
18|🇺🇸 Valorant for @gsu__esports • Peripheral Fanatic • Animanga • Business Inquires: [email protected]
Joined July 2022
- Tweets3.7K
- Following1.5K
- Followers205
- Likes71.5K
JENIUS retweeted
Hyperlight X drops tomorrow at 2pm ET
We’re giving away 2 to celebrate!
To enter:
1. Follow @HitscanOfficial
2. Repost
3. Reply with black or white
Open worldwide. Ends 11/1, 11:59pm ET.
JENIUS retweeted
Today. 11am PT.
Achilles.
Exclusively at finalmouse.com
JENIUS retweeted
Alright, chooms, you’ve made your choice! ⚡️
Night City’s stories are far from over, and you’ve decided what deserves the spotlight in our next episode of It’s All About You. The Next Edgerunners Legend takes the win! 🔥
Stay tuned, chooms. This one’s for you
➡️ cdprojektred.com/AAY

ALT Screenshot from Cyberpunk: Edgerunners 2 shows Talia in profile, from the chest up. She has long pink hair and extensive cybernetic implants on her face, neck, and body. She looks straight ahead with an unreadable expression. In the background, three Maelstrom gang members are visible, standing in the shadow, slightly out of focus.
JENIUS retweeted
A Finalmouse SLX Achilles Giveaway 🗡️
Win an Achilles for you and a friend
To enter:
🏺Repost + Like this post
🏺Follow @finalmouse
🏺Tag a friend in the replies with #achilles
Achilles launches Monday Oct 26th @ 11am PT
Winner will be announced one day before the launch
JENIUS retweeted
A mousepad may not be rocket science, but getting the details right takes time.
For esports professionals and competitive gamers, it’s a simple part of the desk setup that can make a meaningful difference. Refining that experience means making small improvements, testing them, and repeating the process—step by step.
That’s the thinking behind ESPTIGER’s latest SHAN HAI V2 series.
Featuring our exclusive, patent-protected Curvtex™ edge design, it delivers a cleaner look and a smoother transition between the surface and the edge, helping reduce interference with wrist and arm movement.
Personally, I love how clean the finished design looks. Even more satisfying is seeing the development work translate into something players can feel.
Small details. Time well spent.






























