Pinned Tweet
Here is a look at our climb level that aims to encourage upper arm rehab, just don't look down @SheffChildrens @sheffhallamuni @The_MRC @UnrealEngine @EpicGames @OculusRift #UnrealEngine #UE4 #gamedev #gameart #VR #innovation #medtech #rehab
ImpactVR retweeted
The power of virtual reality…
@EllaRhodesPsych hears from those using the technology: has its early promise been realised?
bps.org.uk/psychologist/powe…
@ProfDFreeman @phello @impactvrlab @domnaban @KathrynBFrancis @seaheroquest
ImpactVR retweeted
📢PhD opportunity📢
Apply today for a competitive PhD studentship to develop virtual reality for paediatric neurorehabilitation
We're delighted to support this programme with our collaborators
@GreatOrmondSt @UCLchildhealth @insigneo @SheffChildrens
cypmedtech.nihr.ac.uk/2023/1…
ImpactVR retweeted
The second webinar of the @eptri_aisbl online educational programme will be held 14th November 3:30pm - 5:00pm
Don't miss out on learning about the fascinating realm of immersive reality in child health!
cypmedtech.nihr.ac.uk/2023/1…
ImpactVR retweeted
Congratulations to @phello and @ImpactVRLab on winning Best Health Game at the prestigious @G4C awards! 🎉
Their VR game Luna's Light, designed with @SheffChildrens, makes upper limb rehabilitation an enjoyable experience for children.
Read more 👇
shu.ac.uk/news/all-articles/…
ImpactVR retweeted
Including our @STHCCAResearch1 @sheffhallamuni @ImpactVRLab Virtual Reality for #Dysphagia exhibit! Come say hello. Lots of entertaining activities to celebrate #NHS75 #BePartOfResearch #strokerehabilitation @phello @RCSLTResearch @STH_AHPs @SYB_ICS_AHPs @pownall_sue
Over three hours the transformation was complete! Great exhibits from some of our fantastic researchers! Come & join us tomorrow (11-3) at Sheffield Winter Garden for these & lots of exciting activities to mark #NHS75 #BePartOfResearch sth.nhs.uk/news/news?action=…
ImpactVR retweeted
Delighted to be able to share that Luna's Light won the Best Health Game Award @G4C in NYC.
It would not have been possible without the amazing @SheffChildrens staff and patients. So proud of the incredible team @ImpactVRLab @sheffhallamuni – at New York, USA
ImpactVR retweeted
🎉Exciting news! Our game, Luna’s Light, is a finalist for the @G4C Awards in the Best Health Game category! Join us at #G4C2023 from July 18-20 and keep your fingers crossed for a win! Discover more bit.ly/G4C2023
ImpactVR retweeted
We've had 3 brilliant Healthy Futures lectures so far! Seminar 📽️ will go live tomorrow. Ivan Phelan, Director of the @ImpactVRLab will deliver the next lecture in the series exploring "How VR can reduce pain and aid rehabilitation"
📅 23 Mar
⏰ 4-5pm
🎟️bit.ly/3ZLoccA
ImpactVR retweeted
We were honoured to host a @DAAD_Germany group of Vice-Chancellors from Germany’s applied sciences universities and show them our range of applied research projects. Thanks for colleagues who took part @MERI_shu @BMRC_News @SHU_AWRC @Lab4Living @ImpactVRLab @Hallam_VC
ImpactVR retweeted
There's still time to reserve your place at tomorrow’s Healthy Futures lecture with Prof. Paul Dimitri
🎟️ bit.ly/3kqvRgj
Tickets have now been released for the next lectures in the series. We are delighted to be hosting such an impressive line-up of renowned speakers.
ImpactVR retweeted
Ivan Phelan, @sheffhallamuni researcher whose pioneering VR tech in healthcare has helped amputees, burns victims and children with limb injuries to rehabilitate, has been recognised by @thegameawards and included in its Future Class 2022
Read more 👇
shu.ac.uk/news/all-articles/…
ImpactVR retweeted
#VirtualReality can change the way we think, do and feel.
Now, research by @phello and our @ImpactVRLab team is harnessing this power to reduce pain for burns survivors and help children recover from serious injuries.
Learn more: bit.ly/31ZMCGd
ImpactVR retweeted
Replying to @ImpactVRLab
@ImpactVRLab's Luna's Light (Upper Limb Rehab) is a finalist in the @HETTShow Unexpected Innovation Awards 2022.
Looking forward to the awards in November. @HallamUniNews @sheffhallamuni
@SheffChildrens – at Kilkenny, Ireland
The finalists of the #HETTAwards (23 Nov, The Tower Hotel, London) have been announced! The event celebrates the cutting-edge of digital and healthtech innovation across the UK 🥳 hubs.la/Q01k_Q__0
ImpactVR retweeted
Missed the story about how our @ImpactVRLab is working with @SheffChildrens on @Channel4News last night? Watch again here #KnowledgeApplied 👇channel4.com/news/how-vr-is-…
ImpactVR retweeted
Sheffield Hallam University has been awarded funding to develop home-based immersive virtual reality scenarios that will help children overcome social anxiety disorders, which have been exacerbated by the pandemic
Read more 👇
shu.ac.uk/news/all-articles/…
ImpactVR retweeted
We are proud to be supporting the @MadeAtUni #CreativeSparks campaign, celebrating the contribution of UK universities, to the nation's creative excellence.
👉 shu.ac.uk/news/all-articles/…
✨ TODAY marks the launch of our brand new campaign - #CreativeSparks! ✨
What do Stormzy’s Glastonbury 2019 set, the computer game Grand Theft Auto and the Oscar-winning film 1917 have in common?
💡 @BBCR1's @gregjames has the answers!
#MadeAtUni madeatuni.org.uk/
We are delighted to announce that we have been awarded an @EpicGames Megagrant! Looking forward to sharing what we have been up to @sheffhallamuni
ImpactVR retweeted
Researchers and clinicians from @sheffhallamuni,
@SheffChildrens and @LeedsHospitals are developing an immersive VR platform to improve the physiotherapy of children living with Duchenne muscular dystrophy, a rare muscle-wasting disease.
Read more 👇
shu.ac.uk/news/all-articles/…
ImpactVR retweeted
Researchers from @sheffhallamuni are developing new immersive virtual reality scenarios which will help people to rehabilitate and recover from dysphagia, a swallowing disorder which is highly prevalent in older populations.
Read more 👇
shu.ac.uk/news/all-articles/…































