🧠Biggest 4head @bigbranestudios 🏬 modeler for @LittleKittyGame 🍣Creator of @SushiBenGame 💌Making a Balatro-like dating sim💌

Savannah, GA
Joined December 2008
SUSHI BEN IS OUT NOW! 🎉🎉🎉 I've been working on this since 2016 yay! My team has been working on this since 2021 yay! Plz try it out, its cheaper than toro nigiri tysm im so sleepy going to bed now.
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Made the first unlockable cosmetic for my new game 🤚DMAW HANDS🖐️ Skelly Hands gives you +20% chance to unlock spooky themed cosmetics.
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My late-night gamedev, I’m working on an Unreal Engine material that will effect for a scene loader. Essentially, it’s the transfer of consciousness into a body - a classic trope! Here’s the new draft. I decided to try a non-circular tunnel. There are no textures here
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BRO WHAT! MY GOD! how did i miss this.
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Its got me wanting to work on a sequel. While it would take us a few years we could eventually continue the story! I really miss working on the game. It would have to be a weekend project type thing. I doubt we'd be able to afford VA again, but I would like to do it!
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The demo for our game Demi and the Fractured Dream is featured in the Steam Next Fest. Check it out 🤠 #demiandthefractureddream #indiegame #gamedev #pcgaming #steamnextfest
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I highly recommend Cory! Working with him on Little Kitty Big City was great! He did an awesome job with buildings we made!
Hey folks, I'm Cory De La Torre! Need a Level Designer on your game? Hit me up! I've been making worlds and gameplay spaces for over 15 years now. I've worked extensively in both Single Player and MP. Past: Respawn, Bounding Box, Gunfire Games, Valve. cory-delatorre.squarespace.c…
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Hey folks, I'm Cory De La Torre! Need a Level Designer on your game? Hit me up! I've been making worlds and gameplay spaces for over 15 years now. I've worked extensively in both Single Player and MP. Past: Respawn, Bounding Box, Gunfire Games, Valve. cory-delatorre.squarespace.c…
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The keyword here is within a year. Now it's within a day. Lowkey I kinda wanna make a network of devs/content creators to help get the word out for new games on launch day. So you know it'll get visibility without grinding social media.. Wait..did I just invent publishers?
Replying to @KupoGames
Me and @csaurageul had this same discussion recently. This was already a problem before AI, a great example was the original bodycam style game, it went so viral so fast that within a year you had several clones pop up. To this day the original dev is still trying to finish it.
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We just released the demo for our game "Demi and the Fractured Dream" for the Steam Next Fest. We really put a lot of effort in delivering a polished demo and we're excited for you all to dive in! #indiegames #indiedev #gamedev #demiandthefractureddream #steamnextfest
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Man the problem with making something fun to look at is that i get no work done cause i cant stop looking at it. I understand gold finger now.
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Dmaw⛅ retweeted
Dmaw Hands👍 Proggers
Pretty weak animation, but i really wanted to try it out. A good chunk of the core gameplay loop is done. Now its time to add features and some juice. 🧃 Dmaw Hands👊🪙 (worst name ever but idc all games going forward from me will just be some variant of (Dmaw Blank)
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Dmaw Hands👍 Proggers
Pretty weak animation, but i really wanted to try it out. A good chunk of the core gameplay loop is done. Now its time to add features and some juice. 🧃 Dmaw Hands👊🪙 (worst name ever but idc all games going forward from me will just be some variant of (Dmaw Blank)
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Getting closer by the minute! While we wait, new marketing asset in a video form, a trailer if you will. What do you think? Hard to fit in some exciting explosions and stuff...
My finger is itching... alas got to sort out some things
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Pretty weak animation, but i really wanted to try it out. A good chunk of the core gameplay loop is done. Now its time to add features and some juice. 🧃 Dmaw Hands👊🪙 (worst name ever but idc all games going forward from me will just be some variant of (Dmaw Blank)
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I feel like not using hot anime girls to market my side project game will be a real test of skill for me. I also wont be showing gameplay until its done which has really got me spooked but i wanna see if i cant do it.
Made a stylized gold shader in unreal for my new game's unlockable cosmetics. Inspired by @minionsart gold shader. First time trying to recreate a unity shader in unreal. 🙏Dmaw Hands🙏
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Dmaw⛅ retweeted
Made a stylized gold shader in unreal for my new game's unlockable cosmetics. Inspired by @minionsart gold shader. First time trying to recreate a unity shader in unreal. 🙏Dmaw Hands🙏
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Made a stylized gold shader in unreal for my new game's unlockable cosmetics. Inspired by @minionsart gold shader. First time trying to recreate a unity shader in unreal. 🙏Dmaw Hands🙏
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I've been looking at this so long my eyes hurt. NGL there's probably some better ways to go about this but it does the job for what I'm doing. I just fresnel'd it up lol. Ignore the ceil after the smoothStep i just wanted to quickly remove the soft shading for a pixely look.
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