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Ich bin die Person, die nichts von deiner Mutti will. | [email protected]

World Wilde Web (WWW)
Joined July 2011
Photo by Grunttanamo (@Grunttanamo)Photo by Grunttanamo (@Grunttanamo)Photo by Grunttanamo (@Grunttanamo)Photo by Grunttanamo (@Grunttanamo)Photo by Grunttanamo (@Grunttanamo)Photo by Grunttanamo (@Grunttanamo)Photo by Grunttanamo (@Grunttanamo)Photo by Grunttanamo (@Grunttanamo)Photo by Grunttanamo (@Grunttanamo)Photo by Grunttanamo (@Grunttanamo)
Imagine: Du spendest deinen Körper um dann von der Hölle aus zu sehen, dass du für Sex Darstellungen missbraucht wurdest. 😂
Hey @grok, Were these two a couple who died and donated their bodies to science, or just two different people science turned into a flesh Lego?
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Silent Hillf f kam vor genau einem Jahr raus und wie damals gehen wieder „Meinungen“ rum das f kein richtiges Silent Hill ist. Wie damals auch schon: Ihr habt keine Ahnung. Das ist das selbe, wie wenn man behauptet Resident Evil ist kein RE mehr, wenn keine Zombies dabei sind.
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Working in the gaming Industry is like playing a real life survival game. lfmao
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„Hallo ich bin ein Künstler, wir zerstören uns seit Jahren selbst alles, sind definitiv viel zu viele, haben sehr oft keine eigene Handschrift, aber Ki ist das, was uns kaputt macht und ablöst.“ Ihr seid einfach dumme Lutscher, die nicht Checken das ihr selbst das Problem seid.
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Das ist komplett KI gemacht. Geisteskrank.
This quoted post is unavailable.
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CryZENx macht OoT in UE und viele fanden es scheiße, weils zu Realistisch aussieht. Nintendo macht es, die Leute gehen Steil weil es so geil aussieht. Solche Menschen sind Kernbehindert. Ernsthaft. Bei nem fan Scheiße, aber wenns Offiziell ist, dann geil. Lfmao
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Genau solche Posts sind der Grund, wieso Leute erst recht schauen, einfach um zu triggern. Witzig das es bis heute so viele nicht Checken.
Btw kurzer Reminder dass das schauen der Harry Potter Serie automatisch Transmenschen schadet. Stellt nicht Noatalgie über die Rechte von Transmenschen. JK Rowling nutzt ihr Geld aktiv gegen Transrechte.
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Ich will nur kurz Folgendes loswerden: Boys Love und Dark Romance haben je teils wirklich abartige Inhalte. Wenn aber ein typ ein bisschen Ecchi schaut oder mal nen Yuri, dann wird er verurteilt wie ein Sexualstraftäter, obwohl der Inhalt 99x Harmloser ist. Lol
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So. Ich hab nun auch DLSS 5 getestet und muss ganz klar sagen: Es ist gottlos geil. Die gezeigten Beispiele, die extrem nach AI aussehen sind schlimm, ja. Aber mit dem aktuellen Com-Build kann man Intensität einstellen und dann sieht das einfach nur extrem geil aus.
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This year we're celebrating 30 years of Story of Seasons. As a small treat, we've prepared an early, in-progress look at the next installment in your favorite cozy game series. Thank you for all of the support, and stay tuned for more updates!
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Grunttanamo retweeted
UWU × EVANGELION is available now for a limited time! We are celebrating this special collaboration with our iconic Sparkling White Peach flavor, featuring Rei, Asuka and Mari, each with their own exclusive can design. Every order featuring EVANGELION cans includes a limited-edition art card, available only while supplies last. . . . #EVANGELION #REI #ASUKA #MARI
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Dafür wurde ich geblockt? Ich hab halt no joke NICHTS anderes geschrieben und hatte auch nicht vor noch mehr zu schreiben. lol @Vanikura_Chan
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„nachdem Jules MIR dumm geantwortet hat“ - Das kannst du dir einfach nicht ausdenken. Du stellst einfach eine Behauptung auf, dann kommt eine Reaktion mit „ey schau mal, lol“ und dann ist Jules das Problem? Peak comedy.
