
🤖Gaming for 20+ years🤖 🔥Search Everything But Drama On Most Platforms🔥 🚀Founder Of SkillZ Gaming🚀 🔥Content Creator since 2015🔥 #EBD #PlayToEarn #Web3
Canada🦫
Joined February 2022
- Tweets2.5K
- Following270
- Followers238
- Likes1.4K
Pinned Tweet
Retirement, Savings. Gone, POOF!
Everyone thought this was going to be the best of the best for web3.
Look at everyone's airdrops some put in thousands of dollars, HOURS OF TIME.
Yet were treated like shit pretty much.
😂
Is Web3 DEAD YET?!🤣
#Web3 #gaming #MMORPG
Cambria (RSGP) is Live!
Trade RSGP on @opensea opensea.io/token/base/0x44b6…
CA: 0x44B63aF715D5ef02CC3646a6CE96875e11d69E85
💎🩸(Everything But Drama)🩸💎 retweeted
This is exactly what I was talking about in my post yesterday.
Over the past year, I've watched more and more people try to distance Web3 gaming from Play-to-Earn, as if the concept itself was the problem.
It wasn't.
Play-to-Earn was the value proposition that brought gamers in. The failure was in building sustainable economies around it.
Abandoning that value proposition instead of figuring out how to deliver it properly is a massive mistake.
We shouldn't be moving away from P2E. We should be building it better.
I can’t be certain, but I can’t help noticing that this impact scar in the asphalt at the crash site bears a striking resemblance to the shape of a Learjet’s wing and upturned wingtip.
The aircraft may have been traveling close to 700 mph when it struck the ground and disintegrated 🤔
📸 @MaxQHellcat
Heads-up: RHIABLO goes official at 01:30 UTC.
The beta seals at that moment and the game is down for about 30 minutes. Beta records are cleared; your Ember, companion, look come back with the wallet or Google account you linked.
Not linked yet? Do it now.
New Scape-Like MMORPG This Is Realm Of Crafts!
Hello, Good morning.
Is this thing on? Is anyone here?
Well figured, I'd announce we're back developing with Claude. Designing a MMORPG the way it should be. No pay-to-win. No expensive monthly memberships etc.
Day 1 LFG!💪
Web3 Gaming simplified in 2 acts.
and people we're literally betting huge on this project.
I knew from the very get go it was just another project that was gonna screw over the community.
Time and time again you see this shit happen over and over again...
💎🩸(Everything But Drama)🩸💎 retweeted
Season 1 opens in 48 hours⚔️
🪙 Token CA: Nov 3 · 16:00 UTC
🎮 Game live: Nov 3 · 17:00 UTC
Build your village, gather, raid dungeons and trade with players. Every hour you play turns into $TIM
Join the waitlist 👇
timberia.io/waitlist
Sad truth #Preach
Fuck Web3 gaming and TGEs.
Why am I even still holding this shit and showing “loyalty” to people who don’t give a fuck about me?
What’s the point of holding when Genesis probably won’t launch until 2027? By then, this coin will probably be worth zero anyway.
I don’t know, man.
Launching a token with zero utility at release just ain’t it.
Check out the new Young EBD album "Been Down, Been Low, Never Give Up!" distributed by @DistroKid and live on Spotify! open.spotify.com/album/0p74s…
#music #FYP
GMGM
Have you ever wondered what it would be like to ride off into the sunset but on a FLAMING horse?
Well look no further this is Whispering Scrolls a new Scape-Like MMORPG.
Currently in EARLY ACCESS, also has a planned release for steam! Controller supported as well!
Web3s cooked I don't really need to make an explanation about it. People are seeing it firsthand so. 💯
I’m honestly tired. This keeps happening again and again, and once more it’s turned into some kind of mess. You’ll write a post full of explanations and fluff, but you won’t answer the main questions about liquidity. You’ve said more than once that you’d have $1M ready for TGE, but in reality you don’t even have enough money to cover the cost of bug fixes, and you’re going to borrow it from investors. And that’s while you’ve got around $900K in revenue from fishing and $1M from the sale.
Then TGE fucking happens, and we see that $150K was added to the pool, and it looks like it was taken from genesis pool, u can check contract - 0xfeb8a535E5dD5B3C0dFC0B2f0043eCD57559024d
There’s $341K left for Genesis here, and the remaining $150K was used as follows:
~$90k went into the liquidity pool;
$10k went to a wallet in the market maker’s cluster (0xc796…);
~$50k is still sitting in 0xd1CB on Base.
Where’s the money, my dear friend? Please answer this main question. I truly love Cambria, but I can’t believe you traded a project with a future FDV in the hundreds of millions for a quick profit.
