Ignored 🍄 retweeted
Halloween update was underwhelming. The game feels stale, and with Classic launching, we’re losing players faster than ever. I expected Moon Bridge to be pushed to November, but not getting even new classes was disappointing. Is the team planning to actually do anything to address player decline? @MaplestoryU
Hey everyone. I’m not someone who posts very often, but after this Halloween update, I feel like I need to say something...
I’m not a whale, and I won’t have the CP to fight Black Mage on release, but I genuinely want to understand how you can say Black Mage is coming this year when we’re already approaching November and we don’t even have Moonbridge yet.
None of this makes sense to me. Why is the content being delayed so much? People are leaving the game because there’s simply nothing left to do.
EXP events, Hunting events... what’s the point? What motivation do we have to grind for hours every single day when there’s no real purpose or new content to work towards?
Personally, I’ve always enjoyed grinding, but lately, I just can’t find the motivation anymore. There’s no goal to chase, nothing to look forward to, and no sense of progression beyond grinding endlessly.
It honestly feels like the game has been forgotten ever since the Will update. Since then, it’s been event after event, but no actual new content. Nothing to get us excited anymore. Just an endless, exhausting grind with no real goal in sight.
Please don’t get me wrong. I genuinely LOVE this game, and that’s exactly why I’m so frustrated. I care about this game so much, but there’s nothing left for me to do except kill octopuses in Sellas for hours and hours, month after month.
I really hope you guys at least deliver on what you promised.
Once again, I know I won’t be able to fight Black Mage when it launches. But in a way, the announcement really excited me, because I knew that before Black Mage, we would get other maps, bosses, new systems, and new characters. In other words, there was so much content to look forward to, so much that could keep us engaged and excited about the game again.
But here we are, approaching November, and we still haven’t gotten anything new or meaningful.
Honestly, I don’t even know what else to say anymore. I’m just really disappointed and frustrated with the current state of the game, and I don’t even know what to do at this point.
@MaplestoryU
For anyone who doesn’t know yet, you can get a +5 ATT/MATT buff from the Maple Administrator!
It’s a compensation buff for the Umushroom equip that currently can’t be equipped.
Now you can finally kill that boss you were literally 1% short of beating 😂
@MaplestoryU
After some weeks, here we go again!
Wainting for new contents.
@MaplestoryU
Ignored 🍄 retweeted
Three more things to know, Maplers!
Special Skill Ring Polishing System
✦ Through a new approach called “Polishing”, another door to growth will open.
Arcane Symbol Acquisition Improvements
✦ Progress through the Arcane River storyline to reduce the number of Daily Quest and Special Content runs required to earn Arcane Symbols.
Character Skill Balancing
✦ Skills for certain classes will be adjusted.
Drop the update you’re most hyped for. 👇
Ignored 🍄 retweeted
Maplers, starting tomorrow, the September Mini Trailer begins 🎬
And it won’t stop here. A Mini Trailer will drop before every monthly update.
What we’ve prepared this month is still a secret.
We’ll reveal a little more each day. 😼
Hello! im here again 😁
A friend asked me for a tutorial on how to farm in Plunging Depths 6. So... here it is!
1⃣ Place Dark Flare on the left.
2⃣ Place Erda Shower on the right.
3⃣ Spam Cruel Stab/Gold Explosion in the middle. You can also rotate Sudden Raid and Trickblade.
I hope this helps you guys too.
@MaplestoryU #MaplestoryN
INSANEEE
Quick and dangerous leak for those who are waiting for the chaos slime. it's just impossible.
@MaplestoryU
Lmao.. i really want to see that slime! les gooo
@MaplestoryU
Finally! Solo Damien.
41M CP.
I hate these balls at the end!! LOL
@MaplestoryU #HyperSummerChallenge #MaplestoryN
🤝 Paid partnership
Ignored 🍄 retweeted
I hope the new boss released next week will be balanced for endgame players with 150M+ CP only, otherwise @MaplestoryU will just have the same issue they're having now in the near future, which would make adding this new boss completely pointless.
The original problem is a lack of ENDGAME boss for top tier spenders, so releasing it for 100M CP players is not the solution, and MSU will end up regretting it.
For the 100M CP range, we already have Gloom, Verus Hilla, Darknell and Black Mage all coming in a few months.
