Rob (@DeveloperDob) header
Rob (@DeveloperDob) profile picture

22yr Game Dev exp Solo Dev / Artist / Generalist Founder @DeveloperDob Co-founder @Lifetapstudios PAX, TGS, Bitsummet exhibitor. Never posts for the sake of it.

Vancouver
Joined March 2022
Replying to @Forti214753
It could probably benifit from more saturation. Here's a little bit of a comparison with 75 vs 95 Saturation + extra contrast. Also with the 3do and PC version of Road Rash which seemed to have different Saturation. The 95% looks a little too sunshine and lollipops to me. Perhaps I should try some custom LUTs and contrast to make it more saturated in the darks.
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New screenshots with improved road details, tuned color palette and I reworked the pixel shader. I still have some anti aliasing options to explore.
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1989 FZR crusing shot, filmed for Bash Motos FMV cinematics. My shutter speed may have been a little off, but still an entertaining motorcycle shot.
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Lot's of development updates! FMVs, new bikes, band music, nitro boost, better graphics and a bunch of small fixes. #indiegame
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Some Game Development bugs are a gift! 🚀
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Are FMVs a thing of the past? Not for Bash Moto! We just wrapped up filming in Vancouver and Salt Lake City on a razor thin budget. Captured enough for a handful of small cinematics 🙂 #indiegame #gamedev
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Elbowing a friend in 2Player local split-screen is now possible! Or play it online with Steams "Remote Play Together" feature.
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Received my first threat so I must be doing something right! Seriously though, way too much hate in the gaming industry these days.
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The very first 2 day showing of Bash Moto is a wrap! This was my first time watching people actually play my game and it went very smooth aside from a couple minor bugs that were discovered. #indiegames #gamedev #indiedev
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