I want an explanation of why the project’s allocation is being distributed by Claude, and why you aren’t increasing the allocation but are instead cutting players and seasons just to fit into some imaginary percentage, and then saying it should have been expanded.
I honestly don’t understand why, after all of this, you come into Discord, maybe in the heat of the moment, and say nasty things to people who have dedicated so much time to the project.
I really don’t understand what you’ve been doing since Season 2, Benz. But I was in the game and supported the product. I liked it, I made around 100 posts mentioning the game, I built one of the top guilds in the project, and this is what we got in return.
I don’t know what else to add. My trust is gone. I honestly don’t trust you.
gmgm! some post TGE thoughts, been gathering feedback over the past day and talking to many of yall 1:1, figured I'd summarize some of the learnings.
on price action:
we dipped significantly below our starting price of $30m FDV. currently around $8M FDV with around ~26% floating. its hard for me to comment on price besides the fact that I of course think we're undervalued. nothing much though we can do here besides deliver on Genesis and our roadmap.
on the airdrop:
we ended up airdropping 16.25% of total supply to 46,718 wallets. another ~6% of total supply went to presale buyers. presale allocations from the feb 2026 sale were increased by 1.5x. another 1.25% funded RSGP incentives for CEX trading and DEX LP activity.
re. the airdrop, 26.6% of the 810M RSGP dropped was sold on DEX, 13.8% was transferred to other addresses, 3% of went back into LP positions, and 56.4% is still held. wallets that started selling within the first hour account for 56% of airdrop sells, within six hours 87%. the 500 biggest sellers account for 72%.
how the airdrop worked:
there were three buckets - season points (10% of supply), NFT holdings and renown (5%), and the public loot drop (1%).
for season points, there were eleven airdrop points seasons that the 10% had to be split between. two of these we'd explicitly promised a fixed allocation (Gold Rush S2 - 3%, First Landing - 1.5%). these ended up being significantly overweight, leaving only 5.5% to split between the remaining 9 seasons (theater of magic - 0.65%, Gold Rush S1 - 0.5%, dungeons - 0.5%, airdrop s1 (base) - 0.125%, airdrop s2 (blast pre-TGE) - 0.3%, airdrop s3 (blast post-TGE) - 0.3%, mando's christmas - 0.125%). within a season, tokens were split pro rata based on points earned in that season.
for NFT holdings, 3% of supply was a flat airdrop to NFTs held on the Aug 28th snapshot - 1.9% to Founders (depr), 0.9% to Cores (depr), and 0.2% to islands. 2% of supply went to Renown - a time-holding weighted composite of overall NFT holdings and loyalty.
the public loot drop, 1% was split to chests rolled. for this drop, anyone could claim, and the # of chests they got were based on their onchain history score (activity, holdings).
how season bucket splits (outside the fixed / promised allocations) were decided:
a combination of factors, including - effective fees paid ($), how early the season was, how many participants, subjective factors like impact on cambria growth, etc.
how the Airdrop Recipient Profile (ARP) score worked:
for each airdrop recipient, we calculated a score that affected how raw season points converted to actual token allocations. this only touched the points (10%) bucket - nfts, loot chests were not affected. this score ranged from 0.4 to 1.25 (1 by default).
what raises score: dozens of factors - NFTs held, first founder / loyalty status, net spend, engagement over time, seasons played, charters minted/held, presale participation, cosmetics held, creator scores, etc. etc.
what lowers score: player conduct signals (exploit abusing, cheating, botting, sybil activity, wash trading, referral group farming, etc). certain seasons where airdrop point distribution was curved (in an attempt to scale rewards not purely on $ risked and have the average player benefit) were subject to significant sybil activity to exploit this distribution. players who sybilled these seasons were penalized accordingly (but limited only to the points earned in those seasons).
nft selling patterns (scaling with share sold, not volume) were also analyzed and contributed to lower scores, as this was considered a factor indicating "farmer" vs "long term participant" skew. transfers between multiple wallets linked were ignored. this factor touched 1,792 accounts with a median cut of 25%. as a group, these players were still paid ~88% of raw, and many were actually above raw with higher starting scores. sales were considered against net buying - nfts held at time of snapshot lowers share sold - net buyers were up.
retroactive thoughts:
in retrospect, I think we made two mistakes.
1) we should have just increased the total % supply for the airdrop, from 16.25% to 20%. this would have fixed the imbalance between the fixed seasons with already-promised allocations (GR S2, first landing) and the rest. players most affected by this imbalance were the early Duel Arena players on Blast, and Gold Rush Season 3, whose allocation came in under expectations set (but not explicitly promised).
