
AI + World Models @1x_tech Prev. @Princeton
Joined January 2014
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- Following408
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Jack Monas retweeted
NEO for developers
Replying to @radbackwards
If you're startup or research institution will be impacted-- my DM's are open, would love to talk.
Reply to this post and I'll DM you back.
Jack Monas retweeted
It’s funny… 2 years later and now everyone’s talking about World Models.
Our robots were hallucinating shit with the 1X World Model back in ‘24.
Jack and the boys were ahead of their time.
This is going to be fun....excited to scale this up with you @_sam_sinha_!
I am SO excited to be sharing that I am joining @BerntBornich and @1x_tech to lead the new 1X World Model Lab aimed at building the next frontier of embodied AI! The core guiding principle of the lab is: scale up along every damn axis!! 🚀
Robotics data is NOT a second-class citizen - it is too important of a problem to be left to fine tuning! Your model needs to see your most important tokens from step 0
We need to think about robotics through the first principles of AI: how do we best utilize the vast amounts of web-scale media and how do we create a data-flywheel to collect millions of hours of rich robot interactions. There is no other moat in AI outside of data and @1x_tech has done an INCREDIBLE job scaling manufacturing, production and hardware to build humanoid robots that can create a unique data-flywheel in unstructured environments. Scaling data collection for highly dexterous on-policy robot data will be the only way for creating a moat in AI. @JackMonas and team have made great progress in building World Models, and now the goal is to supercharge this effort by starting a hyper-focused scale and data-pilled lab.
Before scaling compute / data / models, we are currently RAPIDLY scaling our team and hiring across the 4 core pillars of AI: model + data, data infra, ML infra and evals. Looking for folks that are excited about the 0->1 problem and share the same principles as us. There’s a single application for everyone in the lab - if you’re a good at engineering and ML, we will find a place for you in the team ❤️
AGI won’t be solved by fine-tuning… Let’s build the next frontier of AI together 🚀
My DMs are always open!!
Jack Monas retweeted
For the last few months I've been working on a from-scratch implementation of AlphaGo, a 2016 AI breakthrough that inspired me to get into deep learning. My casual understanding of AlphaGo was "search-augmented deep neural networks trained with self-play", but I wanted to go deeper and understand it by creating it.
Frontier deep learning research has always been expensive, but any given capability gets cheaper very quickly. In 2026, you no longer need DeepMind's resources to train a strong Go AI - you can vibe code all of it yourself for just a few thousand dollars of rented compute.
It was a huge honor to be invited to teach this with @dwarkesh_sp on @dwarkeshpodcast
I am an AlphaGo & Go apprentice, not a master, so all factual errors in the podcast are mine.
Web version of tutorial: evjang.com/2026/04/28/autogo…
Code: github.com/ericjang/autogo
Play the go bot here: autogo.evjang.com/
New blackboard lecture w @ericjang11
He walks through how to build AlphaGo from scratch, but with modern AI tools.
Sometimes you understand the future better by stepping backward. AlphaGo is still the cleanest worked example of the primitives of intelligence: search, learning from experience, and self-play. You have to go back to 2017 to get insight into how the more general AIs of the future might learn.
Once he explained how AlphaGo works, it gave us the context to have a discussion about how RL works in LLMs and how it could work better – naive policy gradient RL has to figure out which of the 100k+ tokens in your trajectory actually got you the right answer, while AlphaGo’s MCTS suggests a strictly better action every single move, giving you a training target that sidesteps the credit assignment problem. The way humans learn is surely closer to the second.
Eric also kickstarted an Autoresearch loop on his project. And it was very interesting to discuss which parts of AI research LLMs can already automate pretty well (implementing and running experiments, optimizing hyperparameters) and which they still struggle with (choosing the right question to investigate next, escaping research dead ends). Informative to all the recent discussion about when we should expect an intelligence explosion, and what it would look like from the inside.
Timestamps:
0:00:00 – Basics of Go
0:08:06 – Monte Carlo Tree Search
0:31:53 – What the neural network does
1:00:22 – Self-play
1:25:27 – Alternative RL approaches
1:45:36 – Why doesn’t MCTS work for LLMs
2:00:58 – Off-policy training
2:11:51 – RL is even more information inefficient than you thought
2:22:05 – Automated AI researchers
Jack Monas retweeted
Jitendra Malik rants about parallel-jaw grippers being inadequate; he believes multi-fingered hands with tactile sensing are necessary for advanced dexterous manipulation.
Malik is a Professor at UC Berkeley and a Distinguished Scientist at Amazon.
