
Publishing @hellogames. @SpecialEffect Ambassador.
London, England
Joined April 2015
- Tweets3.8K
- Following851
- Followers1.5K
- Likes4.6K
Tim Woodley retweeted
WE ARE HIRING PLAYERS - QA TESTERS
Want to break into the games industry?
We noticed that our community testers were on average reporting higher quality more specific bugs than our outsourced QA teams.
We have for years required applicants for all roles submit their Steam recently played when applying to @BULKHEAD, contraversial 'apparently'... but we just want people who give a shit about what they do.. call it passion, call it drive, call it obsession.. whatever you want..
The games industry has been pretty weak for the last 6 or 7 years, but it's getting good again.. If you're interested in working in an industry where you get to make something that people play, be part of a team, and work on something you care about, apply for this.
It's an entry level role, you must be in the UK, and it's hard work.. But if you want a way in? Here's an opportunity, we don't care if you're experienced or not.. just that you care.
Please retweet and help get this in front of someone who might make a life changing decision and join a pretty cool industry as it turns a corner again.
careers.bulkhead.com/jobs/85…
Tim Woodley retweeted
The nominees for Still Playing PC & Console are...
🔫 Apex Legends
🪂 Fortnite
💵 GTA Online
🪲 HELLDIVERS 2
💼 HITMAN World of Assassination
⛏️ Minecraft
🚀 No Man's Sky
👹 Palworld
🗡️ The Elder Scrolls Online
🤖 Warframe
🧙🏻 World of Warcraft
🪖 Call of Duty: Warzone
Cast your vote at goldenjoysticks.com
Voting closes on Friday 23 October
#GoldenJoystickAwards
No Man's Sky Is Coming To iOS, And It's Looking Utterly Extraordinary kotaku.com/no-mans-sky-ios-m…
Tim Woodley retweeted
Best emoji description 😂
iOS Deep Dive
🪐NMS on iPhone + iPad!
👉Rebuilt for Touch
🎮Controller Support
🖱️Mouse + Keys Support
😮iPhone 11 and up
💰10 Years of Updates
🕵️♀️4GB Download
🚽Play Anywhere
🌍The Whole Game
🪄Metal FX
🖥️M class support
😍Console Graphics
🦸Free to Try
apps.apple.com/app/id1615755…
No Man's Sky iOS Deep Dive
Built from the ground up for touch controls! Remarkable battery life and thermodynamics. On iPhone 11 and above, and just under 4GB Releasing on October 28. Pre-order from the Apple App Store today.
Apple announces ‘Indie Games Week’ with seven new, upcoming launches 9to5mac.com/2026/10/12/apple… by @iryantldr
Tim Woodley retweeted
Hello Games is bringing "No Man's Sky" to iOS and iPadOS, with preorders for the mobile version starting ahead of its October 28 release date. By @MalcolmOwen
appleinsider.com/articles/26…
Tim Woodley retweeted
iOS Deep Dive
🪐NMS on iPhone + iPad!
👉Rebuilt for Touch
🎮Controller Support
🖱️Mouse + Keys Support
😮iPhone 11 and up
💰10 Years of Updates
🕵️♀️4GB Download
🚽Play Anywhere
🌍The Whole Game
🪄Metal FX
🖥️M class support
😍Console Graphics
🦸Free to Try
apps.apple.com/app/id1615755…
No Man's Sky iOS Deep Dive
Built from the ground up for touch controls! Remarkable battery life and thermodynamics. On iPhone 11 and above, and just under 4GB Releasing on October 28. Pre-order from the Apple App Store today.
Tim Woodley retweeted
STILL PLAYING!!!! 😍
VOTE VOTE VOTE!!!!
The nominees for Still Playing PC & Console are...
🔫 Apex Legends
🪂 Fortnite
💵 GTA Online
🪲 HELLDIVERS 2
💼 HITMAN World of Assassination
⛏️ Minecraft
🚀 No Man's Sky
👹 Palworld
🗡️ The Elder Scrolls Online
🤖 Warframe
🧙🏻 World of Warcraft
🪖 Call of Duty: Warzone
Cast your vote at goldenjoysticks.com
Voting closes on Friday 23 October
#GoldenJoystickAwards
Tim Woodley retweeted
So how does foveated rendering work on PCVR with eye tracking?
It uses Variable Rate Shading (VRS). In the shot the inner black circle is full rez and the two outer rings are half and quarter Rez - the centre tracks where you are looking at! A simple technique to save GPU time!
Tim Woodley retweeted
New build pushed to experimental PC with PC support for Steam Frame and eye tracked foveated rendering 😍😍😍
steamcommunity.com/app/27585…

























