
Former Limit (now @LiquidGuild) GM/Officer/Raider - Sometimes caster for RWF events, @Instant_Dollars VIP member, Engineer in medical device industry
Boston, MA
Joined February 2017
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heroic kithix is my new pug crashout raid boss. success rate on this shit is lower than pug +17s once again proving that raids are harder than keys
Scariest thing about social interaction that is you could be speaking to someone who participates in a sports subreddit's "trash talk thread" and you'd never know. shivers down my spine.
I speak for the entire WoW community when I say we’d be happy to pay a higher monthly subscription to help support Blizzard.
It’s been $14.99 for 21 years and it’s time we gave something back. I propose $24.99 a month going forward. We all agree this is fair.
Readers added context they thought people might want to know
The poster does not represent the entire WoW community. Replies to this post and forum discussions show most players oppose a subscription increase. The US price has stayed $14.99 since 2004.
us.shop.battle.net/en-us/product/…
gamespot.com/articles/why-w…
You will look up Gintama on the jump app and the app will literally look at you like this (no results)
Did the mega delve blind today and it was ok, i liked the last boss fight though. I think the different wings should have actual bosses.
Leopards eating face moment for ppl on wowtwt with this rexxar set. They keep releasing massively bugged patches, so what do you expect?
Blizzards insistence on staying away from SoD class design has completely over corrected to the point that a ton of classes in wowf are arguably worse off than even their vanilla versions!
Getting a real “just put the $15 in the bag bro” vibe from blizzard these days that you used to see back in BFA/Shadowlands
There can be valid reasons behind the death but what matters when concerning a character death is 1) if it makes you feel something and 2) the death has an effect on the narrative.
I don’t think blizz accomplished 1 and for 2 I think her death is just going to be a footnote
The biggest issue I'm seeing with the Liadrin cinematic discourse is that apparently no one paid a fucking bit of attention to the raid mechanics.
Throughout the fight, she's repeatedly casting spells to push back the darkness, exhausting herself in the process. She eventually casts Last Light, fully healing and empowering the raid, which is where her sacrifice actually happens.
But apparently, if every single narrative detail isn't spoon-fed to people through a cutscene, it might as well not have happened.
And I'm willing to bet a good chunk of the people bitching about the lore haven't even played through the fucking raid. And if they did, they probably queued into Story Mode, mashed their one button, and paid absolutely no attention to what was happening around them.
Then they turn around and complain that the story makes no fucking sense.
The storytelling is literally happening through gameplay. Maybe pay attention to it.