At the RI seminar at CMU yesterday, I presented a 3 level analysis of robot skills & discussed the pros and cons of teleoperation, simulation, and learning from videos, before presenting our research. Enjoy! youtube.com/watch?v=ry8itipz…
Jack Monas retweeted
Meet SceneSmith: An agentic system that generates entire simulation-ready environments from a single text prompt.
VLM agents collaborate to build scenes with dozens of objects per room, articulated furniture, and full physics properties.
We believe environment generation is no longer the bottleneck for scalable robot training and evaluation in simulation.
Website: scenesmith.github.io/
👇🧵(1/8)
Jack Monas retweeted
Introducing DreamZero 🤖🌎 from @nvidia
> A 14B “World Action Model” that achieves zero-shot generalization to unseen tasks & few-shot adaptation to new robots
> The key? Jointly predicting video & actions in the same diffusion forward pass
Project Page: dreamzero0.github.io/
🧵 (1/10)
Jack Monas retweeted
Every home is different. That means that to build a useful home robot, we must be able to perform zero-shot generalization on a wide range of tasks. Humanoid company @1x_tech has a solution: world models.
1X Director of Evaluations @itsdanielho joins us on RoboPapers to talk about:
- why world models are the future for scaling robot learning
- how to use world models for robot control
- what world models unlock for evaluating robot model performance
- how we can hill-climb from here to general purpose robots
Watch Episode #61 of RoboPapers, with @micoolcho and @chris_j_paxton, now!
Jack Monas retweeted
🚀 Diffusion too slow? Fix it in a few steps.
📢 Introducing NVIDIA FastGen — a plug-and-play research library for turning slow diffusion models into high-quality few-step generators.
⚡ What’s inside:
• Consistency & MeanFlow (CM, sCM, TCM, MeanFlow)
• Distribution Matching (DMD, f-Distill, LADD)
• Long-video generation (CausVid, Self-Forcing)
• Fine-tuning & KD (SFT, CausalSFT, KD, Causal KD)
🧠 Includes:
📷 EDM, DiT, SD 1.5, SDXL, Flux
🎬 WAN (T2V / I2V / VACE), CogVideoX, Cosmos Predict2
✨ One unified interface. Research-ready. Apache-2.0.
🔗 Blog: nvda.ws/3LARhFy
💻 Code: github.com/NVlabs/FastGen
Jack Monas retweeted
We release Cosmos Policy 💫: a state-of-the-art robot policy built on a video diffusion model backbone.
- policy + world model + value function — in 1 model
- no architectural changes to the base video model
- SOTA in LIBERO (98.5%), RoboCasa (67.1%), & ALOHA tasks (93.6%)
🧵👇
One of many next steps at @1x_tech: preference learning for world-model-based policies.
Given a generated starting frame, we can sample multiple video rollouts from our WM and use preference feedback to steer the model toward higher-quality behavior.
This lets us fix policy failures in synthetic worlds—resolving bad NEO behaviors with generated dogs before we ever meet real ones.
Jack Monas retweeted
One of the coolest examples we found is NEO holding up a peace sign
WM both understands what a peace sign is and is self aware (no hands in starting frame) + the IDM extracts finger level actions :)
Jack Monas retweeted
LLM memory is considered one of the hardest problems in AI.
All we have today are endless hacks and workarounds. But the root solution has always been right in front of us.
Next-token prediction is already an effective compressor. We don’t need a radical new architecture. The missing piece is to continue training the model at test-time, using context as training data.
Our full release of End-to-End Test-Time Training (TTT-E2E) with @NVIDIAAI, @AsteraInstitute, and @StanfordAILab is now available.
Blog: nvda.ws/4syfyMN
Arxiv: arxiv.org/abs/2512.23675
This has been over a year in the making with @arnuvtandon and an incredible team.
Introducing 1XWM, a world-model-based policy that turns text-conditioned video generation into robot actions.
It leverages dynamics learned from internet-scale video to generalize to novel objects and tasks, using limited robot data for grounding instead of task-specific demonstrations.
(WM generation on left, real robot execution on right)
We’re especially excited about the human transfer we see with 1XWM.
With only NEO “pick”/“place” training data, the model often misinterprets “scrub the dish” as “pick up the sponge.” After adding in the wild egocentric human video, it learns the scrubbing interaction and retargets it to NEO with non-zero success.
Check out our blog for more results and details: 1x.tech/discover/world-model…
We have many technical challenges to solve from faster inference and lower latency, to continual closed loop replanning and stronger physical alignment. If you are interested in world model driven robotics, come help us generate our way to household autonomy: 1x.recruitee.com/o/ai-resear…
























