Really please with my progress on our NPC system. It's completely modular for adding behaviours, including animations, physics, object avoidance, and everything to make this world feel alive.
Snootville is finally complete! Over the next few days, I’ll be sharing some of my favorite visuals from different angles, showcasing the moments I love most. Every asset was crafted by hand—I've painted every detail with care, from each flower to the tiniest gills on the mushrooms. I’ve poured my heart and soul into every aspect of this design!
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