
Wicked Pen writer, Nu Romantic, cruising the cosmos w/ my ephemeral chicanery No DMs #WhiteCollar #Bridgerton #Lucifer #Farscape #TVD #SGAtlantis #DS9 #LostGirl
Ethereally here...
Joined October 2014
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Pinned Tweet
The typo on my first tweet, pinned no less, was driving me bonkers. 😜 Fixed and feeling better now. 😁
Always flattering to be someone's inspiration.
I've been *lucky enough to inspire several wonderful poet/writers to pen in my honor.
Replying to @Icingdeathe
Always flattering to be someone's inspiration.
I've been luck enough to inspire several wonderful poet/writers to pen in my honor. Three of which remain on my timeline or banner, so thank you Ben H., Sebastian N., Mark A. M.
Lovely & appreciated sentiments, all. Reciprocated.
Exactly.
In the same way so many #Republicans who were #immigrants or children of immigrants now think they somehow taint American blood & should be denied entry or deported. Just another example. There are too many to list.
usconstitution.net/trump-off…
#GOPHypocrisy #lindseygraham
The #Amalgaverse mission continues...
Second Mission: The Delivery (Part 1.2) - "Sending the Puddle Jumper" #Amalgaverse
You’re sending the puddle jumper. You’ll need a pilot and someone who can bypass and shut down the cruiser’s anti-abduction shroud so that everyone can beam back and spare the jumper a fully loaded return trip.
Who are you sending?
A) Sheppard and McKay
B) O’Neill and Carter
C) Sheppard and Thor
D) O’Neill and Data
Choose!
Check below for our Previously On recap - or click through the quote tweets for every stage of our adventure to date. And TURN ON NOTIFICATIONS so that you don't miss a step on this mission!
Michael Shanks Interviews Jonathan Glassner, Co-Creator, Stargate SG-1, is now available outside of Patreon! In this episode, Michael and David welcome their first guest, Stargate SG-1's Co-Creator and Executive Producer!
youtu.be/SXTadcK6wJE
#SaveStargate
Tillis on Patriot Missiles: I want to know who in the government is saying no to those transfers. This is not even taking it from our inventories. This is allowing it to be transferred from other European nations. Whoever that person is has the blood on their hands every bit as much as Vladimir Putin.
Gullibility is a #MAGA prerequisite but how stupid do #Republicans think the rest of us are?
Sadly, that's rhetorical.
A new #Amalgaverse mission begins...
Captain’s Log – Stardate Unknown
Our first mission in this universe put a crew drawn from different realities to the test, and they acquitted themselves well, frankly better than I had any right to expect of people who were strangers to one another weeks ago. And we came away with more than we bargained for – a clue left by the entity we encountered on that derelict freighter, the signature of its own crossing into this reality. It is one small piece of a much larger pattern that may one day show us the way home. We intend to find the rest.
The hum of the warp core fades as the Enterprise-D drops out of warp, and Ops brings up the three contacts still outstanding from your arrival in this sector:
CONTACT ONE – A scrambled tight-beam transmission intercepted by the communications array, passing through this sector on an encrypted Ferengi commercial channel. Ops has partially decoded the manifest: a shadow auction for Artifact Omicron-8, provenance heavily redacted. Its appended energy signature matches no commercial technology on record. It reads, partially and imperfectly, like an illicit subspace weapon outlawed under the Khitomer Accords. (The Heist)
CONTACT TWO – Starfleet priority channel, addressed directly to Captain Kirk. Locate and extract Harven Zax, a dangerous intelligence broker, currently aboard a disabled Vespian cruiser at coordinates 188 mark 44, and deliver him to a rendezvous point at the edge of the Expanse within sixty hours. He is wanted, arguably, dead or alive, by three different groups: the Romulans, the Orion Syndicate, and a Klingon Great House. (The Delivery)
CONTACT THREE – A lateral sensor sweep reports a complete absence of subspace comm traffic from Kirin Outpost Gamma-3, a Federation research installation on the Expanse’s rim. Gamma-3 has a crew of twenty-three and files automated status reports every four hours. The last confirmed report is seventy-five hours old. The station’s emergency beacon is not active. There is no debris field. Simply… silence. (The Fracture)
Three crises. One ship. No backup.
