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Hello, everybody!
We're currently looking for passion-driven texture art*sts and an*m*tors (with extra skills in model rigging) to assist in development of this passion-driven project!
If you'd like to help, feel free to reach out to any notable team member with your portfolio!
Hello, everyone!
Work on 1.7 still continues, and we wanted to give you a little something in the meantime to tide you all over.
The team still stands on a pretty strict "no fanmade skins" policy, but we felt that with Orga, a unique exception could be made, to utilize his absorption abilities and make him sort of the Kirby of the game.
Wanted to give you a look at the redone Monster Island day and night, thanks to @AtomicN30
Godzilla: Save the Earth MELEE retweeted
Hey, you!! Do you want to help us develop Save the Earth Melee?? Come on over and help us out! It's always fun to have more passion-driven hands help us here!
At last, the last of the original demo characters have been visually overhauled! It's good ol' SpaceG!
Thank you @AtomicN30 for this amazing texture!
We've got a model and texture reveal that was long time coming for everyone.
Thank you to @AtomicN30 for spending the last couple weeks on this texture. It came out fantastic!
And with this reveal, we also have the announcement that the bundle limit file sizes for STEM has been effectively quadrupled from 2,130kb to 8,504kb!
While won't be using all of that space, we do want to take advantage of it where needed, and who deserves more than Dessy!
Finishing off the mechs, it's Chad Chaduar, with a lovely model and texture update!
Thank you so much to @AtomicN30 for getting this guy's texture out. He's fantastic!
And we continue to kick off the assets replacing with Kiryu! Brand spanking new overhauled UVs topped with a gorgeous texture by @AtomicN30
PS2 vs STEO vs STEM
(couldn't quite rip the PS2 model in full for this comparison, hence the lack of eyes and teeth)














































