Youtube Video Game Reviewer. Stream multiple indie games a week. contact: [email protected] Twitch: https://xitter.cf/t.co/qMzThmu71T https://xitter.cf/t.co/2FDkUNMS0p

Zephyrhills, FL
Joined August 2014
We will not be renaming the peanut punch thank you very much
Ross Tucker: "Terrific Peanut Punch there..." Ian Eagle: "No, they're calling it the Jim Nantz." 🏈🎙️😂
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Oh if that happened I'd be throwing hands
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Shaun Joy retweeted
Tired: cutting food perfectly in half Wired: Live action fruit ninja @hexclad
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I do wonder how much of a bloodbath legally its going to be because if one case determines that it's stolen work... Ooooo boy.
Generative AI does not qualify for copyright because it is not human made.
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Shaun Joy retweeted
As I manually type more code (Yes I am a dinosaur) and review my code using AI tools, I am finding how bad AI suggestions are from an architectural perspective. It behaves like a teenager, who when asked to clean the room simply pushes all the garbage under the bed. When I confront AI with those bad decisions it says "Oh yeah you are right....". I really don't understand how people are 100% trusting AI and committing all the code without reviewing.
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CEOs because regardless of whether they could easily do the job, they will never let that happen. And they are the ones in charge.
Name a job you’re 100% sure AI will never replace. You can’t.
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I admit, it's a gate for me in terms of coverage when I see it. There's too many games out there that I can pay attention to. But I will also say there have been scenarios where I missed the disclosure and the games turned out to be good. So yeah, I hate this new world
AI-generated art in indie games: Would it stop you from buying a game you otherwise liked? Yes / No / Depends how it's used Devs need to hear the honest answer.
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What's sad about this is that components of that corporate codebase is good. Great even. But it never got the time to get properly managed, has tons of tech debt, and tries to bend to customers who really don't care if their idea is absolutely rancid.
People act like AI invented bad code. Have you ever seen a corporate codebase?
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See, I wish I could say that's always a positive. But I can't tell you how much amount of my time is explaining to internal customers that no, your AI analysis of something was completely wrong because you didn't consider XY and Z, and how much time it's wasted.
Unpopular opinion: The biggest advantage of AI isn't that it makes developers faster. It's that it lets people who were never allowed into the room start building. That's a much bigger shift than most people realize.
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Lower barrier of entry is good if you can get them to understand what they are doing with that lower barrier. Sadly, what happens when you try to teach them what's wrong is that they immediately go back to the AI with the same mindset.
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The problem I'm having in the field right now is that there seemed to be an idea that you can make things faster. Which you can. But what you still need to do is take time to think things out and actually think about the design before you screw your own system.
My prediction for software engineering over the next 3 to 5 years. AI won't replace software engineers. It'll drive even greater demand for them. A team of 5 experienced engineers using AI will outperform a team of 20 pre-AI. Which will dramatically reduce the cost of building software. I think we'll see Jevons paradox in action. As something becomes cheaper and more efficient to produce, demand for it can increase dramatically. Thousands of software projects that previously weren't economically viable will become worth doing. The winners will be companies, big and small, that behave like Google, Amazon and 3M, with a culture of experimentation, a willingness to try lots of ideas and the discipline to kill their darlings. TL/DR: Smaller engineering teams, more innovation, more software products, and potentially more software engineers than ever. What do you think?
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I do think people thinking that software engineering is going away is madness considering the sheer chaos that AI can cause/the knowledge needed to get it back on track/design. I also think it's a lot more depressing for those who like to get hands deep into things.
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As someone who is forced to use it at work: there is expertise that is required to know valid inputs, design elements, structure, tests, and the engineering part of it. Also knowing exactly when the AI is wrong: when a given solution isn't correct as the AI made an assumption.
"You're against AI art, but what about coding?" I'm not a coder, but let me put it this way: If I was working with a coder and he used AI, I would be asking what I'm paying him for when I could do that myself. If pay for passion and expertise, I expect passion and expertise. Likewise if someone pays me for art, they will be getting my total professional attention, built on the foundation of decades of practice.
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There's also what I think will be a loss of creativity and innovation. Some of the best solutions have come from a lack of resources of knowledge/hands on deck/restrictions. Because it forced an engineer to think out how to get around them.
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On a side note: seeing the absolute bloodbath that's happening in the cyber security world that's happening scares the shit out of me. I don't know how AI developers didn't think that giving a tool that can systemically attack installations would be anything but catastrophic.
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It's tricky. I would argue that art and sound design, which inherently have artistic elements embedded, are most definitely. Coding is the harder one. I'm still convinced that AI has broken open source licenses with the code it's borrowed, but it's definitely more mechanical.
This quoted post is unavailable.
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I hate what AI has done to the software process, but it's also a work derective that I do not have a choice in right now. Even beyond that, there's fundamental differences of the different tasks of AI (is it replacing Creative elements) that don't make this hypocrisy.
People are upset with Epic over their AI push, yet they use AI for normal daily tasks themselves. The hypocrisy is insane. 🤡
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Honestly, this is a looney toons bit
कभी भी बंद रेलवे फाटक पार न करें। यह बहुत खतरनाक है। हमेशा अपनी सुरक्षा को प्राथमिकता दें।
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Honestly, this is cool.
For 28 years, 69-year-old Rick Taylor has gathered tickets from Cal Ripken Jr.’s 2,632-game streak spanning 1982–1998. Now only eight away, the retired salesman’s 16-box basement collection — each ticket labeled and shielded — ranks among baseball’s most notable. Taylor never anticipated reaching single digits, yet he feels confident about finishing. 🎥 The Associated Press
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