You must decide where we set course next.
What say you?
Choose!
And cue our Opening Theme…
Remember when we had 24/7 news & memes that #Biden was too old at 81 to be #President?
#Trump will be 81 next June & the #GOP thinks he should run again in 2028 when he can't even find the car at 80.
My mother-in-law had #dementia. Sure seems Donald does too.
#DementiaDon
Missed the first adventure? Never too late to catch up.
And tomorrow, a new mission begins...
Replying to @BaronDestructo
THE #AMALGAVERSE
Next mission launches Monday, October 19th at 12:01 p.m. ET🚀
1. What is the Amalgaverse? The Amalgaverse is a shared sandbox of fictional SF universes that will serve as the setting for a series of missions that will play out as episodic adventures in the style of the beloved ship-based sci-fi shows of the 90's.
2. How will these missions play out? The missions will play out in the form of an online choose-your-own-adventure format with fan voting driving the narrative. YOU choose the missions. YOU select the away teams. YOU make the decisions that shape each adventure. For instance, initially you will be given four missions to choose from. Depending on which one you choose, you’ll be presented with a scenario – a damaged ship, a space station, a planet – and may be asked how you intend to get there. Maybe you like to fly in on the jumper. Maybe you’d rather try an EVA. Or perhaps you’d prefer to just directly beam aboard. Then, who is on your away team? Which corridor will you turn down? How will you react to the threat? And so on. Whatever course of action you choose will inform the next step.
3. In what capacity will I be making these decisions? Sometimes, you will be deciding as yourself, our 20th crew member. Sometimes, you will be deciding on behalf of any of your fellow crew members. Still other times, you will be deciding on behalf of the crew as a whole.
4. What happens if we make a decision that goes against the plot you had in mind? Each adventure has multiple paths and subplots. Your vote directs which one we follow. There is no single “correct” route, and mission success is NOT guaranteed.
5. I’m at work all day. Will I miss it? No. I’ll be updating every step of our adventure daily at 12:01 p.m. E.T. The fandom will have 24 hours to weigh in and decide on a course of action. Majority rules. Every update will be pinned at the top of my timeline. Just please be sure to turn on notifications so you don’t miss the most recent posts.
6. Can I jump in mid-mission, or do I have to wait for the next episode?" Jump in anytime. Every post contains a recap to get you up to speed immediately. You don’t need to have voted on day one to weigh in on day twelve.
7. Will you be using X’s polling feature to count votes? No, for two equally valid reasons. First, X won’t let me include both a visual AND a poll in a dedicated post, and the visual matters more to me. Second, I don’t want to just know HOW you vote, I want to know WHY you vote a certain way. Your overall reasoning will also factor into how your mission plays out.
8. Will you be offering a summary with each update? Yes. Every new installment will open with a short “story so far,” then a more detailed summary in the second part of that same post. Each installment will also quote-tweet the previous one, so you can walk the full chain if you want every beat.
9. How long will each adventure run? 3-4 weeks. They have been structured like a television episode – 5 acts, with roughly 5 beats (decision points) per act. Each mission should feel like you’re experiencing a classic sci-fi t.v. episode. Just like old times!
10. Will the choices we make carry forward into future missions? Yes. If you lose the F-302, the puddle jumper, or a crew member over the course of a mission, they will be lost for future missions. Your choices will have consequences.
11. How many missions have you designed? Since these missions will play out like episodes from those beloved ship-based sci-fi shows of the 90's, I've structured a similar rollout. Ten missions to start followed by a brief hiatus after which the back half ten episodes will unfold. 20 missions/episodes in total. That will be our first season. And depending on fan response, a second season could be in the cards.
