Horror Game Developer... i think. Currently making 『THE EXIT FROM THE NIGHT POOL』

Joined October 2025
Finally finished my enemy concept, Lunacid/Kingsfield style
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goal!
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I finished the bad ending screen for my game. #Godot #HorrorGame #IndieHorror
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game gif caption
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the Nophenia demo is out ! please check out these beautiful environments, I had a lot of fun making music for this
i released a very short demo of nophenia today (4 areas) ! feel free to leave feedback , if any:> and please share any pictures ull take too , id love to see everyones journeys !!! #indiedev #wolftwt #liminalslop
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average november 3:30 pm
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I've finally reached the part of the game with horror elements; for now, I think sinister things will work. #Godot #IndieDev #HorrorGame #devlog
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What an beautiful day! (For now...) #indiegame #IndieGameDev #indiedev #indiedeveloper #HorrorGames
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Just finished implementing water purification and a new time-based audio system in my horror game #Godot #IndieDev #HorrorGame #devlog
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Building a light switch and flicker system in Godot Handles dynamic intensity, fake light meshes, and sound may be useful for underwater illumination moments, i think. #GodotEngine #IndieDev #GameDev #HorrorDev
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Still progressing... The game is a playable loop that lasts 40 days, and until I've completed day 1, I won't be able to do anything fun... #IndieDev #HorrorGame #GodotEngine
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『ワンダと巨像』発売20周年を祝して 上田文人氏のサイン入りPS2パッケージを 1名様にプレゼント @denfaminicogame をフォロー&本投稿をリポストで応募完了 ▼上田氏のインタビューのほか、コンセプトアートをまとめた20周年特設サイト公開中 news.denfaminicogamer.jp/sha…
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the first dream
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“Are you seriously making a chlorine-tablet-throwing simulator… but with horror elements?” Yes… sadly… #IndieDev #HorrorGame #GodotEngine
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vertex coloring test
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making an industrial art piece.
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I’ve added a blink system like in Amnesia and Amnesia, SCP: Containment Breach! They now vanish when you blink, look away, or get too close… which is cool until you test it at 2AM 😭 #IndieDev #HorrorGame #GodotEngine
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waiting …
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