This new boss should be what motivates 99.9% of players to continue progressing in the LONG TERM, even after Black Mage.
This is why I suggest Extreme Lotus, not Chaos Slime.
Even making it way harder to clear by doing minimal adjustments e.g. Lv. 275 with 2-4 party members, would be 100X better than any possible version of Chaos Slime.
I hope MSU stays focused on their original problem and don't get trapped by people who don't fully understand the issue at hand.
@nexpacetime @TowelHolderA @MSU_Boss
Lazy Farming for Shadower in Esfera and Sellas ⚔️
➡️ Esfera(Mirror-Touched Sea 6)
All you need to do is place Erda Shower and Dark Flare on the left side of the map, then simply spam Cruel Stab and Gold Explosion on the right side.
➡️ Sellas(The Final Edge of Light 5)
The setup is almost the same.
Place Erda Shower and Dark Flare on the left side, then either spam Cruel Stab and Gold Explosion or rotate your cooldown skills (Sudden Raid, Trickblade, and Sonic Blow), which also works really well.
💡 For both maps: Don't forget to cast Shadow Veil on the right side whenever you need to reposition Erda Shower and Dark Flare.
@MaplestoryU #HyperSummerChallenge #MaplestoryN
🤝 Paid partnership
We finally defeated Normal Will after several attempts! It was a tough fight, but we made it! 💪
Here are some tips to make your run easier when you challenge Will:
1️⃣ Phase 1 – HP Balance Mechanic
Every 2 minutes, Will will use the HP balance mechanic, with the first one happening at 28:50 on the timer.
Make sure to keep both of Will's HP bars as even as possible before the mechanic triggers. Otherwise, he'll recover a significant amount of HP, making the fight much longer.
2️⃣ Phase 1 – Red Light Attack
To avoid Will's red light attack that travels across the entire map, simply use Interact to switch to the other dimension. This completely avoids the attack.
3️⃣ Phase 2 – Healing
You can only heal by using Interact when the golden orb is at least half charged.
If you're having trouble charging the orb, move a little away from the boss and focus on dodging the map attacks. The more attacks you dodge, the faster the orb charges.
4️⃣ Phase 2 – Stay Away from the Edges
Try to avoid standing near the sides of the map. From time to time, deadly webs will appear there and instantly kill anyone who touches them.
If you're playing a Thief, you can use Dark Sight to safely pass through the webs.
5️⃣ Phase 3 – Clear the Webs
Always try to clear as many webs as possible along the sides of the map. This prevents you from getting trapped if Will pushes you toward them.
6️⃣ Phase 3 – Poison Mechanic
If you get Will's poison, simply move to the left platform. This prevents your teammates from being affected, and you'll still be able to attack the boss until the poison disappears.
7️⃣ Phase 3 – Giant Spider Attacks
Will's most dangerous attacks happen when he transforms into a giant spider. Pay close attention, as there are two different patterns:
🟡 Yellow Eye: Stay completely still where you are to avoid the attack.
⚪ White Eye: Move to either side to avoid it (Teleport, Dash, or Double Jump all work).
I hope these tips help make your Will clear a little easier. Good luck! 🍀
@MaplestoryU #HyperSummerChallenge #MaplestoryN
🤝 Paid partnership
Ignored 🍄 retweeted
We have players on @MaplestoryU who spent over $100K fighting over the 'exclusive' rights to 1-2 months of a minimum wage income in the US.
If you bring that up then they hit you with "it's not about the money, it's the feeling of exclusiveness"
But in all of the posts I've seen, they mostly mention how sharing rewards with lower CP is ruining the game "economy".
So are they really mad about the minimum wage income or not? LOL 🤣
MSU has never promised any specific amount of rewards to any player regardless of their CP, and it has always been speculative.
Players who pushed above 100M CP when the hardest boss in the game was Hard Lucid did so entirely out of their own selfish needs, and now that their gamble did not pay off, they complain. That's kind of lame isn't it?
Remember, you still need around 50-70M CP to clear Hard Will, which also requires a decent amount of investment. Are these players who spent $10K or $20K not allowed to earn rewards either? Then why would they continue playing?
