You don’t control the characters. They make their own decisions. A tower-climbing roguelike. Steam Next Fest • Demo out now

Joined February 2026
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Work in progress. Auto battle roguelike. #indiegame | #gamedev | #solodev
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I made a roguelike where you don’t control the characters (Steam Demo) store.steampowered.com/app/4… #indiedev #gamedev #SteamNextFest
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Work in progress. Things are getting weird. #SoloDev #SteamNextFest #IndieGame
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Watching systems like this play out is fun.
Four years ago almost to the day I started developing my online 5v5 PvPvE #soccer brawler passion project in #unrealengine5 in my free time with artwork by Meta3D Studios. It's finally almost ready to put on #steam as a demo. Hoping for the best! #indiedev #gamedev #indiegaming
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This looks interesting!
I’m building an indie game inspired by some absolute classics! Do you recognize all of them? #indiegames #Steam #gaming
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Love this kind of design.
My game just got released on Steam! 🎉 #indiedev #gamedev
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Replying to @OndrejAngelovic
Love this kind of design.
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This classic game is a big inspiration for us.
55 levels done - many more to come!💪 Beautiful jungle theme in level „Call in the bomb squad“ by pixel artist The Wilds @JohnHen65953721 One of many music tracks by @Nordischsound Any idea how to solve this? And who can spot the second hut?😊 #Lemmings #Reloaded #C64
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This looks fun!
Another great character rig example utilizing raster meshes controlled with bones. Pair that with layouts and data binding and you can build unique, dynamic game menus. (Shoutout to @HelloJcToon for the amazing rig and animation work here)
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An idle adventure simulation game, currently in development. #IndieGame #SteamNextFest #gamedev
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Q: Do you control the adventurers? A: No. You only influence them. Then you live with the consequences. #SteamNextFest #IndieGame
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Multiple adventurers make their own decisions simultaneously.
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Replying to @everfluxgames
The visuals are really fun!
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Replying to @BrainlagGames
Love the art style!
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