XR Game Developer, with interests in gameplay programming, technical art, and performance optimization

Netherlands
Joined April 2020
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Unity will be the first to ship Neural Texture Compression, and on all platforms! This will yield 50% VRAM savings, and 70% file space, which is amazing to see in the current market! Fill write-up: linkedin.com/posts/smitdylan… #GameDev #MadeWithUnity
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Unity is using Apple's XR technology to run Unity projects in Fortnite! With an ironic twist, Unity's tool PolySpatial, which was developed to develop for Apple Vision Pro will be used to develop Unity projects for Fortnite. This allows Unity developers to tap into its ecosystem
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Unity just dropped CoreCLR, their new scripting backend, in Unity 6.7 Alpha 2! CoreCLR replaces both mono and IL2CPP and should outperform both. Some users already reported 18x performance improvements over Mono! Join my testing livestream here: youtube.com/live/SsG-JCGya_k…
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Got a surprise Pico Developer kit from @PICOXR_Dev this week :o This is due to them recreating the developer Discord server with a more active community, where I have been active before the recreation. If you're developing for @PICOXR VR headsets, check it out! #VirtualReality
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Want realtime AI voice driven conversation in Unity? Now is your chance! LiveVoice AI just dropped with 50% off, giving you the lowest latency possible (under 0.2s audio response! Check it out here on the Unity Asset Store: assetstore.unity.com/package… #MadeWithUnity #AI
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39 Unity assets for €15 y'all! Lumen or Mesh To Terrain on their own are already worth it humblebundleinc.sjv.io/k44dn… #GameDev #MadeWithUnity
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A new Unity mega bundle is out assetstore.unity.com/mega-bu… It got some great value, with a ton of runtime tools. It also contains depth based pixelation, which is an asset I helped upgrade to Unity 6!
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Headed to UnitedXR in Brussels this week! Let me know if you're there as well! (Oh, I'm also bringing the @Play_for_dream MR with me for those who want to try)
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Replying to @SebAaltonen
Probably yeah, and there are more optimized ways of rendering than Unity's solutions for sure, and devs also can set up their project in more optimized ways😅
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Replying to @SebAaltonen
While I am impressed with how you optimized your projects (love the technical deep dives), I feel like the blame is more on the game devs than on Unity. I've pushed +- 2,5 mil triangles on Quest 2, while many studies were struggling with 200k tris
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IMMEDIATE ACTION NEEDED FOR UNITY GAMES‼️Unity has just published a major security vulnerability has been found in Unity apps/games published with Unity 2017.1 or newer! Make sure to update your Unity editor version or use the patcher (linked in thread) #GameDev #IndieDev
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Replying to @SadlyItsBradley
Now we need Linux OpenXR support from @unity
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I will make a @Skool_biz community, but am unsure which to start Should I go for Game Development or XR development? Game dev is easier to pick up and more accesible, but XR is more specific and fits my portfolio a little better. Any thoughts?
100%Game Dev
0%XR Dev
1 votes • Final results
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Replying to @Volorf
This is perfect for VR! Where can I find it?
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