12. Will you be offering a summary of each adventure once complete? Not at launch.
13. This seems like a lot of work. Why are you doing this? I'm tired of crafting stories (pitches, pilots scripts, series bibles) that never see the light of day, always subject to the whims of gormless executives. Science fiction is a tough sell. Far future sci-fi, tougher still. Far future ship-based sci-fi, toughest of all. But that's my jam. And I've missed it. So this allows me to do what I do best, exercise those creative muscles, and hopefully give SF fans something to look forward to with every mission. For entertainment purposes only of course.
14. But, characters aside, couldn't you just turn these stories into a script you can try selling or a book you could publish? Wouldn't that be more lucrative? Sure, in theory. But the odds of selling far-future, ship-based sci-fi right now are microscopic, and I’d rather actually make something people can experience today than stick another finished script in a digital drawer. As for a novel? That’s a massive solitary grind. This is fast, interactive, and fun.
15. Will there be guest stars throughout? I’m concentrating on this crew first. Guest appearances are possible later.
16. I get motion sick. Should I worry? No. The ship has inertial dampers. The ride will be smoother than a luxury liner.
One mission down but more adventures await in the #Amalgaverse.
A unique experience I thoroughly enjoyed & appreciated. Take a peek...
The Ghost Ship - Mission Debrief
Thoughts? I have a few.
This adventure turned out to be a lot more fun, and a lot more work, than I’d originally envisioned.
I figured I’d done all the heavy lifting in prep, writing ten missions, loosely structuring them like the sci-fi shows of old: five solid acts of action, adventure, humor, twists, and turns. Two to three days on each and I assumed the actual adventure would be comparatively easy to navigate, maybe requiring some minimal massaging here and there.
How wrong I was.
As the mission unfolded, the writing of each installment would take me about an hour a day, depending on how the previous vote had fallen. The accompanying visuals, on the other hand, would take anywhere from one to three hours, again depending on what I elected to visualize, and, every so often, I ended up biting off more than I could chew.
Up front, I am not one of those creatives who avoid A.I. I think that, realistically, it’s something that will grow to become a part of our every day lives, so harnessing it now, especially as a creator, is the way to go. That said, I limited my A.I. visualizations to mostly original elements, drawing the line at animating actual actors.
As for the adventure itself, early on someone mentioned the fact that all paths would ultimately lead to the same story destination. This was incorrect, outside of the fact that the away team’s ultimate destination was the bridge where they could establish control, seal, and repressurize sections. The door in - beaming, EVA, or jumper-to-the-bay - would ultimately present its own challenges in the retreat back to the Enterprise.
The first big decision point in the mission was the choice between investigating the life sign or investigating the depleting containment chamber. You chose the latter, which introduced Maia the android and directed the narrative one way. Had you chosen the life sign, the away team would have encountered Rhea, the “surviving crew member”, and the story would have unfolded very differently. Hell, it was more than likely that Rhea would have convinced you not to awaken Maia who would have been non-factor in that version.
Similarly, another big decision point was choosing what to do with the wounded Rhea. Had she been beamed aboard the Enterprise, then the adventure’s fifth act would have unfolded in a very different manner as well.
A smaller but no less crucial decision point was the sealed compartment beyond the hull breech. Originally, there were two choices: take a walk on the ship’s hull or find another way around. The C4 was a last-minute addition I figured the majority wouldn’t choose, but this was one of maybe a half dozen times my prediction proved inaccurate. Had you chosen to EVA around the impasse, Daniel would have had to contend with a micrometeoroid that would have compromised his suit and almost killed him, if not for Jack’s timely intervention. This would have presented a challenge in accessing the jumper, in a scenario where you were unable to seal and repressurize the bay.
A couple of pleasant surprises. The spider drones were envisioned as nothing more than background, but given the way the action unfolded with Maia, they presented a wonderful payoff at the top of our fifth act, saving Jack and Daniel from the scavengers and confirming Maia’s loyalty in a cool twist. It’s always incredibly satisfying when an unexpected narrative element clicks into place that late in the game.