Also, it's not supposed to be that exclusive, it's Hard Will, not Black Mage FFS 🤦♂️
Anyways, I like to focus on solutions instead of just complaining, so I previously made a suggestion to implement an adjusted version of Extreme Lotus for this exact reason, and I sincerely hope MSU goes through with it.
Because otherwise at this rate Gloom, Verus Hilla, and Darknell will all have their HP completely warped to suit $100K spenders, effectively removing the middle class of players from the game.
I also personally believe MSU did well with this update. Although I would like them to increase the NESO pool further, especially if Extreme Lotus is added.
MSU earns roughly 180B NESO per week purely from NXPC "Contribution Rewards", but they only distribute ~120B in total rewards.
That's roughly 60B NESO being withheld per week, which is more than enough to double the current Ascendant rewards across all servers.
They also earn extra revenue from enhancements, fees, etc. meaning they can increase the reward pool from contribution rewards alone without ever touching their official revenue sources.
Funnily enough, just simply increasing the current Ascendant rewards would also help alleviate a lot of the issues from the previous discussion.
Anyways, this all I have to say regarding the current state of the game. I'm sure some top spenders may be offended by this post, but all of this is my own opinion and I don't care if any of you disagree with me or not.
I only hope MSU realizes there is a readily available solution to their problem.
@nexpacetime @TowelHolderA
There's been some talk about enhancement costs in @MaplestoryU being too low now, but I think the prices are finally at a reasonable level compared to before for majority of players.
You only see mega whales complaining because they spent an absurd amount of money to enhance before, while the average player could only dream of making any progress.
It's funny because unless you were literally rich, you could not make any real gains in this game, but now any normal person with a normal income can play and progress, and I personally see that as a the best way forward.
But wait Neon, are you saying everything is fine and mega whales are crazy? No, obviously not.
The biggest issue affecting the game now isn't the enhancement costs...
It's the reward structure and pace of content release.
Now that 20M players can earn the same reward as 100M players, it's clear where the problem is.
Because the current version of the game severely lacks Boss content, there's no clear way to fully reward top spenders.
We all know that once Hard Will is released, whales will be happy again as long as they earn exclusive rewards.
Basically, the solution to the 'enhancement' problem comes naturally as more content is released and the game flushes everything out.
Whales should also know their items will devalue regardless if there isn't an influx of new players. Just look back every 3 months and anyone can see it's a losing game.
But is there a quick way for MSU to fix this without waiting years for more bosses to release?
Yes.
Extreme Lotus (New Version).
It doesn't require waiting for a new region and would clearly separate top spenders from average players for a long time.
It also enhances gameplay for average players since Arcane River bosses won't need to come out with such drastically increased HP.
The only adjustments needed would be to lower the boss level to around 255, and to increase the party member cap from 2 to 6.
@nexpacetime @TowelHolderA
Anyways this has been my honest thoughts and suggestions on some recent issues.
I hope the devs take notice and can see where the real issue is.
Take care!
One of the biggest challenges in MapleStory N is reaching higher levels and building a strong Legion for the more advanced content, and that usually takes a long time.
That's why now is the best time to start and take full advantage of all the Hyper Summer events!
For me, these are the best in-game events to help you progress quickly with both your character and your Legion.
1. Super Burning Chance
You can create 3 Burning characters:
1 Tera Burning character (gain 3 levels every time you level up until Lv. 200)
2 Giga Burning characters (gain 3 levels every time you level up until Lv. 150)
This is a great opportunity to level up your characters and grow your Legion.
2. Vip Membership
The VIP Membership gives you a lot of great rewards, including 3x EXP Coupons, Training Chamber Coupons, and Gold Richie Coins to spend in the event shop.
You'll also earn VIP Points that you can use in the VIP Boost system to increase the stats of all your characters.
3. Pick a Pearl
Pick a Pearl is another great event for boosting your progression.
It gives you plenty of useful rewards(2x/3x EXP Coupons, Medals of Honor (essential for maximizing your Ability), Gold Richie Coins, Nodestones, Arcane Symbol Selectors, and Power Crystals).
If you dedicate yourself and take full advantage of all these events, you’ll be able to quickly catch up with veteran players and be ready for the upcoming content and bosses.
@MaplestoryU #HyperSummerChallenge #MaplestoryN
🤝 Paid partnership
























