Jason Fader (@JasonFader) profile picture

Game/Project Director. Lead producer on Fallout: New Vegas. Also worked on WoW, Warcraft 3, Diablo 2, ThreadSpace, and Steam Bandits. Currently doing indie dev.

Irvine, CA
Joined May 2009
Photo by Jason Fader (@JasonFader)Photo by Jason Fader (@JasonFader)Photo by Jason Fader (@JasonFader)Photo by Jason Fader (@JasonFader)Photo by Jason Fader (@JasonFader)Photo by Jason Fader (@JasonFader)Photo by Jason Fader (@JasonFader)Photo by Jason Fader (@JasonFader)Photo by Jason Fader (@JasonFader)
Some updates on the cool things I've been working on :-D
We have a fresh Kickstarter update showing off our new art and future plans! kickstarter.com/projects/ioc…
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Our very own @zeldatsi has launched a Kickstarter with her team from USC for a super cute photography game!
We are beyond thrilled to say that we are above 50% of our funding goal, in just four hours! Words cannot describe how happy the team is right now. We never expected so much support in such a short amount of time- thank you all! ❤️📸 #gamedev #indiedev #kickstarter
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The best part of my night was receiving a piece of the original Moya set from @froonium. I had the biggest smile on my face and I'm still in shock from it. I have a display case on the way and it will be in my office forever. Thank you, Ricky! I hope you enjoyed our party :-)
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Helping to create the @farscape 20th Anniversary party was amazing and one of the best nights of my life! So many things happened that I will cherish forever. It was a pleasure and honor working with @GigiEdgley and so many talented folks! Thank you :-D #Farscape20 #FarscapeNow
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Had lunch at UCI today and noticed these wonderful flowers ;-) #Farscape20
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I've been working on some @Farscape things lately :-) This Saturday in LA on the @hensoncompany lot, we're going to have actors/creators of the show there and more cool stuff! Life has been awesome and I've pretty much fallen into a wormhole :-D farscape20th.com
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If you're at Anime Expo today, stop by the Honkai Impact booth at the South Hall Lobby and check out a project I've been on. We have a cool dragon that breathes smoke :-D I'm on a few projects lately, and this is one I haven't told folks about yet. Interesting times!
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Aaand that's a wrap for my 17th GDC! By far this has been my best one yet :-D
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Back to back meetings all week with amazing folks demoing my new game. The reactions have been AMAZING! It feels great to work on a big project with a dream team, and the future is looking pretty bright. Can't wait to share more about what we're working on! :-)
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Alongside business meetings, reconnecting with old friends has always been a joy at GDC. It warms my heart to see long-time industry friends growing and succeeding in their endeavors. I ♥️ you all :-D
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Congrats @regameyk for Celeste winning Best Action Game at the #DICEAwards ! :-D
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One of our original Hyperbol devs just released a new game! Stu was our artist and audio engineer back in the day and has recently gotten back into game dev. Check it out!
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IT'S TIME. TO SHED. SOME BLOOD. youtu.be/LbqNRDPd5_k DUSK. IS. OUT. NOW. DUSK.gg
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Somehow @LeannaPhone and I have found ourselves at #TheGameAwards thanks to my buddy, @DanSvec :-D
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Our October progress video has been posted! This month we're showing off ship classes, new abilities, and news on the closed test. Let us know what you think :-) youtu.be/Wxhpvfo4fIk
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Listening to @SunsetBlood non-stop as it's the perfect music for working on a scifi spacey game like @ThreadSpace :-D
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Our august progress video is up and shows off some cool movement changes and repulsors! youtube.com/watch?v=eGAF2hBQ…
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Favorite piece of shwag from Comic Con! Thanks, @geogrify, for having me mentor at the Game Creator's Connection! It was a ton of fun! :-D
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