Baptiste COLIN (@FallingNT0) header
Baptiste COLIN (@FallingNT0) profile picture

3D animator freelance and instructor Worked on: Strayed Lights, Murky Divers, Storebound.... ➡️ Contact me: [email protected]

France
Joined September 2013
Photo by Baptiste COLIN (@FallingNT0)Photo by Baptiste COLIN (@FallingNT0)Photo by Baptiste COLIN (@FallingNT0)Photo by Baptiste COLIN (@FallingNT0)Photo by Baptiste COLIN (@FallingNT0)Photo by Baptiste COLIN (@FallingNT0)Photo by Baptiste COLIN (@FallingNT0)Photo by Baptiste COLIN (@FallingNT0)Photo by Baptiste COLIN (@FallingNT0)Photo by Baptiste COLIN (@FallingNT0)
Baptiste COLIN retweeted
I also got sick of opening photoshop to create dials. so here is artofpilgrim.github.io/Dials… where you can create your own. Save presets. Export as png/svg. have fun
no more having to open photoshop to create alpha textures from photos artofpilgrim.github.io/level… same process i use in photoshop: Black and White adjustment + levels but now in the browser
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Baptiste COLIN retweeted
no more having to open photoshop to create alpha textures from photos artofpilgrim.github.io/level… same process i use in photoshop: Black and White adjustment + levels but now in the browser
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pretty wild how i could animate fairly realistic armored combat with homemade action figures and hollywood still can’t figure it out with an infinite budget
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We are looking for a Senior/Lead Animator to join our team and bring exciting new projects to life! As part of our growing studio, you’ll have the opportunity to work on high-quality projects alongside a passionate and experienced team.
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Baptiste COLIN retweeted
❗Portfolio Update❗ Hi! I'm hyunjun. I'm a 3D Game Animator currently open for new opportunities (Full-time / Freelance / Contract). If you find my work appealing, feel free to DM me or email me! [email protected] #Maya #3dsmax #3danimations
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Don’t give up, someone loves your game. Don’t give up, someone loves your game. Don’t give up, someone loves your game. Don’t give up, someone loves your game. Don’t give up, someone loves your game. Don’t give up, someone loves your game.
Don’t give up, someone loves your game. Don’t give up, someone loves your game. Don’t give up, someone loves your game. Don’t give up, someone loves your game. Don’t give up, someone loves your game. Don’t give up, someone loves your game.
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Baptiste COLIN retweeted
Hey guys, here's my updated reel for 2026. As many of you know, I got laid off from behaviour interactive and am looking for a full-time position! I really want to thank @ikhandle for helping me edit this reel up. Again, I really appreciate all the support you guys are throwing at me. It's very overwhelming for me 😭 I know other people won't get the same treatment as me, so I really appreciate all this. ♥️
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Baptiste COLIN retweeted
Don’t underestimate the power of solid animation loops. Easy to tackle and teaches you so much. Sometimes more than some crazy big shot. DM me if you want to push your skills. #animation #animator #basketball
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ANIME PHYSICS IN BLENDER After years of R&D, we're finally releasing our custom-built physics solution for Blender! Introducing: Goo Physics Goo Physics brings bouncy, floppy, and gooey stylized bone simulation to your rigs with a single click of a button. Available now at ➡️ dillongoostudios.com/add-ons
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Baptiste COLIN retweeted
shoulder bag inventory concept animation. Heavily inspired by Gloomwood @TafferKing451 (pls make winter season as an option) Models and rig : @kavotavo_1 16:9 version - youtube.com/watch?v=Cz-9RHgo… #blender3d #lowpoly #fps #animation #3d
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Baptiste COLIN retweeted
Dynamic Hornet - A FREE #Blender Rig After months it's finally out, jam-packed with helpful features that will hopefully aid you with animation! Easy cloak Free-form Eyes Outline and Shading Styles Pose Library and MORE! ❗️Link is in my Bio❗️ #b3d #Silksong #geometrynodes
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Baptiste COLIN retweeted
you really only need ~10 or so hand poses to get you through 90% of situations. this is one of them for sure teapawt.org/michaelCuevas27/status…
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Baptiste COLIN retweeted
Love the animation tests from animator Benoit Bargeton for Intermarche commercial Mal-Aime. Animator: Benoit Bargeton Source: linkedin.com/feed/update/urn… #characteranimation #behindthescenes #animationtest #intermarche #keyframes
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Baptiste COLIN retweeted
This literally fixes weight shifts in your character animations DM me if you want to upgrade your animation skills.
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Finished Rey’s eye-tracking system a few days ago! Now she can look at nearby interactions, and NPCs can look at Rey too! 👁️👁️
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Baptiste COLIN retweeted
This animation is all handkeyed and bone-driven, so it would work in a game engine Honestly the strap on the mask was harder to animate than the hair lol
Hair animation practice
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Baptiste COLIN retweeted
Are you a professional Blender 3D Generalist with a passion for Minecraft? If you're ready to push the boundaries of the Minecraft style, we want you on our team! send your portfolio to [email protected] 📩
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Baptiste COLIN retweeted
Obstacle Avoidance System on UE5 #ue5 #devlog
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Baptiste COLIN retweeted
In animation, moving the arm without shoulder engagement can make it look disconnected or "broken," lacking natural flow. Adding shoulder movement supports the arm, creating a more believable, anatomical motion that reflects how bodies move in real life.
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Can I just live in my game?
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