Replying to @turboxray @yoshinokentarou
And better music; even the SNES version can't beat the original NES version
A Super CD-ROM game with TIS music arranged soundtrack could make it stand out
Replying to @turboxray @yoshinokentarou
I imagine it: since it's a tile animation to mimic parallax, the only way to make it smooth (without using black magic like you) , which is increasing the amount of animation thats going to tax the ROM size. It's legit, and they could be launched an enhanced port to super cd rom as you said.
Nice see it running this way, better now than never.
Pyron retweeted
PCエンジン版『忍者龍剣伝』に、背景強化&新機能を追加する凄いハックロムが登場!!
本作は、11ステージの背景に多重スクロールを追加。遠景がゆっくりと流れることで、奥行きのある映像表現を実現している。
さらに、全22ステージ区間を選べるステージセレクトや、ダメージを無効化する練習オプションも搭載。
romhacking.net/hacks/10217/
子供の頃にPCエンジン版『忍者龍剣伝』をプレイして、「背景の動きがちょっとぎこちないな……」と感じていた電脳中年の皆さんは、当時との違いを確かめてみると良いぞッッ!!
Pyron retweeted
Prehistoric Isle in 1930 for Mega Drive / SEGA Genesis - First video with playable test
patreon.com/mauroxavier/post…
Replying to @MXRetroDev
Esse era um que estava na minha lista para fazer depois do parodius, eu amo esse jogo. Menos um trampo para fazer, poe carinho nesse, vou te cobrar.
Replying to @7W1qtgFUOWzsfjq
Claro que sim, espero que com os contatos no Japão você alcance meios de distribuir oficialmente.
Replying to @ZoLRaKLeUGiM @ArcadePatches
I'm finishing the Falcon edition; stay tuned
Pyron retweeted
Elfmania for Amiga (Terramarque/1994).
This game pulls 32-color/parallax on Amiga 500, a rare feat, looks gorgeous (most A500 games are in 16-color mode + injected copper colors compensating).
But this costs everything else, as character frame data is 10% of Street Fighter 2, according to analysis by RetroRic. I dislike it, despite how much of an Amiga enthusiast I am.
Bottom line: on A500 you can have top tech wizardry at the cost of most of your game, or you can tone down and have a more playable result. That's why A1200 is a homebrew favorite: with some love you can actually have room for both gameplay AND looks (on A500 too tbh, but it takes so long that risks stalling a project).
Replying to @7W1qtgFUOWzsfjq
Ansioso para jogar. Vai ter cópia física ou será distribuído digitalmente?
Pyron retweeted
メルヘンメイズのPCEモードを殆ど紹介してなかったのでダイジェスト動画でも。といっても殆どPCEと同じ🙄
CPUに余裕があったのでちょっと手を入れたらちょっと重くなった、ちょっとね。
ようやくMEGA EVERDRIVE PROが来たので今度の休みにでも実機テストが出来そうです。
Pyron retweeted
Very proud to open for the legendary @yuzokoshiro at @warpzone_fest
Japan Game Festival 2 @villedelyon
this 21st of november
(With great guest @Blog2geeks1 on stage)
Tickets for the show still available !
(See 1st comment)
Pure YM2612 madness !
All supervised by @RetroPoloTV
🤖 Made with AI
Replying to @tbc19822
Na verdade a esse vídeo é velho, ele está fazendo o re-upload com propaganda de alguma coisa ou outra na frente
Replying to @MXRetroDev
O som ficou bem legal também e as vozes de boa qualidade. Parabéns, Mauro.
Pyron retweeted
Into the Darkness – SEGA Mega Drive / Genesis
A new gameplay test of my first-person raycasting game, inspired by Heretic and Hexen!
Still a work in progress, with plenty of bugs and features yet to be implemented. I'm focusing on performance for now, but there's much more to come!
youtu.be/yJEXleTCaYE
#SGDK #MegaDrive #SEGAGenesis
Pyron retweeted
There's a crisis in the world of #MetalMack and Professor Photon isn't taking it well! 😱❗️
Back Metal Mack on Kickstarter here: 👇
kickstarter.com/projects/bit…
#PixelArt #MegaDrive #SegaGenesis #NeoGeo #AES #Steam #RetroGaming #IndieGame #IndieDev #RetroGames
Replying to @tbc19822
Tá ficando top, esse estou animado com os updates.
Parabéns @ReySilveira28 pelo trampo no cenário








