANIME CHIBI HAIR? CAN I PAY YOU TO DO IT FOR ME?
I have way too much on my todo list, and hoping to find someone help lighten my load a bit and take care of this task for me!
Dylan Meville retweeted
some fishes for @DMeville fishing game!!🐟
Dylan Meville retweeted
Cozy Country is out now on Steam for Mac and PC
A peaceful fantasy landscape creator. Paint forests, place rivers, build a village, add animals, then step inside your world and explore it
Buying a copy, telling a friend, or sharing this post all help❤️
store.steampowered.com/app/4…
Dylan Meville retweeted
🚨Teeto is out now!!🚨
Grab it now on Steam, PS5 & Switch 1/2!
It’s been such a crazy journey over the past 2.5 years and we can’t thank you all enough for all the love + support. Help us out by sharing this round so we can let everyone know our 3D platformer is available!
Dylan Meville retweeted
First set of shops done for the main island! Clothing shop to be stylish! Furniture shop to decorate your boat/house/world! And customization station to give all your items that personal touch! (UI WIP)
Dylan Meville retweeted
Had some fantastic concepts created by @undoodle_art for the shops area on the main island. So excited to turn these 3D and get them in the game!!
Dylan Meville retweeted
Lots of discussion under this post about “AI”, so just to clarify:
Cascadeur’s ML is trained only on our own Xsens-recorded mocap and animation data.
It runs locally and just fills the in-betweens - the acting and style are entirely yours.
No scraped or third-party datasets.
These are just 2 Keyframes.
#AI did the rest.
@cascadeur3d just released an impressive update that adds to the AI interpolation features that run locally on your PC 🤯.
I am not an animator but creating a walk cycle took me literally 20 seconds... and the majority of that time was spent understanding how to add a new keyframe.
Dylan Meville retweeted
Custom Substrate BSDF with Toon lighting, and shadowmasked rimlights! All ported to UE5.7 and UE5-Main! Woohooo
Dylan Meville retweeted
Starry lake in my game, where glowing fish swim among luminous lotus. 🌙✨✨✨
#indiegame #indiedev #インディーゲーム #ゲーム制作
Dylan Meville retweeted
✨LOOKING FOR A CONCEPT ARTIST ✨ To help me with my fishie game (PAID)! Need help coming up with designs and concepts for cool building/shop/house designs and help make the environments look AWESOME. DM me your work (and not just a message that says "hi" pls)
Dylan Meville retweeted
🚨LOOKING FOR A CONCEPT ARTIST🚨(paid)
To help me with my fishie game. Need help coming up with designs and concepts for cool building/shop/house designs and help make the environments look AWESOME. DM me your work (and not just a message that says "hi" pls)
Dylan Meville retweeted
Blender Viewport vs Final👕 #blender #conceptart

























