Koi 3D retweeted
China’s first AI-generated theatrical feature has flopped, earning just $181,000 in its first weekend.
By contrast, the scrappy ‘Niu Lai’ turned its crude animation into a viral attraction, grossing nearly $10 million a couple of months ago.
cartoonbrew.com/box-office-r…
Koi 3D retweeted
Productor de animación 2D y 3D aquí dando mi opinión a esta funa: La gente no sabe de animación. Considera que esto es caro, en lo absoluto. Está en el rango de precio y más aún si es solo una única persona. Investiguen el precio de sus animes favoritos por episodio, o no se vayan tan lejos, de sus web series animadas por estudios independientes y verán que está bien su precio.
Me parece increíble que presupuestos con actores IRL les parece genial que cobren millones de dólares por actuar que una persona por hacer secuencias de animación que conllevan muchísimas semanas e incluso meses para tener un resultado decente se desprecie de esta manera.
La ignorancia ha ganado mediaticamente. ¿Qué te parece caro? No es caro, es costoso. ¿Que tu primito Manolo el marroquí hace lo mismo por 10 duros? Excelente, pídele comisiones a él ^^
Koi 3D retweeted
- Charging only $20-$30 per drawing
- Covers the storyboarding, line art, coloring, shading, and background painting, which is usually handled by separate departments in a major anime studio
- Paid $25 to $50 for labor costs (standard freelance)
Somehow twitter mad abt this
I encourage more people to question like this! It's good to ask questions on why something takes time.
Never be too shy to ask questions, and fellow artists please treat anyone asking with respect! This is how we build a fair market!
Let's talk about AI in VRChat.
Be sure to fill out the Google form at the bottom of the article.
ask.vrchat.com/t/regarding-a…
Koi 3D retweeted
🚀 #ShapekeysExtended V2.0 is finally here!
This is the biggest update yet, with a bunch of new tools, improvements, and quality-of-life features to make working with shapekeys significantly easier.
Here's a quick showcase of what's new! (Links below)
Shapekeys Extended - V2.0 Update
Koi 3D retweeted
Here's a view of the back with more painted normals. I took the advice from my last post on this to exaggerate the normals some more. VRChat simulated lighting is used here.
Here's a view of the back with more painted normals. I took the advice from my last post on this to exaggerate the normals some more. VRChat simulated lighting is used here.
VRChat can support Subsurface Scattering. Haven't seen it used on a base yet, so I will put it in mine. It just looks so nice!
Koi 3D retweeted
I can get a pretty unique effect even in VRChat with SSS and hand painted normals. Not sure if I should tone it down.
I can get a pretty unique effect even in VRChat with SSS and hand painted normals. Not sure if I should tone it down.
Koi 3D retweeted
❗️ PLEASE READ❗️
Someone fed my art into AI without my consent.
Feel free to use the new version (last image) I made instead of supporting AI.
#stopaiart #digitalartist
Koi 3D retweeted
I noticed VRChat doesn't have any popular paint style textures, so I'm doing it for my base. I'll get 0 sales, but at least I'm doing it.
I noticed VRChat doesn't have any popular paint style textures, so I'm doing it for my base. I'll get 0 sales, but at least I'm doing it.
oh my goodness this saves so much time
✨ Shapekey Sync is coming to #ShapekeysExtended!
This provides a simple toggle that automatically syncs shapekey values with the same name across all of your meshes.
This feature and more will be in V2.0, releasing this Friday!























