Kelvin #braaaaaaaaainzzzzzzz retweeted
hi things
#deadlock
An alternate, slightly more damage focus version of this build
- green spike is enchanters, boots, healing booster (in order of prio? Unsure)
-mystic burst/tankbuster subs out torment pulse or alc fire (maybe surge of power on nade if you don’t care as much about damage)
-mystic reverb in place of DK
-spirit burn… somewhere
-no more healing nova if it’s not a support build
Disheveled Kelvin Guy couldn’t afford a Halloween Costume this year (rents not cheap!) happy November
Hey! Are you also a drunken asshole who cannot aim your beam for the life of you? Wanna still do damage while farting some heals on your teammates?Try out this build: 950036; IceColdExplorer’s Microwaved Bean Burritos
A NEW WAY TO BEAM (build ID 942511)
Partially inspired by my Tank Kelvin pre city never sleep patch and TANK GRAVES, deal damage while also being an unkillable monster! Abuse Radiant Regen for the next 3 days before they nerf it into the ground!
Kelvin is THE premier spirit support if you’re going support pick up this item (you can still buy rescue beam too, it’s an anti pick item)
Kelvin #braaaaaaaaainzzzzzzz retweeted
hm........................................................................ ???
Some changes I’d make to this build now:
Get rid of radiant (it’s bad now)
Spirit Spike consists of extra spirit, extra charge, mystic vuln, mystic slow?
Green Spike consists of heal booster, either heal bane or spirit lifesteal, boots
Prio on juggernaut over plated
Improve prio on infuser to after escalating?
Tank buster/Torment Pulse/Surge of Power (on nade? Makes the self healing slightly stronger + move speed? Helps with tanking?)


















