Joined May 2020
Awesome combination of Stable Diffusion & DeepBump 🔥
DT2DB Bridge - Free Addon Out Now! Create PBR materials using AI. You need Dream Textures (@CarsonKatri ) and DeepBump (@Hugo_Tini) addon installed for it as it acts as a bridge between them. Get it here: gum.co/dt2db @anselemnkoro @ymt3d @MatterCg @80Level #b3d #ai
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A really cool video from BoroCG @borodante on adding details to photogrammetry scans with #DeepBump youtube.com/watch?v=42ZXU-B6…
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Testing #GodotEngine 4.0 global illumination (with SDFGI + SSIL + SSAO), looking great for a realtime GI !
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Some minor #DeepBump updates recently. Some artifacts fixes & easier install ! github.com/HugoTini/DeepBump #b3d
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With #DeepBump + this small extra add-on, it's possible to generate displacement from single pictures. Check hugotini.github.io/normalhei… for more info. #b3d #ML
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Working on depth-from-gradient algo to generate displacement from #DeepBump's normal maps. Left is base mesh & texture, right is the generated displacement. #b3d
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A quick lava shader from a photo with #DeepBump : #b3d #ML
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I've experimented with machine learning normal map generation & ended up making a Blender add-on. Check the blog post about DeepBump for more info : hugotini.github.io/deepbump #b3d