2) we should have just done the airdrop pro rata instead of using the ARP score. there's two conflicting arguments here:
A (pro ARP): the ARP score DID end up accurately identifying "farmers" / people that were going to just cash out and dump their tokens. the penalised bands sold 60% of their tokens, the capped band only 11%. out of the 25 largest sellers, 23 had a score below 1, and 23 were marked as players that were linked to a farm / sybil group. NFT holding DID also accurately predict token holding. NFT holders above a score of 1 held 72% of their airdrop, players that held and then sold most of their nfts held 50% of their airdrop, while points-only recipients held only 38%. players that ONLY held NFTs and never farmed airdrop points held an incredible 90%.
B (against ARP): the airdrop goals should not have been "calculate a distribution that scientifically predicts who will hold." given we ran an airdrop campaign, the implicit expectation of players is that they'd be rewarded tokens based on their points. everything that we "fixed" with the distribution (punishing sybils, cheating, exploits, botting, wash trading) was done retroactively instead of just straight up banning these players early on. what we ended up doing over the past few years was create an environment and community culture that harbored these players, with only sporadic enforcement of rules. thus, they have a rational counterpoint that 1) their continued engagement benefited us, 2) that many were forced to engage in these behaviors to remain competitive, 3) that they were not told ahead of time that this could be a consequence, and 4) getting "vibe-filtered" actually led to them selling it all in rage, instead of the other way around. ultimately, the ARP ended up not changing distribution much (~12% of the tokens shifted as a result of ARP) while creating unnecessary FUD, confusion, uncertainty, and division within the community.
we also made a timing mistake during launch. to run a final simulation test to ensure no reverts would impair distribution, we queued up / pre-signed a bunch of transactions in our multisig. because all signatures were present, a 3rd party (0x5AF5b3FB44B758c8d998fFeDAFd35a6D5b97E16A via 0x92E92dA7495daCbA7b088899255f3dCf2b41423D) was able to execute the 1st batch of presale distributions, accounting for around 3.5% of the supply.
moving forward:
at the current moment, i don't think dwelling on these issues too long is a good use of our time - we should be laser focused on shipping genesis and growing the protocol, any more time spent here is massively expensive in terms of opportunity cost. however, I do want to eventually revisit and correct the two biggest imbalances (duel arena / gold rush s3 weighting, and token allocation lost to ARP scores specifically due to nft selling) at some point in the future when there's more value to distribute. this will not be in additional tokens (it's too late for that, tokens are scaling units of value). but more in terms of adjusting for the value of the slashed tokens at time of TGE.
our community is something we pride ourselves on, and though the recent airdrop has strained and tested some of those connections, I have no doubt that we will weather this storm. crypto is ugly - there's no question about it - the financial incentives create extremely pvp scenarios sometimes. decisions that we are required to make daily touch assets that people care extremely deeply about, and being even slightly off from perfect can hurt a significant amount of people. we have our fair share of fuckups, so I am endlessly grateful for the continued grace that most of our holders continue to extend to us.
what's next:
our current priority will be continuing to ship - token utility / roadmap and the launch of genesis testnet -> mainnet. this is the only way we can demonstrate the value of the token and make the vision clear to a bigger segment of traders and market participants.
wish us luck!
New album hitting Spotify soon.
Be sure to check it out
Young EBD - Been Down, Been Low, Never Give Up!
distrokid.com/.../been-down-…
Would be appreciated if you could pre-save the album.
I got a lot in store for you guys this year and next!
#EBD #music #FYP
Ansem is down 90% from ATHs (490m - 45m)
Where’d the airdrops that were promised go?
Where’d the buy back and burns go?
$24 is the amount of revenue your Ansem launchpad has made in 3 days
You made roughly $13m from it, even more from side wallets
When will there be a clear explanation
Been saying it for years pretty much ever since I got into the crypto space.
Ronin is a shit chain. Still amazed how many people shill them I just don't get it. Glad more and more people are waking up though and seeing that it's not good over there at Ronin!
#Web3 #Crypto
it's funny watching ronin boss cuddle up to cambria after they used ronin on cambria cores [deprecated, they say], liquidity drained, didn't give us full game integration. funny watching ronin boss cuddle up to gaming projects on robinhood chain. funny watching ronin bosses humble brag about owning apple and tesla stock while their own project is down 99%.
hackers are straight up deleting blockchains LMAO
200M market cap -> 2k 😱
If only bigger blockchains could be hit. Which I'm sure will happen in time. Hate to be the guy that says it but crypto deserves this shit. Constant pump/dump tactics followed by scam after scam.
#Web3
This game by @GunzillaGames is slightly cooked.
You can't even express how you feel towards the game.
Check out the moderation log.
For the most part they just don't like the fact I speak the truth.
Mainnet launch was teased 2025. We pushing 2027 now @playoffthegrid 😂🤣






















