
Blood of the Dead is a good map. https://xitter.cf/t.co/10nFrrT2gy "Be strong enough to be gentle" pfp by @LeptailurusCerv (Not a gimmick or RP account)
Gandharva Ville, Sumeru
Joined January 2014
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If you guys see a random Ayaka talking about COD Zombies, Transformers, being old, and retro games, be not alarmed.
Ayaka retweeted
People say Zombies is only a Treyarch thing, but every COD studio has worked on Call of Duty Zombies in some capacity, even more recently.
I'm going to list everything each Non-Treyarch COD studio helped develop for COD Zombies. Some of this isn't 100% confirmed, because we don't always have the exact information on it, but a lot of it is confirmed or at least is heavily supported.
Infinity Ward:
- Infinite Warfare Zombies
- The Haunting in MWII DMZ
- Extinction (not Zombies but it's Zombies-adjacent)
Sledgehammer Games:
- World War II Zombies
- Likely assisted with Exo Zombies & Vanguard Zombies
- Took over development of MWZ post-launch
- Included a lot of Zombies content in Modern Warfare III's Multiplayer (Vortex maps, Ray Gun Game Mode, Hordepoint, etc)
High Moon Studios:
- Support studio on many Zombies games and maps (including BO4, BO6, BO7, MWZ, and potentially a few others)
- Officially credited for working on Classified, Alpha Omega, and Tag Der Toten
- Officially confirmed to have developed Totenreich in partnership with Treyarch, which means they likely made a lot of that map
Raven Software:
- Led development on Exo Zombies
- Cancelled Standalone Zombies game in 2011
- Call of Duty Online Zombies
- Warzone Haunting Events
- Assisted development on older Zombies titles such as Black Ops 1
- Supported development on MWZ
Beenox:
- Warzone "Rebirth of the Dead" Mode
- Supported development on MWZ
















































