
VR/AR/Graphics Developer working on a renderengine at @urender3d and hobby game developer at @gamedevgraz
Graz, Austria
Joined April 2012
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Lorenz Jäger retweeted
We're giving away this Influencer Kit! 🤩
Be in for a chance to win by simply following us and retweeting this post!
Oh and, save 35% off Dungeons of Hinterberg on Steam today! 🤯
We'll contact the winner on Friday, 13th!
Good luck, Slayers! 😊
bit.ly/3Xw2lXy
Lorenz Jäger retweeted
Mosa Lina is an immersive sim for people who hate the perfectionism of immersive sims. "Fun things happen more often if you don't force them." rockpapershotgun.com/mosa-li…
Lorenz Jäger retweeted
Our one and only @JaegerLo graces us with a impromptu presentation that is in all sincerity a rollercoaster of emotions!
Creative, funny and cutting deep!
Respect!
Lorenz Jäger retweeted
We will be at the @button_Festival again, and we will give you the chance to exhibit your games.
Button-Festival: 10.03. - 11.03.2023
You can submit your game here (Booth-Fee: 50€):
forms.gle/ZdQfgXFhRiU8YZEA7
buttonfestival.at/
Lorenz Jäger retweeted
Yearly reminder that git-fork.com is the best Git client I could find & worth your money.
Yearly reminder that "Everything" voidtools.com is the perfect local search tool, will speed up your daily routine, worth donating to. I bound it to a global shortcut.
Lorenz Jäger retweeted
Some people said "what if there was a gamedev twitter, without the rest of twitter bs", and then I spun up this Mastodon instance. mastodon.gamedev.place
If you're a game developer (or related to that), or want to discuss/follow game development and related fields, join!
I guess all good things have to come to an end. Had the perfect storm of lovely people and interesting challenges. I will fondly look back on this time...
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how cool is that? our renderer was used to create visuals for Eurovision :D
Glitch Production realized the visuals for #JérémieMakiese’s performance at the #Eurovision2022, with #URender, #Cinema4D and other tools. Read more here: bit.ly/3yss0DO
Really happy that I finally get to share what we've been working on all that time. Got to contribute to NPR-rendering and the multi materials. Come look at pretty pictures in the trailer!
What's New | U-Render Release 2022.4 is online!
#urender now supports #toon rendering and screen space global illumination. Try it now for free!
youtu.be/eQFTBX_kPlw via @YouTube
Lorenz Jäger retweeted
Let's meet Lorenz!
#SoftwareDeveloper for #urender, he likes to spend his free time exploring the mountains on 🥾, 🚴 or ⛷️, but also making video games 🎮
U-RENDER is made by artists for artists with 🧡
#urenderpeople #cgart #gamedev @JaegerLo
Lorenz Jäger retweeted
Today is Sci-Hub anniversary the project is 10 years old!
I'm going to publish 2,337,229 new articles to celebrate the date. They will be available on the website in a few hours (how about the lawsuit in India you may ask: our lawyers say that restriction is expired already)
Lorenz Jäger retweeted
Happy to announce that today we're hosting Austrias biggest #gamedevelopment conference Gamedev Days 2021 again - all online + for free!
twitch.tv/gamedevgraz
It's also accompanied by a Steam sale featuring austrian studios:
store.steampowered.com/sale/…
@gamedevdays @GameDevGraz
Lorenz Jäger retweeted
Weaving Tides, our cozy adventure launches TOMORROW, featuring:
🐲Cheeky carpet dragons
🎲#Zelda-like puzzles & combat
🧵Magical textile world
💬A tale about friendship & fate
Wishlist now & be among the first who get to play!
🎮store.steampowered.com/app/1… #IndieWishlistWednesday
As part of my training for my new job at @urender3d I got an introduction to Cinema4D by @ppuppercut. He helped me make this lovely shot using our very own real-time renderer. Looking forward to helping make those images even prettier! #urender
Lorenz Jäger retweeted
1/x Over the next weeks, I want to post a few threads about the stylized rendering we’ve implemented for our game “Dungeons of #Hinterberg”. I’ll start with an overview, but I'll get pretty technical. Follow @MicrobirdGames, if you think the game looks rad! :)
#gamedev #indiedev

























