Joined March 2018
"emulating sf6" should mean "launching as a stable complete package on day 1 with plenty of single player content, good netcode, in depth training mode and good tutorials" but for some reason devs keep interpreting it as "add a drive impact function for some reason"
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Sfv might really have the most uninformed public perception of any fighting game ever made i have never seen anyone talk about that game in the wild with correct information.
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JC27 retweeted
I get that everyone is saying SF6 should be Ft3 because of volatility and stuff, but im not trying to watch or play an extra game of throw loops or Drive Rush slop. Just make the game better...
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Props to ArcSys for removing Wild Assault. I don’t have any strong feelings on the mechanic, but it’s good seeing a developer acknowledge that something may not be working and just cut it, rather than keep trying to force it. Other companies could take note. #GGST
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Logical fallacy. Being the better player with an understanding, in any game, rewards you with an advantage, not a win. In a well designed game, the % advantage you receive for being the better player is so high, that we just assume the better player wins.
Even though Tekken 8 is on crack right now. I still don't get why people say you don't need know to know how to play Tekken. Every Placer is still a veteran. The game Def rewards understanding Tekken.
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JC27 retweeted
These were free, by the way
Get the ball rolling with the Fighter Sports Meet Fighting Pass! Be a star player by unlocking Capcom Sports Club in the Game Center and score Premium Rewards like new EX colors for Rashid and E. Honda while earning baseball gear for your avatar, and more!
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Hopefully in the next patch, if the current top tiers get normalized, they dont add 3 pages of buffs to other characters and just create a different problem. Imo significantly lower the overall power level in the game
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I miss when FGs were about community. It just feels like SF6 is so corporate and who can use the other player as a stepping stone for your own gains
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Ho provato la mia soluzione alternativa a startgg/challonge in questi anni, e ora sono arrivato a creare tutte le funzionalita' che sognavo per un sistema come questo Inauguriamo il nuovo lancio con il primo torneo della SPAGHETTI LEAGUE di STRIVE! scoreboard.spaghettishowdown…
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i see people always pointing out throw loop as if its the main issue, its one if them, but bro drive rush & huge damage are up there. it doesnt make any sense that you actually take a risk when you want to check a DR, and DR gives a +4.. Most of the variance comes from DR 🙉
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During SFV, I never would've imagined Kolin's vtrigger 2 would become just a regular universal mechanic in SF6 (drive rush). I wonder what's next for SF7 🤣
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for the FIRST TIME since Legend rank release, no players within EU were able to get Legend at the end of the phase. (those 3 guys at the top are japanese players that use different flags) How should Capcom change the way Legend rank works?
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I really be the guy trying to find solutions. I always think there's a way. But after hearing Punk say this on stream, 1: I am now an even bigger fan. 2: and he keeps it real, period. 3: Hearing this from someone at his lvl gives me alot of clarity of how to approach the game.
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3 things outside of SF6 core gameplay that most people want changed but I feel like everyone’s given up on it because no response whatsoever 1- FT2 2- Capcom Cup prize split 3- more Costumes
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Me after making it out of pools because two of my opponents got DQ'd
I present my favorite selfie from #CEO2025. I appreciate the massive Japan representation every year and especially Daigo who’s been attending CEOs since 2012.
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SF6: June 2025 Patch.
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