Social media account for Game Studies, Culture, Play, and Pedagogy at SWPACA WE'VE MOVED TO BLUESKY

Joined August 2015
Hi #GSCPP! Check out a list of all our area panels and social events here: docs.google.com/spreadsheets… #SWPACA23
1
138
Nevermind-- the title is "Better Together: Empathy in Game Play"
Bill Carroll now presents "Who Cares? The Limits of Empathy in Single-Player Games" #GSCPP #SWPACA23
2
121
Bill Carroll now presents "Who Cares? The Limits of Empathy in Single-Player Games" #GSCPP #SWPACA23
1
1
177
Laijana Braun presents “I Am Valorant” – “Valorant” as an Entelechy." #GSCPP #SWPACA23
2
64
"I Am Valorant” – “Valorant” as an Entelechy" presented by @funzy1968 #gscpp #SWPACA23
1
79
Andrew Kissel kicks off the last panel of the day with "Moral Narratives in Virtual Worlds" #GSCPP #SWPACA23
1
47
Next up, @seansmithcsulb presents “Pinball Wizards and Losers: Pleasure Piers, Pinball Parlors, and Prejudice” #GSCPP #SWPACA23
2
65
James Fleury now presents, "“F--- the Oscars!”: Josef Fares, Video Game Authorship, and Legitimacy" #GSCPP #SWPACA23
2
69
.@Ludology presents "“I’d Buy That for a Dollar!”: Consumptive Dystopia in the Mid-Career Games of Eugene Jarvis" with a slightly altered title. #GSCPP #SWPACA23
2
88
To wrap up this panel, Stephanie Hohn presents “From Walden to Wallydocking: The History and Self-Conception of Vehicle Dwelling” #GSCPP #SWPACA23
2
61
Next up, Matthew Tuozzo presents “Applying Decolonizing Methodologies to TTRPG Ruleset Creation” #GSCPP #SWPACA23
1
48
To start off our next panel, @ToskaKoshka presents “Designing Grief, Playing Grief: Lessons from Using Loss and Grief as a UX Framework”
1
1
1
529
Next, @michaelslore will present “Design Thinking and Making-Do: A Rasquechismo Approach to Game Design” #GSCPP #SWPACA23
4
79
To round out this panel, @jefflawlercsulb presents “Electronic Segregation: Fear and Loathing in Los Angeles” #GSCPP #SWPACA23
2
59
Now @LiaSchuermann will present “We Can Be the Main Characters of Our Stories: Chicano Representation in “Life is Strange 2”” #GSCPP #SWPACA23
3
74
Next, @mirekstolee presents “Evaluating Eurogame Re-Skinning as a Decolonization Technique” #GSCPP #SWPACA23
3
45
Yasheng She presents “Designing the Global Body: Japan’s Postwar Modernity in “Death Stranding.”” #GSCPP #SWPACA23
4
69
Rounding out this panel, Kevin Moberly presents "“There and Back Again”: Premodern Past as High-Tech Future in “Assassin’s Creed”" #GSCPP #SWPACA23
2
62
Jason Thompson presents “What’s a Girl to Do?”: Historical and Pedagogical Resistance in WWII Video Games # GSCPP #SWPACA23 #GSCPP
1
55