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Vor 15 Jahren waren viele auf X noch im Alter wo sie in die Windeln geschissen haben
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A NOTE FROM BETHESDA GAME STUDIOS We love making these worlds as much as you love playing in them. Today, we want to share what's next for Bethesda Game Studios and what you can expect from us in the years ahead. For forty years, we've built games that have entertained almost half a billion players. More than just games, these are worlds. Worlds for you to explore, shape, and make your own. Worlds we return to together. That's what's driving us forward. We're investing more deeply in the worlds players love, giving creators a bigger role in shaping their experiences, and bringing our teams closer together so we can get our games into your hands sooner, support them longer, and continue building them alongside you for decades to come. STARFIELD CONTINUES With over 17 million players logging almost a billion hours to date, Starfield remains an important part of our future. As we enter Year 3, we'll continue expanding the Settled Systems with new stories, targeted gameplay improvements, and additional updates, while preparing for the launch of new Starborn content next year. More than 40% of players already customize their experience through Creations, and we'll continue investing in creators and giving players new ways to make Starfield their own. CREATED BY PLAYERS We've believed from the beginning that our worlds belong not only to the people who make them, but also to the people who play them. That's why we've long provided players with the tools to create their own experiences, dating back to the Morrowind Construction Set. This year marked another major milestone for Creations with its expansion to Fallout 4, joining Skyrim and Starfield. We're proud to say Creators have already earned more than $10 million in royalties from their work. THE FUTURE OF FALLOUT Fallout is one of our biggest priorities today. Fallout 5 remains our long-range destination, and we have multiple Fallout projects in active development right now. Fallout 76 continues to be home to millions of players exploring Appalachia together. With nearly 70 free updates released to date, the journey is far from over. In fact, we have a major Fallout 76 expansion planned for next year: Raven Rock, a prequel story to Fallout 3. Fallout 4, the most award-winning game in the franchise, just celebrated its 10-year anniversary and recently passed over 35 million copies sold, continuing to attract a new audience every year. We also know many players want to revisit previous Fallout experiences. While we're not announcing any dates today, we have been working on remasters for both Fallout 3 and Fallout: New Vegas. Fallout Shelter continues to be the most popular way to experience Fallout on the go, with more than 250 million players. There’s more ahead for Fallout Shelter, including new Seasons. An unscripted Fallout Shelter television project is also in the works with our partners at Amazon Studios and Kilter Films. We'd like to congratulate Kilter Films and Amazon Studios on the 10 Emmy nominations for Fallout Season 2. Production on Season 3 is already underway. And while we won't host a traditional Fallout Day broadcast this year, we're already planning something special for Fallout's 30th anniversary in 2027, when Fallout Day will be celebrated live in Washington, D.C. STUDIO COLLABORATION The wasteland continues to expand as we team up once again with our longtime friends at Obsidian Entertainment. We're happy to confirm they're working with us on a new Fallout project. We'll have more to share in the future. We're also bringing our teams closer together across Bethesda. ZeniMax Online Studios will partner closely with Bethesda Game Studios on The Elder Scrolls franchise, while continuing to deliver incredible new experiences for The Elder Scrolls Online. Season One: Return of the Thieves Guild recently launched, and the team has more planned for the future. By aligning more directly across the franchise, we can create even better experiences for players. Bringing our teams closer together is helping us build a stronger foundation for everything we create next. THE ELDER SCROLLS AND BEYOND That foundation extends beyond our teams to the technology, tools, and systems that will power the next generation of Bethesda RPGs. Our teams are now developing The Elder Scrolls VI and Fallout 5 on Creation Engine 3, a shared technology platform we've been building since Starfield's launch. It allows our teams to support multiple projects simultaneously with new tools, rendering, and systems that define our games. Fallout 5 is currently in preproduction. The Elder Scrolls VI is our primary development focus today, with the majority of our team currently working on the next chapter of the franchise. With over 65 million copies sold, players are still exploring Skyrim 15 years later, but we know it’s been a very long wait for the sequel. The next chapter is on the way. We’re where we planned to be, loving how it looks, and playing it every day. THE ROAD AHEAD Across Bethesda Game Studios, we're building for the future of Fallout, The Elder Scrolls, and Starfield. We're investing in our technology, bringing teams closer together, supporting our live games, expanding into new forms of entertainment, and developing the next generation of Bethesda RPGs. We couldn’t be more excited for what’s ahead and wanted to share as much as we could today. We can’t thank you enough for all you’ve given to us and these worlds. And we can’t wait to continue them together. –Bethesda Game Studios
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Ich calle folgendes: Zelda: Ocarina of Time ist kein Remake, sondern Zelda OoT vom 3D in nochmal aufgewärmt mit schönerer Graka, etc (also ein Hybrid) - genauso wie das Starfox „Remake“, was offensichtlich auch die 3DS Version in noch hübscher ist. #ZeldaOoT
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The Legend of Zelda: Ocarina of Time will be reborn on Nintendo Switch 2 in 2026. #NintendoDirect
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Hurensöhne und MS sowie alle anderen Entwickler/Publisher die es nicht geschissen bekommen bzw es ihnen einfach egal ist etwas gegen Scalper zu tun.
Halo: Campaign Evolved's $200 Collector's Edition sold out within hours and is already being resold for over $700 Scalpers snapped up stock across multiple platforms, leaving fans empty-handed
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VTuber die 30 Debuts/Redebuts pro Jahr machen und das immer als „Namen | Redebut“ claimen, kann ich beim besten willen nicht ernst nehmen.
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