I don't think I will ever get tired of making video games. Interstellar Sentinel 2 is art in motion, and I can't wait for people to play it!
youtu.be/ZpPM-Rna6BM
#IS2 #Shmup #indiegame #ModernRetro #videogames🌟🎮
Meatkite gets a new render, a homing bullet, and a possible revenge shot after death. Level 3 is getting more fleshy too. Watch the pass: youtube.com/watch?v=HvWJHmqm…
#IS2 #Shmup #indiegame #ModernRetro #videogames
Falling leaves. Flying bullets.
Interstellar Sentinel: 25% off through Oct 8, 10 AM PT. Even the Flower Demons have taken root in the sale.
Grab your next run: store.steampowered.com/app/2…
What was your first Shoot’em Up?
#IS1 #Shmup #indiegame #ModernRetro #videogames
Can enemies and projectiles stay readable in this much neon? Level 3's red light district skybox gets its combat test against bright city layers.
youtu.be/P5eZCtiZ8cA
#IS2 #Shmup #indiegame #ModernRetro #videogames
City kiosks are becoming enemies in IS2. I’m testing laser emitters, drones, mines, and teleporters in-engine to find silhouettes and attack rhythms that read during play.
youtu.be/vk0MVkvghnQ
#IS2 #Shmup #indiegame #ModernRetro #videogames
Behold: a sophisticated crowd system for a shmup, assembled from four frames, random spawn patterns, and an alarming amount of fiddle farting.
youtu.be/dabQmTg-D0w
#IS2 #Shmup #indiegame #ModernRetro #videogames
City kiosks are becoming enemies in IS2. I’m testing laser emitters, drones, mines, and teleporters in-engine to find silhouettes and attack rhythms that read during play.
youtu.be/vk0MVkvghnQ
#IS2 #Shmup #indiegame #ModernRetro #videogame
The enemies still pop. The holographic chains might pop a little too hard.
This Level 3 end-cap pass keeps the red light district loud without letting the scenery shout over the fight.
youtu.be/o1qsEQKLEoo
#IS2 #Shmup #indiegame #ModernRetro #videogames
A little Einhander love in neon. Here's a quick look at the cyberpunk signage for Interstellar Sentinel 2, my nod to those city signs!
youtu.be/Q1NDLLFqWQE
#shmup #gamedev
Destroy every defense before the building scrolls away. Then riot-shield mechs burst through its windows? An IS2 idea we're exploring. Would you trigger it?
youtu.be/Uw1uOCiORbc
#IS2 #Shmup #indiegame #ModernRetro #videogames 🌟🎮
So good, what amazing difference a year of indie dev passion makes!
🔴 METAL CRISIS Returns to #SAGExpo Tomorrow!
metalcrisis.carrd.co/
- Tons of Gameplay improvements & Polish
- Secret Weapons
- A SNEAK PEEK at Stage 3
- High Scores from SAGE & AFC '25
🌎 #SHMUP #STG #indiedev #indiegame 🌙
Meet Gashira, IS2’s chonky battle giantess. We’re prototyping a miniboss who walks away while turning the floor into lasers.
A minute of dodging on the move. Where are you flying first?
#IS2 #Shmup #indiegame #ModernRetro #videogames 🌟🎮
A rip tears open space. Your warning: don’t let anything escape.
Clear the wave while the Space Ripper is active, and you earn more trouble: a quantum entangler portal opens, and more enemies pour through. patreon.com/UpliftingGoat/po…
#IS2 #Shmup #indiegame #ModernRetro #videogames
Transhumanish clubbing. Squid neuron soup. Horned pleasure temples. Just another night in Level 3.
Which spot would you wander into first?
Free dev post + video on Patreon:
patreon.com/UpliftingGoat/po…
#IS2 #Shmup #indiegame #ModernRetro #videogames🌟🎮
Happy summery shumpping in Interstellar Sentinel now with online leaderboards & digital artbook in Interstellar Sentinel V3.6.0!
store.steampowered.com/news/…
#shmup #IS1 #shootemup #arcade
Taking a second to appreciate this one. Final opening shot for Level 3. The NEONIX factory, where her performance mechs are built before they hit the stage.
All hand-rendered. Some of our best work yet.
Also, beetle butts in the factory are kind of cute.
#IS2 #videogames
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