David24 (@Davis24X) header
David24 (@Davis24X) profile picture

¿Acaso creías que podrías saber más de mi? Pues sí. Mi cumpleaños es el 24 de enero.

no te dire
Joined July 2021
Photo by David24 (@Davis24X)Photo by David24 (@Davis24X)Photo by David24 (@Davis24X)Photo by David24 (@Davis24X)Photo by David24 (@Davis24X)Photo by David24 (@Davis24X)Photo by David24 (@Davis24X)Photo by David24 (@Davis24X)Photo by David24 (@Davis24X)Photo by David24 (@Davis24X)
Como se siente tener amigos y gente que me quiere y cosas y poder animar lo que quiera aunque tarde 5 años:
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Trying new pencils and techniques
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Whisk3D demo: Sonic Mania runs at 60 fps. It takes full advantage of the gpu. And yes, I made the 2-player demo mainly to make it OBVIOUS that this isn't the original game. #sega #sonic #nokia #symbian #whisk3d
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the lack of motivation to release the sonic model bro
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It's that time again! Traveling through every November, Reggie and I are back to make sure turkeys are still off the menu! 🦃⏰️ #FreeBirds #JakeIsBack
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Finished
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A new Sonic Sunburst patch is out! It fixes several reported bugs, including a save file glitch that may affect older saves. Please redownload the game! Linux and Switch builds are still being compiled and will be available later.
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(officially) no
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Sonic Adventure if it were a mobile game ad
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HO HO HO! DID YOU REALLY THINK YOU COULD KEEP ME WAITING?! Your precious game was supposed to release in 15 HOURS... but I've taken matters into my own hands! THE RELEASE HAS BEEN ACCELERATED! YOU'RE WELCOME! HAHAHAHAHA! sonicsunburst.github.io/down…
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A brand new early prototype has been revealed by Hidden Palace - 'Treasure Tails'! And when I say early, I mean EARLY. This is just trying to get the ideas down on how it might work. Read about it here: hiddenpalace.org/News/Happy_…
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みなさんはテイルスドールを知っていますか?🦊 テイルスをモデルにDr. エッグマンによって作られた、ぬいぐるみのようなロボット🤖 よーく見るとテイルスにあんまり似ていない独特の佇まい👁️ ちょっとした不気味さを感じる人も少なくないはず……😨 明日はハロウィン 背後に気配を感じたら、もしかすると……?👻
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Happy Halloween! See you guys next year.
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Happy Halloween! Here's little Red Riding Hood
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SUNBURST TOMORROW
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spooky month 9 (happy halloween!)
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One more tomorrow...
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Swapping between the two versions of Rusty Ruin Act 1. Both versions are great, but I especially love the VDP2 fog and the music in the Saturn version. Definitely my favorite music track in the game!
A few updates for the new PC port of Sonic 3D Blast: - Toggling between the Saturn and Genesis modes also works on the title screen, main menu, and act map. A random sound effect is now played while toggling. - The Genesis version's main menu (and its music) is here, with a 'Help' section added for consistency with the Saturn version. - The Sound Test screen has been adjusted to include music and sounds from both versions of the game, with track names displayed (instead of numbers). - I've made some manual adjustments to the save slots, so they're (hopefully) less ugly now. - The Saturn version's main menu was completely silent, with no background music whatsoever, so I've recycled the music from Gene Gadget Act 1 here - I think it makes for pretty good menu music! - I've added a highly-requested feature: Music Overrides, which allow the player to set the music version (Saturn or Genesis) per-stage. This prevents the music from changing when toggling between the two modes.
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In the Green Grove Acts, the bridges and water look and behave differently in both (Genesis & Saturn) versions of the game, and you can easily toggle between them!
A small preview of a new WIP experimental feature for the new PC port of Sonic 3D Blast - swapping between Saturn and Genesis mode during gameplay: - If the user supplies their own (legally-obtained) copy of the Genesis / MD version, this unlocks the ability to switch back and forth between the Saturn and Genesis/MD graphics and audio. - The player can instantly swap back and forth between the two modes by pressing the L+R triggers. This is probably the trickiest feature to implement, and I'll be testing this one extensively to iron out its quirks.
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