The other surprise was Maia. As I said, there was a version of this adventure where she remained in her containment field. But in this version, she grew into her character and allowed for a very different ending. Originally, she was supposed to go down with the ship in a bittersweet close but, as the away team retreated to the bay, an opportunity presented itself in good old Rodney using her own base programming and logic against her. Echoes of Kirk’s confrontation with Nomad in The Changeling.
Overall, a creatively fulfilling experiment. The high point was, of course, writing dialogue for all of these wonderful characters. It’s been far too long.
So, what were your thoughts on this first mission? Let me know in the comments.
Meanwhile, don’t forget to turn on notifications. Our next mission beings Monday, October 19th at 12:01 p.m.!
#Amalgaverse
#Greece
I could make a joke that #KimberlyGuilfoyle must have sneezed but...
Seriously, pretty wild weather of late. Hope all are staying safe.
Tamara McLanahan retweeted
Replying to @DonaldJTrumpJr
@DonaldJTrumpJr 's former fiance Kimberly Guilfoyle set up an account to collect bribes before she even got to Greece.
She has taken over $3 million.
The Trumps, his cabinet members, & his Ambassador's have probably taken BILLIONS. 😡
But remind us again about the swamp
Replying to @JeffDunnNOVA
What background check? All they have to do is sell their souls, kiss the ring, sign an NDA and they're hired. Unless their last name is or was #Trump.
Then they need a prenup too.
Wow. We thought #Scaramucci time was brief. Henceforth, minutes will be measured by the #Zacharia.
#PressSecretary #AnthonyScaramucci #KatieZacharia #Trump #WhiteHouse
A satisfying end to our first #Amalgaverse adventure. Now it's time to party! A birthday party! Have a happy one @BaronDestructo ! 🎂🎁🎉
#Stargate #StargateAtlantis #StargateUniverse #DarkMatter
Replying to @BaronDestructo
D. Poker. 😁
Or B. But make it a celebration. Wishing you a Happy Birthday!
Uninvite Maybourne though. 😛
A special occasion calls for a special dialing sequence:
Happy Birthday, @BaronDestructo, and Happy Anniversary to you and Akemi!
A big thank you for sharing your time, stories, and enthusiasm with the #Stargate community. Your connection with the fans means a lot!
#SaveStargate
TWO HUNDRED THIRTY EIGHT PEOPLE ARE DEAD IN THE WATER AND DONALD TRUMP WON'T SHOW A JUDGE THE PAPER THAT SUPPOSEDLY MAKES IT LEGAL
Seventy nine strikes. Over eighty boats blown apart in international waters. Seventeen people still missing, presumed drowned, presumed dead, presumed irrelevant to this White House
Trump calls every single person on every single boat a drug trafficker. No trial. No evidence released. No names. Just a body count and a press release
A federal judge finally said enough, ordered the Pentagon and DOJ to produce the legal memo justifying the killings
Members of Congress who've actually seen that memo are reportedly alarmed. Not reassured. Alarmed. Read that twice
Then Trump escalated anyway. First strike ever on an actual land target inside Venezuela. Hegseth running it like a video game with real corpses
And here's the part that should make you sick. Trump is bragging that he's pulled billions of dollars out of Venezuela's oil fields. Billions. With zero public accounting of where that money goes
Dead fishermen and smugglers and nobodies in the Caribbean. Oil flowing out under military cover. And a legal justification so radioactive the government is fighting a judge to keep it hidden
This is what Trump and Hegseth call strength. The rest of the world calls it exactly what international law calls it — a war crime in progress with an invoice attached
They are laundering a body count into a balance sheet and daring anyone to stop them
This is not law enforcement. This is extermination with a revenue stream
#Maia in the #Amalgaverse...



















